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 No.17326[Last 50 Posts]

File: 1607620549778.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

Soon...

 No.17327

File: 1607659844540.png (143.43 KB, 500x428, 125:107, Soon.png) ImgOps Google


 No.17328

File: 1607980196644.jpg (76.61 KB, 879x633, 293:211, Stadtansicht Lowangen.jpg) ImgOps Exif Google

A small glimpse of the town where the next adventure will start: Lowangen. Capital of the Svellt League of Cities. A bustling trading town of 10,000.

 No.17329

Vinifera was tired and weary from the long travels they had just to reach Lowangen.

"We're here! Finally! Feel like it was two years since we left Donnerbach, but we finally made it!"

 No.17330

File: 1608023111264.png (782.59 KB, 1920x1073, 1920:1073, guard5.png) ImgOps Google

>>17329
"Halt! Who goes there? What business do you have in town?" the guards asked as they approached the northern city gate.

 No.17331

File: 1608047317698.png (63.94 KB, 500x500, 1:1, Epic Mount pokerface.png) ImgOps Google

>>17330
"I come all the way from Donnerbach." (and maybe some other side-quests and filler from the hiatus.) "I have business at the Academy of Transformation in Lowangen. That and I just need to rest from my travels."

 No.17332

File: 1608102647059.png (493.67 KB, 771x569, 771:569, guard24.png) ImgOps Google

>>17331
They examine you. "The Academy is at the market square. Fancy white building with high windows."

They examine what you carry with you to see if there is anything taxable there but don't find anything.

"No entering the town armed." adds one of the guards. "You'll have to leave your weapon at the store house. You can pick it up again when you leave."

"Fee is one Silver per week." adds the other.

 No.17333

File: 1608132654404.png (57.81 KB, 945x945, 1:1, Epic Mount shrug.png) ImgOps Google

>>17332
Weapons at the gate? What if I need to defend myself if someone tries to mug me and no guards around?

 No.17334

File: 1608135807498.png (44.87 KB, 180x174, 30:29, guard23.png) ImgOps Google

>>17333
He gave a sigh and turned to his comrade. "Elves... always the same."

"Listen, this is a safe town. If you get in trouble, call for a guard. There's always one close by. You're an elf, so you'd be allowed to carry your bow in town. But it seems you only got a big scimitar. And that has to go into the guard house for safekeeping. No entry otherwise."

 No.17335

>>17334
Vinifera felt a pang of racism against him but pushed it asside.

"Alright, if you insist. I'll place my sword at the guard house. And if I do end up mugged without help I won't hold charges. You're only human after all."

 No.17336

File: 1608138984443.png (419.79 KB, 1280x720, 16:9, guard17.png) ImgOps Google

>>17335
Taking a silver piece as fee the guards put the scimitar in the guard house, handing him a wooden piece with a number on so he could pick it up again at a later time.

Then the guards turned their attention on some farmers trying to enter to sell their goods.

Vinifera was free to enter the city.

 No.17337

>>17336
Vinifera entered the city. He knew where the Academy is from the Guards dfirection but he figured getting a city map would perhaps be a good idea or else he'll get lost quickly.

 No.17338

>>17337
As he crossed through the door he found himself in the big, bustling city. It was significantly larger than Donnerbach or Trallop that he had recently visited.

Large walls surrounded the town that was built on small island in the river Svellt and on the river's eastern shore, connected by two bridges.

Among the humans he also noticed several dwarfs going about their daily business and even an elf or two.

 No.17339

He tried to get someones attention.
"'scuse me, do you know where I can find the tourist center?"

 No.17340

File: 1608144906815.png (192.51 KB, 510x520, 51:52, bg40.png) ImgOps Google

>>17339
It took him some explaining what a 'tourist' was and to his disappointment he learned that there was no such thing.

Only nobility had the money to travel for leisure at times.

"What exactly are you looking for?"

 No.17341

>>17340
"I just arrived and need a map. I know where the Academy of Transformation is, just don't wanna get lost afterwards."

 No.17342

>>17341
"I see... The Academy is at the market place but it's at the other side of the town. Well, I think you can buy a map at one of the local stores. We have many in town. There's one just over there." He points in the direction and wishes him good luck.

 No.17343

File: 1608145406449.png (66.08 KB, 500x500, 1:1, Epic Mount is awesome.png) ImgOps Google

>>17342
"Thank you very much."

He goes in to buy a map.

 No.17344

File: 1608146646791.png (660.39 KB, 1280x723, 1280:723, bg32.png) ImgOps Google

>>17343
He had to wait a bit for there were a few customers there. The store was filled with various wares: Ropes, lanterns, food, nails, hammers and other tools, buttons, simple clothing, tinder boxes, cutlery, glasses; even a ladder could be bought and outside a big coach wheel was leaning against the wall.

"G'day, Sir, what can I get you today?" the fat owner asked with a toothy smile.

 No.17345

>>17344
"Hello. Just came into town. I was wondering if you had any town maps?"

 No.17346

>>17345
"A town map? Hmm... I think I might had one somewhere. Not recent, a good ten years old I'd say, but still up to date really." He disappeared in the back room and after a good minute returned with a rolled up map of the town, blowing off some dust.

"It's not cheap though... maps always are. Cause they are rare, as you certainly know." He thinks for a moment. "50 Silver pieces."

 No.17347

>>17346
"Really? Is a bit expensive, especially for those who are new. If you just print copies on cheap paper and hand them out for free you could get more customers who are just as new to the city as I am."

Vinifera weigh his option. Does he really need to spend that much on a map to a city he is just visiting?

 No.17348

>>17347
He gives a hearty laugh. "Maps are hand drawn, Sir. There is no 'printing'. I heard in the Horasian Empire to the west they invented book printing not long ago but maps, oh no."

 No.17349

>>17347
You can buy the map, try to haggle for a better price or just try your luck (and probably get lost in a dark corner and get mugged). :P

 No.17350

>>17348
"If the written word can be printed I don't see why not other things."

He still ponders if he should.
"Sure I can't convince you to part with it cheaper?"

>>17349
((I was gonna ask, how do I haggle again?))

 No.17351

>>17350
He shrugs. "I'm no expert and know only little about it. You'd have to travel to Horasia and ask there"

"Cheaper you say? It's a rare piece this map. True craftmanship! I'm already losing money by giving it away for 50 silver!"

>You'd need to test your Charisma

 No.17352

>>17351
Vinifera remembered how his father used to do business with tavern owners and visitors who seek to buy wine from their family.
1d20 = 11

"Yeah but my idea for making maps through printing, that could lead to some profit if you're able to give maps to all visitors to this fair city. If you get a map printing press you'll make quite a fortune back even if you give cheap-made maps for free. And tell you what I'm only visiting this town for a few days, if you'd like you could personally rent the map to me for a cheaper price. While I understand renting a valuble item to a complete stranger would be a questionable decision which is why I am willing to give you a ducat on hold. If I fail to return the map I get the dunat back. If not then it's fair to keep it for the troubles."

 No.17353

File: 1608148888339.png (660.39 KB, 1280x723, 1280:723, bg32.png) ImgOps Google

>>17352
He listens to the proposal, rubbing his chin. "Rent it, eh? What guarantee do I have that you're not just making off with it. Or lose it. Or spill wine on it."

He shakes his head.

"No, 3 dukats and the map is yours."

 No.17354

File: 1608149599771.png (57.81 KB, 945x945, 1:1, Epic Mount shrug.png) ImgOps Google

>>17353
"If you rent the map to me for... about 20 silver pieces, I'll give you 20 silver and perhaps 2 dukats.
When my business is done in Lowangen I'll promise to return the map and you can give me the dukat back.
If I fail to return the map or it is a mess or damaged, you keep the dukats.
After all, I am but a visitor to your town. I do need the map to know my where abouts but what use will it be to me after I leave? Plus if you do decide to go with my idea of making cheaper, easy-to-make maps, you'll need a master copy."

But if you do not wish to part with the map I'll quietly leave with respect.

 No.17355

>>17354
He groans, rubbing his head. The map had been sitting in his store for quite a few years.

"Ah well... alright. Deal."

 No.17356

>>17355
"Thank you."

He pays 20 silver and puts a oentalty fee of 2 dukats for if he fails to return the map.

 No.17357

File: 1608149989255.jpg (2.18 MB, 2477x3500, 2477:3500, Karte Lowangen.jpg) ImgOps Exif Google


 No.17358

>>17357
Vinifera tries to read the map. But it was in a language he struggled to understand and while there was numbers there was no table of content.

He decided to make his way to the Academy to deliver that note he's been carrying all this time.

 No.17359

>>17358
Reading the map Vinifera walked along the major roads of 'Eydal'. The district was home to most of the craftsmen of the town. Many dwarfs lived here as well but they didn't pay him much attention.

He passed the temple of Peraine, goddess of harvest and healing, a big tavern and a small hotel. Then he reached the big Eydal Bridge crossing the river.

>let me know if you want to stop somewhere and check something out or if you just want to go on

 No.17360

>>17359
VInifera felt more like a tourist than an adventurer. It was a nice feeling.

"Oh hey Naz! Look at- oh..."

He forgot that his friend was no longer with him, and that Naz returned to his people. Given Vinifera had no family to return to he had to press on.

((Was gonna suggest Naz returned home for the "holidays" but I dunno what Dark Eyes equivilent to Christmas is. What I do know is there seem to be a holiday for each god.))

 No.17361

File: 1608234406128.jpg (642.75 KB, 1679x1026, 1679:1026, Akademie_der_Verformungen.jpg) ImgOps Exif Google

>>17360
((Like I mentioned, there is no Christmas per se. There's just some ritualistic feasts to 'shoo away' the winter.))

As he walked across the bridge he reached 'Old Lowangen', the original city settlement on the small island in the river. Here were the most important buildings of town, many temples, city administration, the garrison and one of the two Acadmies of magic.

Following 'Zollweg' (Customs Road) he reached the Market Place, biggest square of the town. There was the building of the magistrate - the heads of town -, the market hall, a bank, the temples of Phex (god of thieves and trade), Travia (goddess of the family) and Hesinde (goddess of wisdom) and many taverns, inss and hotels.

And there was the massive building of the Academy of Transformations.

 No.17362

>>17361
"That kinda looks like it."

He goes to enter what he pressumes to be the Academy of Transformations.

 No.17363

File: 1608296433518.png (358.19 KB, 1280x720, 16:9, glim34.png) ImgOps Google

>>17362
You enter the academy through a magnificently decorated double portal. The entrance hall is laid out with marble and sunlight comes in through a colorful glass window.

You see a reception desk to your right where a sorceress in the typical wizard's getup (long point hat, long robe) is seated.

"Welcome to the Academy of Transformations. How can we be of service?"

 No.17364

((I forgot if Salix Horrigan  was the one who gave me the note, or if I am looking for someone named Salix Horrigan .))

 No.17365

>>17364
((you were supposed to give the letter you got to him))

 No.17366

>>17365
He kindly asked at the reception desk.

"Hello, I'm looking for a Salix Horrigan? I have a note for him on a pressing matter I wish to address."

He shows her the note.

 No.17367

File: 1608365037147.png (332.18 KB, 645x723, 215:241, glim32.png) ImgOps Google

>>17366
She examines the daily teaching schedules for a moment.

"I'm afraid, Master Horrigan will not be available until the evening hours. Do you want me to arrange a meeting with him?"

 No.17368

File: 1608388383169.png (66.08 KB, 500x500, 1:1, Epic Mount is awesome.png) ImgOps Google

>>17367
"Yes please."

 No.17369

>>17368
After asking your name and what you came here to do she notes down your name.

"Please return at 5 in the evening. Master Horrigan will be notified accordingly."

She bids you goodbye unless you require anything else. It is barely noon and you have five hours to spend in the city.

 No.17370

>>17369
"Oh uh thanks."

He leaves to the exit and checks his map to see if there was anything interesting he could get up to in the city. Given how old the map was and the olde common it was written in he struggled a bit to read it.

"Maybe getting a map was a bad idea if I could just ask for directions."

 No.17371

File: 1608747713780.jpg (51.81 KB, 244x294, 122:147, twi201.jpg) ImgOps Exif Google

>>17370
What will Epic do while he waits?

Going to explore the town? Visiting one of the many taverns, inns or hotels? Visiting the market hall, the magistrate or the two museum? Or one of the ten temples?

 No.17372

>>17371
>magistrate
He looks at the map, as if hard of reading.
"What is a magistrate? I don't know what that is."

 No.17373

File: 1608749196458.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>17372
The Magistrate of the town was only a few buildings away from the Academy so he found it easily.

And turned out that the Magistrate was the local city council.

 No.17374

>>17373
"I'm guessing it's some sort of town hall? After all I've been through I'm not here for needless distractions. I'll find a humble B&B to get a room for the night, then I suppose I'll kill some time before returning to the Academy."

 No.17375

>>17374
There was an inn going by the innovative name "The Inn". It seemed very humble indeed. Extremely cheap and with few bugs in the bed. But no meals were offered.

Another humble location though significantly more pricey was the tavern "Hammer and Anvil". One of the oldest establishments in town with a colorful crowd of guests.

 No.17376

>>17375
He thought The Inn was too humble, given he had enough bed bug bites through his travels and goes to see the Hammer and Anvil.

"I wonder what Naz would of thought of a place with such a name? Hopes he's doing well."

He missed his friend.

 No.17377

File: 1608752628642.png (133.69 KB, 300x285, 20:19, aj150.png) ImgOps Google

>>17376
"Greetings, my good Sir" the innkeeper greeted him while carrying a large table with several mugs and food.

"What can I get you?"

 No.17378

File: 1608752689232.png (64.01 KB, 500x500, 1:1, Epic Mount is happy.png) ImgOps Google

>>17377
"Hello, I was wondering what are your rates for a room for the night and a breakfast in the morning?"

 No.17379

File: 1608752784329.png (490.93 KB, 845x627, 845:627, aj9.png) ImgOps Google

"One moment..." he said before disappearing in the crowd with the table.

A good five minute he came back again, cleaning his hands in his apron.

"That'd be 1 silver coin by day. Can I get you anything to eat and drink now?"

 No.17380

File: 1608752968530.png (53.74 KB, 500x500, 1:1, Epic Mount is very happy.png) ImgOps Google

>>17379
"A room for the night would be great. What would you reocmmend on the menu?"

 No.17381

File: 1608753105848.png (762.34 KB, 1280x720, 16:9, aj19.png) ImgOps Google

>>17380
"We have bacon and beans. Or a stewpot of meat and root vegetables if that's more your fancy."

 No.17382

File: 1608753202225.png (124.45 KB, 300x362, 150:181, IRL Epic Mount.png) ImgOps Google

>>17381
"Ha, whatevers in the pot sounds great!"

Vinifera doesn't know if elves are vegans by nature and by heck doesn't want to find out now.

 No.17383

File: 1608753414354.gif (841.42 KB, 538x391, 538:391, aj15.gif) ImgOps Google

>>17382
((They eat everything, including meat. Only priests of the Goddess Tsa are sometimes vegans for a couple of months or years before they give up. She's the Goddess of Life so they are usually against taking a life, animals included.))

Soon enough he had his steaming food in front of him, including a mug of beer. His purse was lighter by 4 Hellers.

 No.17384

>>17383
"Thank you."
Gets his wallet out to pay that silver penny.
"Is the meal covered with the room?"

 No.17385

>>17384
The innkeeper shakes his head. "No, only breakfast is included. Dinners are separate, Sir."

He holds out his hand to get another 4 Hellers for the food.

 No.17386

>>17385
"Ah, Okay."
Gives him two silver coins.
"I don't have any change on me."

 No.17387

>>17386
The innkeeper returns 6 copper coins before wishing a pleasant meal and being on his way; his name had already been shouted by half a dozen other patrons who required food.

 No.17388

>>17387
He sits and eats his meal, all the while making sure his belongings are close and to give any would-be pickpocketers a hardtime if anyone tries to rob him. While he is sure this is a friendly place, he's more of a small-town kind of guy than for the city and rather not be taken as a rube.

While keeping his belongings in check he looks around at the colourful people in the tavern.

 No.17389

File: 1608754804425.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

As Vinifera examined the crowd - a good one hundred patrons - he saw pretty much every person of any trade he could imagine.

There were four dwarves sitting a table, speaking in their own rumbling tongue that sounded like small stones rolling down the mountain side.

There was a sorceress wearing a large turban and a gaudy robe. He sniffed at a glass of wine, making a sour face.

There was also a group of adventurers, consisting of four humans and an elf. They seemed to discuss travelling to the west to the border of the orc lands.

 No.17390

>>17389
Overhearing the adventurers taking about travelling west he mumbled to himself.
"Wait, didn't me and Naz came from there?"
He remembered the orcs from the swamp.

 No.17391

>>17390
>roll for Intelligence -2

 No.17392

File: 1608755317052.png (451.6 KB, 1890x2155, 378:431, Epic Mount herpa-derp by N….png) ImgOps Google

>>17391
d20 - 1 = 7

 No.17393

File: 1608755434663.jpg (51.81 KB, 244x294, 122:147, twi201.jpg) ImgOps Exif Google

>>17392
After thinking hard about directions he recalled that their last adventure in the swamp was to the east. So the adventuring group was heading in the opposite direction.

 No.17394

File: 1608755525705.png (43.46 KB, 500x500, 1:1, Epic Mount is lurking.png) ImgOps Google

>>17393
He shrugged. Given it was none of his business he decided not to disturb anyone and just observed his surroundings.

 No.17395

>>17394
People came and went in the tavern. The innkeeper and waiters were busy serving food and drinks. Luckily it seemed that his money pouch was safe and no one tried to take anything from him.

The adventurer lobby up and left and soon others took their table. In a remote corner a shady looking man with a large hat and a whip at his side had taken a seat, wolfing down some roasted meat.

 No.17396

>>17395
VInifera looked over to him, and wondered what's his story is. Looking at how he eats and his attire. He wonders if he is the bad sort or not.

 No.17397

>>17396
He ate with haste or much hunger.

>roll for Intuition

 No.17398

>>17397
>Intuition
d20 = 20

 No.17399

>>17398
>oh, critical failure

You gaze at him and have not the slightest clue what his story could be. You stare at him so intently that he actually notices it and gives you a glance, pulling the hat a bit more into his face.

 No.17400

>>17399
Vinifera to let his business stay his business and checks the time to see if it was time to go back to the Academy. Or if not he suppose he could go out on the town for a bit.

 No.17401

>>17400
Vinifera had no means to check the time except looking outside how the sun stood. He guessed he might have another hour or two to kill.

 No.17402

>>17401
He finishes up his meal and heads out. Though he is not entirely sure where to go even with the map. He decided to wander a bit.

 No.17403

>>17402
>and which direction?

 No.17404

>>17403
To the left I suppose, as long as it's no where dodgy, Vinifera will look around where he pressumes safe parts of the city.

 No.17405

As he wondered left he soon reached the western end of town, the massive town wall before him. There, at the end of the huge market place were the temple of the Goddess Travia, the town's guild house and what seemed to be a brothel called "Wonderland".

 No.17406

>>17405
He was curious about this "onderland" place, but was also curious about the temple. He tries to remember who the Goddess Travia was given his knowledge on the pantheon was flakey at best.

 No.17407

>>17406
>roll for Intelligence -4

 No.17408

>>17407
d20 - 4 = 2

 No.17409

File: 1609103064354.jpg (73.89 KB, 426x600, 71:100, travia.jpg) ImgOps Exif Google

>>17408
Travia was the goddess of home, hearth, family and hospitality. As such temples and shrines dedicated for her could be found across all the lands and were maybe most plentiful of all. Her symbol animal was the goose.

It was quite strange to find a brother next to her temple as in general the priests of Travia found such establishments a danger to the 'family' aspect of her teachings.

 No.17410

>>17409
"Goddess of Family..."
While Vinifera was not a praying man, he missed his family dearly, the smell of the grapes, the smell of fresh wine being brewed ((I dunno how wine is made)) and he missed his parents and elders, his neighbours, the elves and people around him growing up.

He decides to visit Travia's temple.

 No.17411

>>17410
He entered what was the oldest temple in town. Showing again the importance of the goddess. The priests traditionally wore orange robes. A warm fire was lit in a big fire place in the middle of the temple. A well crafted wooden statue of the goddess was smiling down at Vinifera from behind the altar.

A handful of other people were gathered in the hall. Praying or talking to the priests or novices.

 No.17412

>>17411
He didn't have anything to give as an offering. He wish he had the first most freshest grapes of harvest season, or the finest vintage wine from his family's winery. He kneels down and pray, and wish, to save the people of Aumond. Or if his family were beyond saving, to avenge them.

 No.17413

File: 1609274100126.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>17412
There were also several altars for and statues of some of Travia's saints.

There was Badilak, patron saint of the poor; Masha, patron saint of fugitives; Lamea, patron saint of those who wish for a happy homecoming; and finally Dythlind, patron saint of the bakers.

There were smaller and bigger bowls filled with coins. Donations for the goddess and her saints.

 No.17414

>>17413
He didn't know how much would be a welcoming offering for. So he gave 10 slvers to Travia and 10 more silver to Lamea, and offered pray to them and his loved ones absolvation.
(-20 silvers)

I found this on TDE gods.
https://creators-haven.boards.net/thread/48/gods-demons-dark-eye

 No.17415

>>17414
Any offering was welcome. A novice noticing it gave a gentle bow, thanking Vinifera in the name of the goddess.

((That's a great summary.))

 No.17416

>>17415
Vinifera did not know what else to do and checked the time.

 No.17417

>>17416
It was time for his meeting!

 No.17418

>>17417
He heads of back to the Academy to meet with Master Horrigan.

 No.17419

File: 1609351870168.png (262.39 KB, 800x1024, 25:32, bg157.png) ImgOps Google

>>17418
As you return to the Academy you are led into a comfortable meeting room laid out with thick carpets.

There was a low table with some water and wine and a bowl with light refreshments. Near a fireplace sat a wizard in his 60s, sporting the typical long beard, pointy hat and robe. His long staff was resting next to him.

"You wanted to talk to me, master Elf? I am Salix Horrigan, Master extraordinarius at this school."

 No.17420

File: 1609352919899.png (64.01 KB, 500x500, 1:1, Epic Mount is happy.png) ImgOps Google

>>17419
"Hello Master Salix Horrigan."
He gave a polite bow.
"My name is Vinifera Grapevine. I travelled far from Aumond to Lowngen because I was recommended to you by an assosiate of yours named Morena.
>>5876

 No.17421

File: 1609353995773.png (660.65 KB, 1000x563, 1000:563, star9.png) ImgOps Google

>>17420
"I see. And in what matter did she recommend me to you?"

 No.17422

File: 1609354805848.jpg (53.83 KB, 1000x667, 1000:667, 64573938.cms.jpg) ImgOps Exif Google

>>17421
"A matter, to save my home of Aumond."
He tells his tale.

"I don't know if you're familiar with our brand of wines but I come from a family of elves who produce the finest alto wine in all of Aventuria. While it was mostly just me, my brother and my parents we still had cousins around  Aumond and other places... At least... we did. That was when elves started to go missing. It was the one elf at first, then another not long after but when more elves began to go missing then that's when things got... quiet and unsure amongst the elves of Aumond. I was the first to witness the feylamia at the edge of our forest and the first to realise the missing elves had something to do with the feylamia. But it was too late, by the time there were less elves."

He drink some of the wine.

"I think the feylamia knew that I knew. My family was gone when I woke up that day. It was all silent, I didn't know where my brother or my parents were. I thought they decided to work early on the vineyards or the winery but everyone was gone. Everyone. Either I was last because the feylamia forgotten me, or they wanted to pick me off last. So I took whatever supplies I could carry and leave. I couldn't deal with the problem myself, no one in Aumond could. So I went out to find answers on what happened to Aumond. I don't know if my friends or family are dead, but if I can't rescue them then I will avenge them by ridding Aumond of the feylamia."

 No.17423

File: 1609355342335.png (722.51 KB, 1000x563, 1000:563, star10.png) ImgOps Google

>>17422
Salix Horrigan had to ponder the words and thought long about the few things he knew about Feylamia. They were an elven kind of vampire, that little was known. There were a few tales that elven clans were troubled by one and were almost wiped out until they finally recognized the danger and their foe.

"Hm, well, that is a troublesome tale. I'm afraid we are no experts when it comes to elvish lore. Hm... but I know of someone who might be able to help you."

 No.17424

>>17423
"Y-yes? Any help would be appreciated."

 No.17425

File: 1609355859939.png (696.69 KB, 1000x563, 1000:563, star8.png) ImgOps Google

>>17424
"In the city of Gashok, a good three days northeast of here, lives an elf. His name is Artherion. He used to assist the Academy a few times in the past. He is pretty old and might know a thing or two. I think he's a miller there, odd as that may sound.

Here, I'll give you a note from me, asking him to help you."

 No.17426

File: 1609356170823.png (71.4 KB, 500x500, 1:1, Epic Mount is blushing.png) ImgOps Google

>>17425
"Thank you very much."
He bows respectfully.
"It brings me hope that I'll be able to save Aumond soon!"

 No.17427

File: 1609356380377.png (638.63 KB, 1000x563, 1000:563, star18.png) ImgOps Google

>>17426
"Good luck to you. And hopefully Artherion will be able to help you."

 No.17428

File: 1609356466503.png (66.08 KB, 500x500, 1:1, Epic Mount is awesome.png) ImgOps Google

>>17427
"Thank you."

He leaves the academy, with the feeling that Travia is smiling onto him.

 No.17429

>>17428
>it was evening, what will you do now?

 No.17430

File: 1609356693389.png (57.81 KB, 945x945, 1:1, Epic Mount shrug.png) ImgOps Google

>>17429
He wasn't sure, so he consulted the map for likely and progressive options.

 No.17431

>>17430
Beside the usual merriment in taverns the town offered a museum in the eastern parts of town. Unfortunately it was already closed this late in the evening.

 No.17432

>>17431
I guess I'll head back to the tavern for the night and get ready to head out in the morning. Must remember to return this map before I leave and get my deposit back.

 No.17433

>>17432
The next day came soon enough, bringing with it light rain and a cold wind. It was still  early in the month of Travia (October) but this far in the north and close to the mountains snow often came early.

 No.17434

>>17433
Vinfiera looked out the window.
"It will almost be harvest time at the vineyard."

 No.17435

File: 1609621265139.jpg (3.1 KB, 168x182, 12:13, dwarf.jpg) ImgOps Exif Google

>i
>l
>xyzzy

 No.17436

>>17435
((Look who it is! Will you be eventually joining the RP?))

 No.17437

((I'll have time to go on tomorrow.))

 No.17438

>>17436  ((maybe, we'll see))
>>17437  ((I'll be around}}

 No.17439

>>17434
Shortly thereafter he was given his breakfast while in town the daily life of its inhabitants slowly started.

 No.17440

File: 1609699696427.png (64.01 KB, 500x500, 1:1, Epic Mount is happy.png) ImgOps Google

>>17439
He asked the tavern owner.
"What do you know of the city of Gashok?"

 No.17441

File: 1609699977818.png (268.12 KB, 640x360, 16:9, aj70.png) ImgOps Google

>>17440
"Gashok, eh? Small compared to Lowangen. Maybe 800 or 900 souls dwell there. Haven't been down there in quite a while. Important trading town though as it lies at the crossroad of five big roads.

The folk living there are a bit... odd though. Not all mind you but quite a few. Dualists if that rings a bell."

 No.17442

>>17441
"Dualist? Like, "YOU DISHONOURED ME SIR!", slap you with a glove and fight with fancy thin swords duelists?"
He sips his drink.
"Or the kind that can summon demons and monsters from childrens playing cards?"

 No.17443

File: 1609700477308.jpg (122.42 KB, 632x324, 158:81, aj58.jpg) ImgOps Exif Google

>>17442
"By the Gods, no. Dual, not duel. As in duality. They pray only to two of the Twelve Gods, Praios and Boron. Praios standing for all that is good and Boron for all the evil. They can be glad the inquisition never found their way till Gashok yet.

Anyway, most of the Dualists are farmer folk. Standing dressed all in black with big hats and long beards in the summer heat. Men and women. Women without the beards, mind you. When a man or woman only shows a bare ankle they will chase them with their forks and flails. So mind what you wear around them."

((The Dualists are pretty much modelled after the Amish.))

 No.17444

>>17443
"Oh I see. ... How do Duelist feel about non-humans? I need to go there and don't want to cause trouble just for the length of my ears."

 No.17445

File: 1609700811856.png (145.92 KB, 900x772, 225:193, aj40.png) ImgOps Google

>>17444
"Well, they have no ill feelings towards non-humans from all that I know."

 No.17446

>>17445
"Well if it's safe for me to go then I should be fine. I have to head there next for... business."

 No.17447

File: 1609700979943.jpg (30.34 KB, 640x360, 16:9, aj72.jpg) ImgOps Exif Google

>>17446
"No one goes there except for business. Or if it lies just on the road to somewhere else. There's really nothing to do in Gashok."

 No.17448

>>17447
"With how you describe these duelists I'm not surprised."

 No.17449

File: 1609701224207.gif (583.64 KB, 640x360, 16:9, aj73.gif) ImgOps Google

>>17448
"Heh, right. Well, in Gashok other folk live as well. But just half a day away from Lowangen is New Lowangen. There's nothing but Dualists there. You'll have to pass it on the way to Gashok."

 No.17450

>>17449
"Half a day? I thought it was a three day trek northeast of here? So I was told from a wizard at the academy."

 No.17451

>>17450
"Gashok is three days away, New Lowangen is half a day away on the same road."

 No.17452

>>17451
"New Lowangen? What's wrong with the old one?"

 No.17453

File: 1609701652202.png (418.72 KB, 540x715, 108:143, aj143.png) ImgOps Google

>>17452
"Nothing. The Dualists founded it and gave it that name."

 No.17454

>>17453
((This is sounding familiar to some sort of history... New Amsterdam I think which was founded by puritans.))

"Ah, so more of what's wrong with the new one then."

 No.17455

>>17454
"Nothing wrong with it either. Just lots of weirdo Dualists there."

 No.17456

>>17455
"Thank you very much for the hospitality. I best prepare to be heading off."

 No.17457

File: 1609702302216.png (490.93 KB, 845x627, 845:627, aj9.png) ImgOps Google

>>17456
"Thank you, and good luck on your journey."

 No.17458

>>17457
Vinifera leaves and makes sure he has everything. He then heads to the market to return the map.

 No.17459

File: 1609703221824.png (660.39 KB, 1280x723, 1280:723, bg32.png) ImgOps Google

>>17458
Vinifera received 2 Dukats for returning the map after the store owner triple checked if there were any grease spots on it or an edge a bit torn.

 No.17460

>>17459
"See, told you I'd give it back. Heck I was over-paranoid fearing I'd be pick-pocketed given I never been to this city before."

 No.17461

>>17460
"Oh, Lowangen is a save town. Not that there are any scoundrels here too but you'd really have to wander down the wrong streets to meet any of those. Good thing you had my map."

 No.17462

>>17461
"Yep. Having a map for newcomers was sure handy."

 No.17463

File: 1609708267716.jpg (3.1 KB, 168x182, 12:13, dwarf.jpg) ImgOps Exif Google

>i
>l
>xyzzy

 No.17464

Vinifera makes sure he has everything and sets of.

"Other than the temple of Travia and meeting Professor Horrigan that was rather uneventful. But it was nice. I be off."
He ventures forth.

 No.17465

File: 1609880213688.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>17464
The street was broad and well maintained, making the first leg of the trip to Gashok rather enjoyable. The broad mountain range to his right the street passed through many fields that supplied the town with essentials.

Around noon Vinifera started to feel his stomach grumbling. Did he pack any supplies?

 No.17466

>>17465
HE had no food. DIdn't figure to buy supplies. But no worries, he'll forage for whatevers available.

 No.17467

>>17466
In the Middle Realm there would have certainly been a wayside tavern somewhere nearby but the City State region was a more rugged and wild area so he was out of luck in that regard.

>roll once for Intuition and once for Intelligence

 No.17468

>>17467
Intutition d20 = 14
Intelligence d20 = 9

 No.17469

>>17468
Luck roll d20 = 15.

 No.17470

Vinifera spent an hour foraging the wayside areas until he finally came up with some edible roots and a few dented apples. Not a great haul but better than nothing.

 No.17471

>>17470
He rubbed one of the apples on his shirt and bite into it.

((What's my total items for inventory?))

 No.17472

>>17471
There were no worms in the apples but as he moved on his stomach wasn't really well filled.

You're carrying:
Oil lamp (12 hours)
Small box (leer)
Letter for Artherion (Gashok)
Boltan cards
Ripped cloth
Cloak (grey, for rainy weather)
4 x bandages (simple; 1d6-1 Health back)
1 x Tarnela Ointment
Muddy Stick
Brooch with Grapevine (worth a few Silver)

 No.17473

File: 1609881659393.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

Worse than having no food was having no water. Without a water skin or bottle Vinifera was feeling pretty thirsty after his long walk.

 No.17474

File: 1609881856370.png (59.7 KB, 500x500, 1:1, Epic Mount is not amused.png) ImgOps Google

>>17472
"Aw heck."

He turns around and head sback to Lowengen, given he apparently can't live off the wild long enough.

 No.17475

>>17474
He was already a good 15 kilometers away from Lowangen, half the distance to the next village.

As he just wanted to turn around he noticed something in the distance... a small well at the roadside.

 No.17476

>>17475
If he was already that far ahead, he might as well stomach his hunger and progress to the next village.

But the small well caught his interest and goes to investigate.

 No.17477

>>17476
The small walled and roofed well looked welcoming. A bucket could be lowered with a pulley. Moss grew on the old bricks. There was even a crooked, old bench next to where he could sit down and rest.

 No.17478

>>17477
"Is this... a magic well?"
He asked, out-loud, on the off chance the well could be home to some sort of spirit or fairy?
"AmI allowed to drink from this well?"

 No.17479

>>17478
As he asked there was no reply.

Then as if through the magic the bucket rattled down into the well. A loud splash could be heard.

 No.17480

>>17479
He moved closer to observe this magic. It was as if in asking permission to drink from the well the well itself was getting him water.

 No.17481

>>17480
There was - of course - a rope that connected the pulley and the bucket. The well was not very deep, maybe 4 meters. The water seemed fresh and clean.

>roll for Intelligence +3

 No.17482

>>17481
d20 + 3 = 12
He called out to the well.
"Thank you for dropping your bucket to share the water. Would you like me to help pull the rope up for the water?"
Given he asked nicely to begin with. No point stopping now. Besides he think good manners are a good thing.

 No.17483

>>17482
He checked the pulley, just to be sure. It was old but there was no sign that it just accidently broke or that the bucket wasn't properly secured.

No one stopped him from pulling the bucket back up.

 No.17484

>>17483
He reached for the pulley and starts pulling at it. He figured the well was somewhat magical and was offering him a drink of water. That or there was will be something else in the bucket. Who knows. He won't find out until he hauls the bucket of water up.

 No.17485

File: 1609883453343.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

As he pulled the bucket up he noticed that there was something in the water, it looked like a cloth of sorts.

 No.17486

>>17485
He dipped his hand in and pulled out the wet cloth to examine it.

 No.17487

>>17486
He pulled out a an old, soggy waterskin. Though old it seemed it was still holding water and had no holes.

 No.17488

>>17487
He was especially surprised by this.
"Aw thank you very much!"
Given it was at the bottom of the well, it was at it's fullest.

((I added to the inventory))

"You are a special well. I'm not sure exactly how, but you are."

 No.17489

>>17488
The waterskin held a litre of water (or anything else he'd pour in).

The water itself was clear, cool and refreshing like rain after a long draught.

 No.17490

>>17489
Before heading off, he examines the stones of the well, the wooden shelter, anything that may explain the nature of the well.
It could simply be a series of coincidences and luck but he wanted to make sure.

 No.17491

File: 1609958329397.jpg (89.64 KB, 376x336, 47:42, twi194.jpg) ImgOps Exif Google

NEW SKILL
=========
As it is necessary to often necessary to examine something (visually or acoustically) and there is no proper attribute to do so I introduce the 'Perception' skill.

Every character has this automatically.

Your Perception start value is [the sum of Intelligence + Intuition + Intuition and then divided by 3].

>roll for Perception to examine the well again

 No.17492

>>17491
d20 = 11 for looking, hearing, smelling and other senses.

 No.17493

>>17492
As you examine the well once more you notice the faintest carvings in the bricks, worn by time. It looks like there is a face or figure engraved but it's so old you cannot properly identify it.

>roll for Intelligence +2

 No.17494

>>17493
d20 = 3 for brains.

 No.17495

>>17494
+2 makes 5

You glance at engraving and realize it's a figure. It appears the be a goose, the symbol of the goddess Travia.

 No.17496

>>17495
Realising this, Vinifera put his hands together and let out a prayer and thanks for this.
The gods work in mysterious ways.

 No.17497

File: 1609968504151.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>17496
Refreshed Vinifera moves on. As the shadows grow longer and the sun begins to set he can see a small village in the distance. A town wall surrounds it.

 No.17498

>>17497
He approaches the town gate, hoping the night guard will allow him i for the night.

 No.17499

>>17498
Lucky for him the gate was still open.

A lonely town watch leaned rather bored at the gate and looked up as the elf approached.

"Ho, traveler!" she called as he approached. "Just in time before the gates are closed."

 No.17500

>>17499
"Wonderful! What it the name of this humble hamlet? Perchance an Inn? Or a B&B?"

 No.17501

>>17500
"This is New Lowangen. And there is only one inn, the 'Sun'. Now mind your manners in town, this is a civil place. And be dressed appropriately."

 No.17502

>>17501
He tried to look as presentable as one can be after  a long travel.
"Thank you."

 No.17503

File: 1609969336234.jpg (463.52 KB, 876x762, 146:127, Karte Neulowangen.jpg) ImgOps Exif Google

>>17502
The guard stepped aside after wishing him a good night. The gate was being closed.

New Lowangen was a small, humble town. Maybe 450 souls lived there, the only inn located pretty much in the middle of town next to the temple of Praios.

The streets were clean, the buildings well taken care of. The few people on the streets were mostly Dualists, wearing tight black suits and dresses. They gazed at the elf, whispering to each other.

 No.17504

>>17503
Whenever he thinks the dualists were suspicious of him he gave a polite bow as he heads towards the Sun Inn.

 No.17505

>>17504
They gave polite and rather stiff nods in return before moving aside. It was obvious that outlandish folk did not often come to this hamlet.

As he entered the inn he saw a hand full of locals sitting together, drinking water and milk. No alcohol could be seen.

Except for the mug of brew standing in front of a lonely dwarf sitting at a nearby table. It was Nåzom Ishëmvîr whom Vinifera knew well.

 No.17506

>>17505
((I would give him a hearty greeting, but is he around?))

 No.17507

File: 1609969868204.png (106.46 KB, 500x500, 1:1, Dwarf_94666d_5693223.png) ImgOps Google

>enjoys his ale

 No.17508

File: 1609969927012.jpg (101.69 KB, 1280x720, 16:9, A dwarf flagellates an elf.jpg) ImgOps Exif Google

>>17505
"Nazom? NAZOM! How are you? I didn't figure you'd be back from visiting your folks so soon. What are you doing in a place like this?"
He looks around at all the prudish duelists who he guess did not like his outburst of friendship as much. A rugged dwarf seems out of place amongst these people.
"What are you doing in a place like this."

 No.17509

File: 1609970186712.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google

>>17508  Vin!  How long has it been!  It's good to see a familiar face.
((what am I doing in a place like this?))
How did you end up in this dwarf-forsaken den of abstinence and misery?

 No.17510

>>17509
((You've returned from a visit to the dwarves living in the mountains to the east - a good three days march away. After visiting some distant cousins there you've decided it was time to earn some more gold and returned to the human lands. There's an old road you followed leading you to this hamlet.)

 No.17511

>>17509
He sits down t talk to his friend.

"I'm just staying the night, passing through. I'm on my way to Gashok to see an elf named Artherion who can help me save my hmetown from the feylamia."

 No.17512

>>17511
((For some reason Ponyville forgot who I was.))

 No.17513

File: 1609970852931.png (981.82 KB, 1024x918, 512:459, dwarf_fortress__the_father….png) ImgOps Google

>>17511  Perhaps some good old fashioned dwarven muscle could help you with this "femlayma".  How do you expect Artherion is going to help you?

 No.17514

>>17513
They feylamia is some sort of... vampire elf monster. I doubt a punch in the jaw would be enough to save my people.

 No.17515

>>17514
"Good evening, can I bring you something to drink? We also have rabbit stew tonight." Said the innkeeper.

 No.17516

>>17515
"Rabbit stew sounds nice. Also, do you have any rooms available for tonight?"

 No.17517

>>17516
"Yes, we have a room. It's 1 silver per night. The stew is 6 copper pieces"

 No.17518

>>17517
"Thank you very much sir."
He pays the full price for dinner and room.

 No.17519

>>17514  you never know.  :trixie6:

 No.17520

>>17519
If you want to come with me to meet Artherion we'll see what he says. Though I do agree with you, it would feel great ot punch that bi-"

He almost forgot the surrounding company he was in.

"...That monster for the plague she put on my home."

 No.17521

>>17520
The waiter brought the stew. Luckily no one seemed to have heard the 'outburst'.

 No.17522

>>17521
"Thank you."
Vinifera enjoyed his rabbit stew as he got to catch up with his friend.

>>17519
"So what about you? You went back to visit your folks. Any gale of adventures since we part ways?"

 No.17523

File: 1609972147496.jpg (3.1 KB, 168x182, 12:13, dwarf.jpg) ImgOps Exif Google

>>17520  Aye.  with any luck, she's easy on the eyes and knows how to cook, too.  Elven women, eh?
>>17522  It was quite the homecoming!  Many a flagon was downed.  Many a toast was made.  Many a boar was roasted.  They know how to throw a party.

 No.17524

>>17523
"Sounds fun. When elves party we usually drink, dance and outdoor merriment.

 No.17525

>>17520  three more ales!

 No.17526

>>17525
"Three more ales? Coming right up!"

The innkeeper brought three more pints of brew and collected 3 copper coins.

 No.17527

((Want to skip forward to the next day?))

 No.17528

>>17525
"I missed you around. It's been boring."

 No.17529

>>17528  It's fortunate you passed through this way!  Aye, it's good seeing you again, and I'll rip the vampire's teeth out for ya.
>hands one of the ales to Vin
>downs the second
>savors the third
>>17527  ((up to you two))

 No.17530

>>17529
Vinifera knocks tankard with his friend and drinks up.

 No.17531

The evening moved on and one after another the patrons headed home.

"Gentlemen, it's closing time." the innkeeper said, taking the empty mugs.

 No.17532

>>17531
"Time for bed. Tommorow we head out to Gashok."

 No.17533

>>17532  I can't wait, anything would be an improvement over this place! (he yells the last part loudly)

 No.17534

>>17533
He was hesitant that he was upset the resident dualists of the town.

"I-it's not that bad of a place. It's a humble hamlet. I'm greatful we get to stay here for the night." ;^_^

 No.17535

File: 1609973662121.jpg (62.49 KB, 352x325, 352:325, twi199.jpg) ImgOps Exif Google

>>17533
The innkeeper gave the dwarf an upset look but thought better than quarreling with a paying customer. He hoped both the dwarf and the elf would move on the next day.

((Gotta stop there for today, getting late I'm afraid. I hope we can continue soon.))

 No.17536

((wb to the RP ⛵.)

 No.17537

File: 1609973834486.jpg (80.19 KB, 709x625, 709:625, Dwarf_35541c_5698177.jpg) ImgOps Exif Google

>>17534
>>17535
((alright; have a good night!
also I need to know what's in my inventory at some point))
>>17536  ((thanks!))

 No.17538

>>17537
- Hammer
- 5 assorted chisels
- Ceramic goblet
- Rope (9.8 meters)
- Rain-Roof (umbrella; 3 kg)
- Scimitar (1d6+3; rusty)
- Flask with potion (refreshing smell; 2d6 HP)
- Old glass bottle

 No.17540

File: 1610221453730.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

The sun was rising on a cold autumn day. Vinifera and Nazom set out in the morning, following the road towards Gashok. They would reach the town within two days if all things went according to plan.

If you wanted to purchase any rations or other supplies, now's your last chance.

 No.17541

>>17540
"Let's pick up some stuff!"
Goes to check the farmers market for provisions.

 No.17542

>>17541
Provisions for a day is 1 Silver.

 No.17543

>>17542
VInifera browse to see what kind of provisions they have for the road.

 No.17544

>>17543
They had all sorts of of foodstuff but for travelers they provided finished "packages" of dried beans, meat, herbs, some salt, bread and cheese, enough for a day. No water though.

 No.17545

>>17544
"Do you have the beef jerky that rugged travellers eat?"
He buys about two days worth of provisions of beef jerky, bread and cheese.

 No.17546

>>17545
The foodstuff he purchased also was 1 Silver per piece.

 No.17547

>>17546
((I know, I paid 2 silver for two days worth of provisions.))

 No.17548

>>17547
((ok))

 No.17549

File: 1610223458514.png (57.11 KB, 232x202, 116:101, df_yay.png) ImgOps Google

>Nazom buys a couple of days worth of supplies and looks to see what other things might be available for sale.

 No.17550

>>17548
He politely said thank you to the market stall owner and packs his stuff, ready to head out. He was eager to meet Artheron and didn't want anything to stop or distract him along the way.

 No.17551

>>17549
Nazom receives his provisions, they should last him until Gashok.

>>17550
"You're welcome. Good luck on your journey. And be careful, there is no lodgings to be found until Gashok."

 No.17552

>>17551
"Really? What's Gashok like?"

 No.17553

>>17552
"About three times the size of New Lowangen. Lots of Dualists there, not as many as here though. Still, a save town if you behave yourself well."

 No.17554

>>17553
"Oh, I'm always on my best behavior."

 No.17555

File: 1610224254948.png (25.63 KB, 131x159, 131:159, dwarf8.png) ImgOps Google

>is prepared

 No.17556

As the duo begins its journey with ample provisions at their disposal they find the road getting worse only miles after leaving town.

At around noon they were walking through a forest when...

>roll for Perception

 No.17557

>>17556
d20 = 20

 No.17558

>>17556  1d20 = 12  :aj2:

 No.17559

File: 1610224725753.jpg (82.72 KB, 398x343, 398:343, twi198.jpg) ImgOps Exif Google

>>17557
Vinifera was blissfully unaware of his surroundings...

>>17558
... though Nazom had thought for a moment that he had heard voices up ahead though no one could be seen anywhere in the vicinity.

What will you do?

 No.17560

>>17557  Hey!  did you hear that?

 No.17561

>>17560
"Here what? I didn't hear anything."

 No.17562

>>17561  I think there's someone ahead.
>carefully sneaks forward in dwarven fashion

 No.17563

>>17562
He crouches down low and follows Naz quietly, trusting him.

 No.17564

File: 1610226490691.jpg (62.49 KB, 352x325, 352:325, twi199.jpg) ImgOps Exif Google

>>17562
>>17563
Roll for Dexterity.

 No.17565

>>17564
Dex. d20 = 15

 No.17566

>>17564  1d20 = 10  :rara4:

 No.17567

>Perception d20 - 2 = 18

 No.17568

>>17565
>>17566
>>17567
As the two friends slowly move closer they see two people with short bows sitting in trees, gazing at the street ahead.

They hear whispering voices of certainly another five or six men and women hiding in bushes or behind trees up ahead.

 No.17569

>>17568
He whispers quietly to Naz.
"Bandits?"

He tries to perk his ears to hear what they were saying.
(If this requires another perception roll then d20 = 8)

 No.17570

>>17569
He saw rugged men and women, unkempt, badly armored and armed. Highwaymen indeed.

 No.17571

>>17570
Vinifers stayed quiet as he needed about a minute or so to cook up a plan.

 No.17572

>>17569  What do you think?  go around?  distract them?

 No.17573

He was still thinking up a plan and quietly consults it with Naz.

"What if... we lead them into a trap? Make them think someone is coming along for them to rob then we somehow trap them?"

He looked over the situation carefully and what was on him on person at the time.

"Or convince them to turn on one another."

>>17572
"To avoid them might be the better option. If there's too many to take on and we can't trick 'em then perhaps best to go around them."

 No.17574

>>17572
>>17573
You could try to sneak around them.

You'd need to roll for Dexterity twice in that case. The better the roll the better the chance of success of course.

 No.17575

File: 1610227945784.png (43.46 KB, 500x500, 1:1, Epic Mount is lurking.png) ImgOps Google

>>17574
Vinifera be's as sneaky as he can.
d20 = 10d20 = 1

 No.17576

File: 1610228116900.jpg (4.95 KB, 257x163, 257:163, smells_like_dwarf_fortress.jpg) ImgOps Exif Google

>>17574
>sneaks 1d20 = 16

 No.17577

>>17576  sneaks again 1d20 = 7

 No.17578

>>17575
>outstanding sneaking

>>17576
>>17577
>average sneaking


>Perception d20 + 4 = 22

 No.17579

File: 1610228222978.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

The duo was able to cut through the wood in a wide bow and moved around the bandits. They did not seem to notice them at all and after a good fifteen minutes they were back on the road on their way to Gashok.

 No.17580

>>17579
"Phew, that was close."

 No.17581

>>17579
>>17580
Nobody said anything about bandits this way, did they?  :dash7:

 No.17582

>>17581
Um, I can't recall. Though I suppose either them or some wild monster instead. Who knows what we'll encounter out in the open.

 No.17583

>>17582  let's continue!

 No.17584

File: 1610228775976.jpg (79.68 KB, 384x346, 192:173, twi197.jpg) ImgOps Exif Google

They met no fellow travelers as they marched towards their goal. The had a short meal and used up some of their rations, then continued on until the shadows grew longer again.

It was shortly before nightfall when they reached a river (a good 50 meters broad) crossing their path. There was no bridge anywhere in sight but a lonely raft was tied to pole on their side of the stream.

 No.17585

>>17584
((By some of my rations do you mean one of my provisions?))

He saw the lonely raft and thought was a bit odd someone left it there. Surely there was a ferryman or at least a sign saying "Put this back when you're done with it." or something.

 No.17586

>>17585
((yes, one))

 No.17587

>>17585
It was a big raft, big enough to carry even large vehicles across the stream. But no ferryman was in sight, nor was there a sign. There was just the raft.

 No.17588

>>17587
"I see. I guess we have to use that to get across."

He turns to Naz

"Do you know how to use a raft to sail across? I dunno why but you strike me more of a ⛵ person."

 No.17589

>>17584
>>17585
>searches the area for any clues about who might have used it last

 No.17590

>>17588  Fah!  I'd sooner dig under the river! :twi7:

 No.17591

>>17589
>roll for Perception +3 (because it was getting dark)

 No.17592

>>17590
"Hm..."
He looks at the river, wondering how fast it's going or how difficult the current would be if the boat caught up in it.

>>17591
d20 + 3 = 5

 No.17593

>>17591  1d20 + 3 = 6

 No.17594

>>17592
>roll for Intelligence +2

>>17593
You see a few tracks that were still rather fresh. Footsteps, leading towards a small forest nearby.

 No.17595

>>17594
Brains. d20 + 2 = 18

 No.17596

>>17595  look!
>point to the tracks
>>17594
>starts to follow the tracks

 No.17597

>>17595
Alas, Vinifera had no idea what it would take to get the raft safely across the stream.

>>17596
Make another roll for Perception.
If you want to sneak, roll for Dexterity too.

 No.17598

>>17596
"Huh? It could belong to the bandits."

 No.17599

>>17598
((They met the bandits a good five hours earlier. But yes, it could be bandits, of course.))

 No.17600

File: 1610229845500.png (50.65 KB, 266x285, 14:15, batdwarf.png) ImgOps Google

>>17597  1d20 = 15
>Nazom goes boldly into the twilight forest!
>>17598  I'm ready for a fight  :pinkie4:

 No.17601

>>17599
>>17600
Vin sighs and follows Naz.

 No.17602

File: 1610230043144.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

>>17600
>>17601
They followed the tracks for a good five minutes and finally stood before the small forest. There, the tracks were no longer visible.

But up ahead, a small fire could be seen, glimmering through the thicket.

 No.17603

File: 1610230099434.png (25.63 KB, 131x159, 131:159, dwarf8.png) ImgOps Google

>>17601  go on!  I'm right behind you

 No.17604

>>17602
"Well, I guess the boat belongs to whoever made that camp. We could either be louts and steal the boat or we can go see who it is. Now that we know someone may own the boat I think we should see who it is."

 No.17605

VInifera approaches the camp, but tries to be discreet as he doesn't know if whoever owns the camp is friendly or not. He doesn't want to make introductions unless he is sure he won't die over it.

 No.17606

>>17605
Make a discreet roll for Charisma.

 No.17607

>>17606
d20 = 14

 No.17608

File: 1610230770305.png (214.53 KB, 486x546, 81:91, spike14.png) ImgOps Google

As they move closer they see a campfire in front of which sits man in his mid 40s. He wore clothes in brown and green,  a bow was leaning next to him against a tree. He was roasting some meat and had apparently settled down to have supper.

He looked up at she saw Vinifera who gave him an awkward smile (Charisma roll).

"Well... hello there. Be you friend or foe?" he asked with a gruff voice, a hand slowly moving to a short sword at his side.

 No.17609

File: 1610230953756.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google

>>17608  Greetings.  Are you the ferryman?

 No.17610

File: 1610231056584.png (88.59 KB, 283x423, 283:423, spike18.png) ImgOps Google

>>17609
He gave a chuckle. "Ah, do you need a passage across the stream? Yes, I'm the ferryman. There's usually not much to do at this time of day."

 No.17611

File: 1610231060901.png (63.33 KB, 500x500, 1:1, Epic Mount is sincere.png) ImgOps Google

>>17608
"I'd say friend, though to be honest I would say whichever answer not to get an arrow in my throat."

 No.17612

>>17610
"Ah, so that boat is yours. I thought it was peculiar for a boat to be tied there for no reason."

 No.17613

File: 1610231240403.png (205.25 KB, 446x459, 446:459, spike33.png) ImgOps Google

>>17612
He looked at the elf a bit puzzled. "Well, call it what you want, but it's raft. A ferry, if you like."

He slowly got up, stretching himself.

"Well, I can bring you across. It will cost you, of course."

 No.17614

>>17613
"How much?"

 No.17615

>>17610
>>17613
What's the fare?  And have you had much traffic lately?  There were some likely bandits on the way here that we managed to avoid.

 No.17616

File: 1610231629858.png (151.16 KB, 463x475, 463:475, spike12.png) ImgOps Google

>>17614
>>17615
"Six copper per foot, twelve per wheel."

He shook his head. "There's not much traffic in general. Not this close to Boron (November). There's barely any trade at this time of year and harvest season is already over. It's busy especially in the summer months."

"As for the bandits... I think I know who you mean. A group of travelers was accompanied by a bunch of odd folk a couple of days ago. They called themselves 'swords of hire' and 'guardians'. They didn't cross though, returned back the way towards Lowangen."

 No.17617

>>17616
So it be... 12 copper each from me and my friend to cross?

 No.17618

>>17617
"If it's only you two, you're right."

 No.17619

>>17618
"Any chance for a discount"?

((Haggle? d20 = 5))

 No.17620

>>17619
d20 + 5 = 15

 No.17621

File: 1610232091274.png (181.23 KB, 640x360, 16:9, spike35.png) ImgOps Google

>>17619
"Alright, make it 11 per person."

 No.17622

>>17616  How much further is it to Gashok?
>>17621  how sturdy is your raft?

 No.17623

>>17621
"Nice... I only have silver on me though. Got change for a silver?"

 No.17624

>>17622
"One day across the plains. It's easy walking.

The raft's more than sturdy. Can easily carry a large covered wagon across, plus the horses. Or a dozen people."

>>17623
He returns the change.

 No.17625

>>17624
He paid for his crossing, just waiting for Naz to pay for his.

 No.17626

>>17624
>pays for the ride

 No.17627

File: 1610232902854.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

The ferrymen guided them back to his raft and brought them safely across.

Wishing them a good night and safe travels he then returned to the other side of the stream.

 No.17628

File: 1610233357659.png (1019 B, 320x416, 10:13, happy_dwarf.png) ImgOps Google

>>17625  should we rest here for the night?

 No.17629

>>17628
"If it's alright with our friend sure. Then we can set off tommorow."

 No.17630

The night was uneventful, as was the trip on the next day. The duo met a track of two wagons. Traders, heading towards Lowangen, at around noon. As they came from Gashok, Vinifera and Nazom probably had some question for them...

 No.17631

>>17630
"Ho! We're travellinh to Gashok. Any news from there?"

 No.17632

>>17631
The two wagons come to a halt next to the travelling duo.

As they noticed that they were an elf and a dwarf they murmured.

"Be careful in Gashok, travels. I don't know what happened there since we last came through but it seems like they have grown a dislike for anyone... non-human, beg your pardon. We come from Riva and did not stay long."

A dwarf travelling with them, his beard fire-red grunted angrily.

"They wouldn't even let me enter the tavern, curse them. They weren't like that last year." He cursed in dwarfish.

 No.17633

>>17632
"Why what caused them a change of attitude? Was there anything different from the last time you were there?"

 No.17634

>>17633
They shrugged. "We have no idea. And frankly, we did not ask around either. We just stayed for the night and then moved on. Anyway, keep your guard up."

 No.17635

Vinifera had to press on. Artherion was the only one who can help him. He can cover his ears and use his mind control if need be.

"Tell me, what news you have of an elf named Artherion?"

 No.17636

>>17635
"Artherion? Who is that?" They asked. Gashok was a town of 900 or so people.

 No.17637

>>17636
"An elf who lives in Gashok. If you're from Gashok and this amdness have beseeched it's people then I hope he is well."

 No.17638

>>17637
>roll for Intelligence

 No.17639

>>17638
d20 = 5

 No.17640

>>17639
You recall a detail you were told at the Academy. Artherion was supposedly working as a miller in Gashok.

At that the traders fell quiet.

"Fear for the worst then... We saw the mill, it was burnt to the ground."

 No.17641

>>17640
He felt a pit in his stomach as his heart sank through it.

"Th-thank you."

 No.17642

>>17641
The traders wished them good luck before they continued their journey.

 No.17643

>>17642
Vinifera and Naz continue to Gashok. He wonders where exactly this mill is. If it'sat the edge of town he'd rather go around the town and find the mill.

 No.17644

File: 1611080460065.jpg (527.55 KB, 742x748, 371:374, Karte Gashok bis 1010.jpg) ImgOps Exif Google

The heroes reach the small town of Gashok as the night falls. Barely 900 people live there but it is situated at an important crossroad.

A sturdy, well maintained wall surrounds the town, large fields are to its south and east where the last harvests of the year have already been finished. Winter will come soon.

As the heroes approach a single guard is on the lookout, holding a simple spear.

 No.17645

>>17644
((Has the guard noticed me yet? Also, where exactly on the map are we? Given I count four town gates.))

 No.17646

>>17645
((Most likely as there's plane fields on the way to the town. Of course you can duck into one of the fields if you don't want to be seen.

You're coming from the road on the bottom)).

 No.17647

>>17646
((Bottom left or bottom right?))

((Should I roll for chance he already noticed me or roll for chance to avoid being noticed?))

 No.17648

>>17647
((Bottom left. If you want to duck into one of the fields you don't have to roll.))

 No.17649

File: 1611080975074.jpg (22.56 KB, 188x309, 188:309, dwarf2.jpg) ImgOps Exif Google

>>17647  what are you doing?

 No.17650

File: 1611081163711.png (43.46 KB, 500x500, 1:1, Epic Mount is lurking.png) ImgOps Google

>>17648
Given the forboding warnings from those two travellers from before, he'd rather not get noticed by the guard. He would rather try to find out what happened to Artherion without alerting the yokel locals.

>>17649
"You recall what those travellers said before?" >>17632
"They warned us the locals of Gashok have taken a strong disliking to non-humans. They said they burnt down the mill where Artherion resided. And I doubt they'll let us walk over there to investigate."

 No.17651

File: 1611081418986.png (948.51 KB, 1280x720, 16:9, guard33.png) ImgOps Google

>>17650
You duck into one of the fields, unseen of the guard ahead who seems to have sat down to enjoy some cheese and sausage for supper.

 No.17652

File: 1611081461213.png (18.11 KB, 105x157, 105:157, dwarf4.png) ImgOps Google

>>17650  you really believe that?  well ok then, let's do it your way!

 No.17653

All is quiet, the sun is setting fast.

 No.17654

>>17652
"I don't know the people of Gashok. I never been here. I'd rather be a cautious fool hiding in a field from harmless farm folk than a fool with a slit throat for under-estimating them. But if you want to say hello to him I won't stop you."

 No.17655

File: 1611081749636.png (1.35 KB, 128x128, 1:1, dwarf6.png) ImgOps Google

>>17654
>grumbles

 No.17656

>>17653
Hopefully not too fast given if the mill burning down was rather recent then maybe there was still some smoke he could see in the air which may indicate where he could investigate.

 No.17657

>>17656
Alas, he saw no smoke in the air. But with a decent roll for Perception...

 No.17658

>>17657
👁️d20 = 6

 No.17659

>>17658
He noticed the remains of a burnt building inside town, near the southern wall.

 No.17660

>>17659
"Look Naz, over there! That might be it. Let's check it out."

((Is it inside the town wall or outside of it? Because even if I scored a Nat1 I dunno how I could see through walls.))

 No.17661

>>17660
((It's inside town. And you can see it cause the wall isn't that high and the building inside is clearly higher.))

 No.17662

File: 1611082290167.png (58.78 KB, 196x224, 7:8, 12.png) ImgOps Google

>>17660  are we going under the wall?

 No.17663

>>17661
>>17662
I didn'th thought of going under. I figured going over it. I mean, if you think you can go under it then sure. I dunno how deep these walls foundations are though.

 No.17664

>>17661  ((what kind of wall is it?))

 No.17665

>>17664
>roll for 2x Intelligence -5

 No.17666

File: 1611082679194.jpg (3.1 KB, 168x182, 12:13, dwarf.jpg) ImgOps Exif Google

>>17665  1d20 - 5 = 6 1d20 - 5 = 6

 No.17667

File: 1611082791834.jpg (83.98 KB, 488x347, 488:347, twi205.jpg) ImgOps Exif Google

>>17666
First of all, you have no tools - neither pickaxe or shovel.

The town wall seems old but well maintained.

Digging under the wall by yourself (or together with Vinifera) - starting from a distance where you wouldn't be seen - would be a task taking many weeks.

 No.17668

>>17667  ((how about through it, with hammer and chisels?))

 No.17669

>>17667
>>17668
Do you have any rope on you? Though I dunno if there is anything to lasso it to.

 No.17670

>>17669  I've got some rope!

 No.17671

>>17668
Also a task of several days, the wall is easily two meters thick, if not more. Also, it would certainly be heard by the guards.

 No.17672

>>17670
>>17671
Vinifera looks up to the top of the wall, hoping that perhaps there is something to lasso the rope to. Or, given he doesn't know how to do a cowboy lasso trick, make a makeshift grappling hook for it.

 No.17673

>>17672
The wall has battlements so you could try to 'lasso' onto it.

Would need a Dexterity test +4 though.

 No.17674

>>17672  here, you try
>hands over the rope

 No.17675

>>17673
"Hey Naz, can I borrow your rope?"

>>17674
"Thanks."
d20 + 4 = 14
"Yippee-ki-yay! I guess."

 No.17676

File: 1611083454126.jpg (24.09 KB, 338x310, 169:155, twi202.jpg) ImgOps Exif Google

>>17675
The rope lands on the battlement but as you give the rope a tug it falls down to the ground.

 No.17677

File: 1611083535509.jpeg (128.65 KB, 590x285, 118:57, dwarf7.jpeg) ImgOps Google

>>17675
>>17676
try again!

 No.17678

>>17676
>>17677
"I dunno, I never lasso'd before."

d20 + 4 = 11

"Maybe if we had something to tie on the end to be used as a grappling hook."

 No.17679

File: 1611083699370.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

>>17678
The sling slips over the battlement and as you pull it's tight. You could climb up now.

It'd require a test of Strength.

 No.17680

>>17679
"Oh wow! I got it!"
He tries to climb it.
d20 = 13

 No.17681

>>17680
You can barely climb a meter before falling back to the ground, your hands burning.

 No.17682

>>17681
He quietly "owowow" under his breath as he shakes his hands to cool down.

 No.17683

File: 1611083952263.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google

>>17679
>>17681
>>17682
let me try...
1d20 = 12

 No.17684

>>17683
And up Nazom goes and indeed he manages to climb up the 5 meter high wall. It seems there's no guards on the battlements whatsoever.

 No.17685

>>17684
"Nice!"

Observing how NAz did it, he tries again. d20 = 7

 No.17686

>>17685
Taking the dwarf as an example Vinifera manages it on the second try.

 No.17687

>>17686
"Yus!  We're in!"
He looks around to see what's up.

 No.17688

File: 1611084230651.png (1.1 KB, 50x50, 1:1, dwarf9.png) ImgOps Google

>pulls up the rope and secures it to climb down the inside of the wall

 No.17689

>>17687
>>17688
The rope is smartly used to get down the other side. You're inside the town.

It has to be around 8 p.m., the lights are on in many buildings, the streets are dark and mostly deserted though.

>roll for Intelligence -3

 No.17690

>>17689
d20 - 3 = 12
Vin wants to explore the burnt building without being noticed.

 No.17691

>>17689 1d20 - 3 = -1

 No.17692

>>17690
>>17691
You recall that it is not allowed to walk in towns at night without a light. Only thieves and other shady people are and if you are caught you'd be suspected (and likely found guilty) to be just that.

So if you try to sneak to the mill, you better be careful.

The mill is just one Dexterity roll away.

 No.17693

sneaks toward the mill 1d20 = 15

 No.17694

>>17692
Vinifera decides not to use his Lantern given that he wasn't suppose to be in town to begin with and doesn't want any guards coming to ask his business. But he does go with Naz to the mill.
👞d20 = 6

 No.17695

>>17693
>>17694
d20 = 3
d20 - 4 = 16

 No.17696

File: 1611084844213.jpg (112.42 KB, 627x350, 627:350, other75.jpg) ImgOps Exif Google

>>17695
Even though the dwarf is far from quiet the duo manages to reach the broken, burnt ruins of the mill unseen, its charred remains reaching into the sky.

 No.17697

>>17696
"Well. Here we are. Hopefully Artherion is alright. Though we should probably investigate the area and see if we can find any clues what happened."

 No.17698

>>17697  sounds good
>investigates

 No.17699

File: 1611085158074.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

>>17697
>>17698
Roll for Dexterity to not hurt yourselves in the crumbling building, and Perception to maybe find something.

 No.17700

File: 1611085215627.png (57.11 KB, 232x202, 116:101, df_yay.png) ImgOps Google

1d20 = 15 1d20 = 4

 No.17701

>>17699
Dex.d20 = 19
Perc.d20 = 10

 No.17702

File: 1611085423455.jpg (89.64 KB, 376x336, 47:42, twi194.jpg) ImgOps Exif Google

>>17700
1d3 = 2 damage as the darf hurts himself in the debris.

>>17701
1d3 = 1 damage as the elf almost breaks through the floor.

You search for a good hour in the burnt mill and you find remains of torches and what might have been oil jars.

The mill was deliberately set on fire it seems. No valuables remain.

Also, you're both black from grime and smut after the search. Your Charisma sinks by 3 till you have cleaned yourselves.

 No.17703

>>17702
"OW! Crap." Luckily was just a scrape. Given he already broken through the floor he decided to pull up hat's left of the floorboards in case there's any clues why they started the fire. Maybe there was some sort of journal or something that survived the flames.

 No.17704

>>17703  any ideas?  should we wait for daylight?

 No.17705

>>17704
"Hold on. Let's see if there is anything we missed out."
He checked under the floorboards for any clues.

"If I can't find anything though we may need to "pursuade" someone to tell us what happened and where to look."

 No.17706

>>17705
Alas, there was nothing there, just splinters and grime. If there was ever a  journal it is not here anymore (or burnt).

 No.17707

>>17706
"Hm, alright. I guess I'll have to go for Plan B. B for Bannbaladinn."

He takes his lantern out and lights it.

"C'mon. We might as well see if we can find a town hall, church or guard station or the likes."

 No.17708

>>17707  can't be any worse than this pile of rubble

 No.17709

>>17708
"True. Hopefully we'll find someone who can tell us what has happened. Either a guard, or if we're lucky, we're not the only non-humans hiding in this town."

 No.17710

File: 1611086344925.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

There were three temples to be found in town, the Dualists temples of Praios and Boron which were very different to how they were in all other parts of the world. Praios standing for all that's good while Boron standing for all that's ill. And there was a temple of Phex, god of thieves and of trade.

There was a town hall for certain but it was also close as it was late at night by now.

The town also had a couple of taverns and inns.

 No.17711

>>17710
"Hm..."
He looks around to see if there was any guards on patrol. Or the very least people out and about.

 No.17712

File: 1611086531574.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google

>>17711  Any idea where the taverns are?  I'm parched.

 No.17713

>>17711
At this hour, only a guard or two might be on patrol or a tavern patron on his way home.

>>17712
It would not be hard to guess that some would be in town center at the main square.

 No.17714

>>17712
"I think I see a few... but I dunno if it's a good idea to waltz in for a pint. Gashok is on lockdown against non-humans so who knows how many tavern locals will welcome you let alone serve you a drink. I can persuade individuals but I can't persuade a mob."

 No.17715

>>17713
Vinifera decides to keep his eye-out for drunks. Loose lips may save in use of magic. Though if a guard approaches him asking for his business he can work with that."

 No.17716

>>17715
He had to wait for a bit but then he saw a lone man in his 40s heading home, his seemed tipsy and his nose was reddish

 No.17717

"Alright Naz. Watch and follow my lead."

>>17716
He goes over to the tipsy lone man and observed him struggling to keep steady. When his balance was most off he "accidentally" bumped into him.

 No.17718

>>17717
"Hey... watch it!" he muttered and almost fell but caught himself with a hand against a wall.

 No.17719

>follows behind Vin

 No.17720

>>17718
"Oh I'm terribly sorry friend! Here, let me help you."
He tried to help his friend keep steady.
"You alright?"

((Oh, and he made sure he had his hood up, so his ears were not visable.))

 No.17721

>>17720
"'salright... just lend me a hand for a moment..." he mumbled and straightened himself.

d20 + 6 = 12

 No.17722

>>17721
He squeezed his eyes, glancing at Vinifera. "Hey... you're an elf, aren't you... your eyes... better be careful in town."

 No.17723

>>17721
"Sure".
Does so.
"You're out a bit late friend. Had a good day?"

 No.17724

>>17722
"Ah, yes. I am an elf."
Given there was no more need for pretenses and he hasn't called the guards on him for noticing, he decided to get straight to the point.
"I was hoping to ask someone, why is the town on lockdown from non-humans? And what has happened to the mill?"

 No.17725

>>17724
He also noticed Nazom standing there... there was not mistaking him for anything but a dwarf.

"There's no lockdown... it's just that some people don't take too kindly to elves and dwarves. It's gotten worse over the last year... They burnt down Artherion's mill a good week ago. Dunno who, cloaked men, a good dozen. I dunno what happened, think he escaped."

 No.17726

((Got any questions too, Nazom?))

 No.17727

>>17725
"Oh thank goodness. Though where would Artherion go? Unless there is somewhere where non-humans can go in Gashon."

 No.17728

File: 1611087976030.jpg (3.1 KB, 168x182, 12:13, dwarf.jpg) ImgOps Exif Google

>>17726  who serves the best ale in town?

 No.17729

>>17727
He thinks for a moment, then his eyes light up...

>>17728
"The tavern 'Day and Night'... it's the only place in town where you can get something to drink in this town. Most people in town are dualists and they practice prohibition... meaning no drinks! Madmen! Tell the innkeeper I sent you... the name's Alrik."

>>17727
"I doubt anyone would take him in. Nah, he's left town I bet... ask old Sabrina. Sells herbs at the market. She'll be there tomorrow."

 No.17730

>>17729
"I see, thank you very much."

>>17728
"I guess if Day and Night won't linch us then we could stay the night there and head off in the morning."

 No.17731

>>17729
>>17730
excellent plan

 No.17732

>>17730
The drunkard waves as he moves on, heading home.

 No.17733

>>17731
We head off to the Day and Night. For something to drink, maybe food if we're hungry and for rooms.

 No.17734

"Day and Night" was situated near the town wall. The tavern was situated in the basement of an old brick building. From the street narrow steps led down to the entrance.

Inside the light was dim and only a few guests remained. Everyone looked up as the two entered, murmuring at the strange guests... strangers.

The innkeeper was a woman in her early 50s, nodding at them.

"Welcome, strangers. We only serve milk and water here I'm afraid. There's a rest of stew left as well."

 No.17735

>>17734
He turned off his lantern.
"Stew sounds nice. Though I dunno how my friend will take kindly to a sobre tavern."

 No.17736

File: 1611088974024.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google

>>17734  You...  don't serve ale?  Alrik said we might be served here.

 No.17737

>>17735
"Stew's four copper coins."

>>17736
"You know Alrik? Well, in that case..." she places a mug with beer on the bar. "Five copper coins."

 No.17738

File: 1611089212124.jpg (80.19 KB, 709x625, 709:625, Dwarf_35541c_5698177.jpg) ImgOps Exif Google

>>17737  Now you're talking!
>hands over some coins and a tip

 No.17739

>>17737
"Wonderful. And um, is there any rooms available for the night? We travelled along way to find Artherion."

 No.17740

>>17738
>>17739
She looks at the two and nods "Yes, rooms are a available. Two silver per night. And you should really take a bath, you look right you come straight out of a coalmine. That'd be an extra silver."

 No.17741

>>17740
"Ah, yeah. Might be good idea."

So that's -4 copper for the stew, -4 silvers for a room and -1 silver with bath?

 No.17742

>>17741
"4 copper for the stew, 2 silvers for the bed and 1 silver for the bath for you."

 No.17743

File: 1611089657678.gif (2.25 KB, 180x180, 1:1, avatar78425_1.gif) ImgOps Google

>sniffs clothing
It's not that bad.  I'll take another beer though.

 No.17744

>>17743
She rolls her eyes. "Well, have it your way. Here's another pint."

 No.17745

>>17742
"Thanks."
Given what he was told of what's happening in Gashok, he was surprised to be offered a comfortable place to eat, sleep and wash up. But still he had to look for Artherion.

"Do you know of an elf named Artherion? Or a herb seller named Sabrina?"

 No.17746

>>17745
"Artherion? He's not here anymore... as for Sabrina, yes, she sells herbs. Is out of time often to gather them. But she should be in town tomorrow. Has her tent at market square usually."

 No.17747

>>17746
"you knew Artherion? What's he like?"

 No.17748

>>17747
"No, I didn't know him well. He was working hard and his flour was good. Never made any problems."

 No.17749

>>17748
"Really? He was just a miller?"

He imagined Artherion to be like some sort of all powerful sorcerer-like elf wizard... than just humbly grinding grain into flour.

 No.17750

File: 1611090292094.png (902 B, 16x17, 16:17, dwarf3.png) ImgOps Google

>>17748  any idea what happened to the mill?

 No.17751

>>17750
"Well... it was a good week ago I think, there was a turmoil of some sort. I only heard it, didn't see it. A bunch of cloaked people supposedly burned it down. It's been getting worse over the past months. The hatred towards elves and dwarves."

She shakes her head.

"Anyway, better not talk about it. You never know who's listening."

 No.17752

>>17751  nice place

 No.17753

>>17751
"Yeesh. While we trust the safety of your lodging, probably be best if we sleep with one eye open."

 No.17754

>>17752
>>17753
"I don't know exactly when it started... Supposedly over a hundred years ago a bunch of strangers came from the north and settled in town. I think... the elves destroyed their village or something. I think that's what sparked the dislike way back when. And the dwarves... well, they are stiff competition to local craftmanship."

 No.17755

>>17754
"I see, some leftover animosity."

 No.17756

>>17755
"Yes... but something changed over the past months. Those cloaked guys meeting every once in a while around bonfires in the middle of night. Traveling dwarves shot at. And now the mill."

 No.17757

>>17756
((Sounds a bit KKKish))
"Jeeze... or whatever this world equivilent to Jesus is. If it's such an issue, why haven't the people of Gashok run them out?"

 No.17758

>>17757
"Them who? No one knows who they are. Could be the guards, the magistrate, your neighbor. And they are armed. And most don't care about the elves and dwarves."

 No.17759

>>17758
>And most don't care about the elves and dwarves."
"Charming."

 No.17760

File: 1611091627655.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

((Gotta stop for today, bed time for me.))

 No.17761

>>17754
>harumphs approvingly
>>17759  seems like Artherion was lucky to make it out alive
>>17760  ((alright, good night))

 No.17762

>>17761
"Yes. Good to know he is safe. He's the only one who can help me."

 No.17763

File: 1611601842122.png (50.65 KB, 266x285, 14:15, batdwarf.png) ImgOps Google

>>17758 "any idea where Artherion ran off to?"

 No.17764

File: 1611601982250.jpg (83.98 KB, 488x347, 488:347, twi205.jpg) ImgOps Exif Google

>>17763
"No, not really. Maybe back to his own kind up north? I think..." her voice turns into a whisper... "I think that Sabrina the herbalist might know more. I think she was the closest to a friend he had in town. But be careful, some say she's a witch."

 No.17765

>>17764
"We don't mind witches as long as they're not the bad sort. If Artherion trusted her she must be good-hearted."

 No.17766

>>17765
She shrugs. "Listen, I have to close, it's getting late. Be careful out there."

 No.17767

>>17766
"Wait, were'nt we staying the night? Did I pay for lodging?"

 No.17768

File: 1611602450610.jpg (3.1 KB, 168x182, 12:13, dwarf.jpg) ImgOps Exif Google

>>17767  "Yeah, you should really take a bath, too."

 No.17769

File: 1611602454725.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

>>17767
She slaps her forehead. "Oh yes, you did, didn't you. I'm starting to get forgetful."

 No.17770

>>17768
She raises an eye at the dwarf who clearly looked like he was the one in dire need of a bath, being full of smudge from the mill.

 No.17771

>>17769
"It's OK. We know a lot been happening of late."

>>17768
"A warm bath and a warm bed would be nice."

 No.17772

>>17770  "any chance I could get one more beer before you close for the night?"
>slides over the necessary copper/silver

 No.17773

>>17772
She nods and fills up a last glass of ale for the dwarf, taking his five copper coins.

"Here you are, the last one."

 No.17774

File: 1611602960612.jpg (80.19 KB, 709x625, 709:625, Dwarf_35541c_5698177.jpg) ImgOps Exif Google

>>17773  "sustenance!  thank you."
>drinks it down and prepares for bed

 No.17775

>>17774
Wishing the dwarf a good night she finishes her day preparing the bath for Vinifera before she locks up and heads to bed herself.

 No.17776

>>17775
He gets undress and sinks into th water
"Ahhhh~"

 No.17777

File: 1611603482418.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

The next morning comes. It was refreshing to sleep in a proper bed again after the long time on the road. Vinifera's bath was also quite relaxing and comfortable.

Vinifera recovers 1d6 = 6 LeP, Nazom recovers 1d6 = 3 LeP.

 No.17778

File: 1611603594018.jpg (137 KB, 800x1071, 800:1071, hammer_dwarf_by_wulfgarf.jpg) ImgOps Exif Google

"Daylight!  Finally, let's go find Sabrina, the teenage witch"

 No.17779

>>17777
((LeP?))

>>17778
He asks the bartender from last night.
"Where aouts can we find Ms. Sabrina?"

 No.17780

>>17779
((Sorry, Health... I used the German abbreviation))

"At the market square."

 No.17781

The scrape from yesturday seemed to have healed up nicely.

>>17780
"Thank you. We'll head off there."
"You ready to go Naz?"

 No.17782

File: 1611604007155.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google

>>17781  "aye, after you"

 No.17783

File: 1611604106988.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

It was still early as they marched through the town. Barely anyone as around and no one seemed to pay them any attention.

The market square was deserted. There were several stands but they were empty, showing that market day was only once a week or so.

It was empty with the exception of a single tent in a corner.

 No.17784

>>17783
>checks out the tent

 No.17785

>>17784
There was a strong herbal scent in the air, the tent was full with small bottles, small bags and sacks with various leaves and ground up powders. Some bottles had liquids of various colors in them.

A woman in her 60s was busy sorting through them as she noticed the dwarf entering.

"Um... excuse me, I'm still setting up shop."

 No.17786

>>17783
"You'd think there be more activity for a market like this one."

>>17784
Goes with him.

>>17785
"I have a feeling this is the place."

"Um... are you Sabrina? A friend of Artherios?"

 No.17787

File: 1611604710360.png (25.63 KB, 131x159, 131:159, dwarf8.png) ImgOps Google

>>17785  "Oh!  We're not really here to shop.  We're looking for Sabrina."

 No.17788

File: 1611604838575.png (449.25 KB, 720x720, 1:1, zec26.png) ImgOps Google

>>17786
>>17787
She raises up properly, eying the two with interest.

"I am Sabrina... And a friend. Well, I wouldn't say friends but we got along well enough. More than with the rest of the town I'd say."

 No.17789

>>17788
"Yeah, we came to ask about that. I came all the way from the Academy in Lowangen to see him, noyl to find out about the fire. We're told that he made it out though and we'relooking for him."

 No.17790

File: 1611605170087.png (273.59 KB, 836x720, 209:180, zec10.png) ImgOps Google

>>17789
"Yes, it was a bad night, that night. I saw him leave that night, towards the east. I'm not sure exactly where to but I know he talked to a place he went to to find some peace and quiet now and then. He might went there... the Gashok Forest."

 No.17791

>>17790
"Gashon forest. Thanks. Do you know who or why his residence was burned? It sounds like it was more than just local racism."

 No.17792

File: 1611605296453.png (1019 B, 320x416, 10:13, happy_dwarf.png) ImgOps Google

>>17790  "He just wanders around the forest?"
>>17789  "Elves are strange..."

 No.17793

>>17792
"Elves in a forest is no stranger than dwarves under the earth."

 No.17794

File: 1611605439227.jpg (48.01 KB, 821x671, 821:671, zec22.jpg) ImgOps Exif Google

>>17791
"I only know that all of this mess started when those strangers moved here a year ago."

>>17792
"He mentioned he had a small hut there. But don't ask me where exactly. A small path off the road leads there. You have to keep your eyes open..."

 No.17795

>>17793  "One can't help but admire rock formations.  Trees though?  ..."
>>17794  "We'll find it.  but what strangers?"

 No.17796

>>17794
"The strangers?"
He ponders this for awhile.
"Well, sounds like if it's going to be a problem, our first priority is to find Artherion first."

>>17795
"Even trees can have beauty to them."

 No.17797

File: 1611605671615.png (315.69 KB, 731x765, 43:45, zec9.png) ImgOps Google

>>17795
>>17796
She hesitates for a moment, then looks outside the tent as if she feared someone was listening.

"Deregorn... and that V. H. of Kuslik. Strange fellows, both of them."

 No.17798

>>17797
"Deregorn? V. H of Kuslik? Who are they?"

 No.17799

File: 1611605876554.png (343 KB, 550x650, 11:13, zec13.png) ImgOps Google

>>17798
"Deregorn... I think he's with the Anathemian's, a fanatics order of Praios, the sun god. They hate magic.

Of Kuslik is a trader, I think... I've only seen him two or three times all year. Never leaves his home I guess."

 No.17800

>>17799
"So thos Kuslik guy may have sold him out to Deregorn?"

 No.17801

File: 1611606055717.png (32.05 KB, 192x195, 64:65, zec1.png) ImgOps Google

>>17800
"Beats me. And I don't plan to stick around town for too long. The priests of Praios are bad enough but there's been plenty of witches and wizards the Anathemians have burnt on the stake.

Not that I'm a witch but I know what they say about me."

 No.17802

>>17801
"I ain't judgin' if you are. We just wanna meet up with Artherion."

 No.17803

((Any questions, Nazom?))

 No.17804

File: 1611606226361.png (30.91 KB, 195x181, 195:181, at_your_service.png) ImgOps Google

>>17802  lets go find him while we still have daylight.
>>17803  ((mmm, nope))

 No.17805

>>17803
"Thanks for letting us know."

>>17804
"It's morning, but yes. Let's head off to the forest."

 No.17806

>>17804
>>17805
You are heading to the eastern gate of town when suddenly.

>Both please roll Intuition +4

 No.17807

>>17806
Int.d20 + 4 = 21

 No.17808

>>17806  1d20 + 4 = 8

 No.17809

>>17807
Suddenly Vinifera feels a sharp pain in his side... 1d6 + 6 = 7 damage!

 No.17810

>>17809
"AACK! THE HECK!"
Looks around to see who is attacking.

((BRB, I need to catch the shops before they close.))

 No.17811

File: 1611606851986.jpeg (128.65 KB, 590x285, 118:57, dwarf7.jpeg) ImgOps Google

>>17810  "What happened?"
>looks around

 No.17812

>>17810
You feel blood dripping down your side. Your armor has decreased the impact but there's a crossbow bolt stuck in your side.

>>17811
Roll for Perception +3!

 No.17813

>>17812  1d20 + 3 = 6

 No.17814

>>17812
"Who the bloody hell did that?"
d20 + 3 = 15

((Going out now. BRB))

 No.17815

File: 1611607178412.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

>>17814
You are too distracted...

>>17813
From the corner of the eye Nazom notices a shadow figure disappearing in an alley, a good 100 feet away.

 No.17816

File: 1611607259901.jpg (164.09 KB, 500x739, 500:739, dwarf-fortress-strange-moo….jpg) ImgOps Exif Google

>>17815  "hey!  over there!"
>gives chase, in dwarven fashion

 No.17817

>>17816
Roll for Dexterity!

 No.17818

>>17817  1d20 = 20  

 No.17819

File: 1611607538617.jpg (83.98 KB, 488x347, 488:347, twi205.jpg) ImgOps Exif Google

>>17818
Oh no! Nazom stumbles over his own legs and just in time catches himself not landing in the mud. As he looks into the alley there's no sign of anyone being there.

 No.17820

File: 1611607688771.png (1.1 KB, 50x50, 1:1, dwarf9.png) ImgOps Google

"grrrr..."
>gets back up
"Vin, are you alright?"
(waits for Vin)

 No.17821

>>17820
((Time to drink a beer.))

 No.17822

((Back!))

>>17820
"Ah, Bleeding, but alright."
He inspects the wound to see how bad it is.

 No.17823

>>17822
It's only superficial and not deep. You lost 4 Health.

 No.17824

>>17823
((I thought I lost 7 from >>17809?))

"Who ever done it, we need to makre sure they're not following us to Arthurion."

 No.17825

>>17822
>>17824
"Let's get out of here."

 No.17826

>>17824
((Yes, but you have 3 Armor, so it's 4 Health.))

 No.17827

>>17826
((Ah OK. Rather a cut than a gaping wound.))

"To the forest, quick!"
He rushes to the woods.

 No.17828

>>17825
>>17827
You leave town and walk for a good two hours until you reach the outskirt of the woods. It's a rather large forest, many square miles big. You're only chance to find Artherion in there - if he's in it at all - is busy searching for that path.

Roll 3 x for Perception+2.

 No.17829

1d20 + 2 = 14 1d20 + 2 = 16 1d20 + 2 = 9  :aj2:

 No.17830

>>17828
Vinifera will search for the path, but his eyes are more on his surroundings. If his assailint is following him he wants to make sure he will deal with them first before leading them to Arttherion. He has a plan but he does need to find the path first.

d20 + 2 = 20d20 + 2 = 3d20 + 2 = 20

 No.17831

>>17829
>>17830
An hour passes and still you have found nothing. The sun is slowly climbing and it'll be noon soon. And you brought neither water nor food with you, having used up the last on your way to Gashok.

Roll 3 x for Perception +2.

 No.17832

>>17831
((Don't I have 1 provision and a full waterskin?))

He couldn't find the path, so he'll have to mae do with his plan.

He tries to find a clearing and, with the wound still fresh from his attack, tries to make a small puddle of his blood. ((Which will probably cost 1HP for him to do so.))

 No.17833

>>17832
((You did before the final day on your way to Gashok. You used it up there.))

 No.17834

>>17831  1d20 + 2 = 17 1d20 + 2 = 5 1d20 + 2 = 6

 No.17835

File: 1611609737467.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>17832
>>17834
Nazom finds something... a small dirt track leading deep into the forest.

 No.17836

>>17835
"Good work Naz. But Before we proceed. there is a chance we're being followed. I have a plan."

He kneels down, open his wound and gives up at least 1HP worth of blood on the ground.

"A-Ah."

 No.17837

File: 1611609861612.png (57.11 KB, 232x202, 116:101, df_yay.png) ImgOps Google

>>17835  "this might be it!"
>>17836  "oh?"

>looks for footprints on the track

 No.17838

>>17837
He winces in pain, but after making the blood splatter on the ground he quickly covers his wound.

"Ooouch, that'll have to do. C'mon, we need to hide and we need to wait."

He chose a tree directly off the path and attempts to climb up it to get an advantage point over the path where he can clearly see the blood puddle.

 No.17839

>>17836
That sure hurt... there's a small puddle of blood on the ground now.

>>17837
You examine for tracks... alas, it was quite a while ago that Artherion could have been here...

Roll for Perception +8.

 No.17840

>>17839  1d20 + 8 = 25
>and then hides with Vin

 No.17841

>>17840
Unfortunately you find no tracks.

>>17839
>>17840
For how long do you wish to wait?

 No.17842

>>17841
About 2-3 hours.

 No.17843

File: 1611610272342.jpg (4.95 KB, 257x163, 257:163, smells_like_dwarf_fortress.jpg) ImgOps Exif Google

>>17842  "you really think we're being followed?"

 No.17844

>>17842
>>17843
An hour passes. No one is on the road.

 No.17845

>>17843
"Remember when we got to Gashok, the mill was burned down because someone was after Artherion. When we left town someone was after me. Chances are my assailant is from the same people who are after Artherion. They could be tracking us. If I am right then I'm hoping their tracking will lead them to my blood first. I don't want to lead them to Asherion."

>>17844
"Let's wait a bit longer."

 No.17846

>>17845
>grumbles and waits

 No.17847

>>17845
>>17846
Another hour of waiting... at one point a small caravan of traders rumbles by from the other direction. But nothing else can be seen.

 No.17848

>>17847
"Hmm... maybe I've been over-thinking all this."

 No.17849

>>17848
>grumbles more

 No.17850

>>17848
>>17849
Do you want to wait longer? It's past noon now.

 No.17851

>>17849
After a long and pointless wait.
"Alright. I guess if there was anyone after us they would of been gone by now."

Tries to get down from the tree.

 No.17852

File: 1611610844419.png (1.35 KB, 128x128, 1:1, dwarf6.png) ImgOps Google

>>17851  "yeah, let's go"
>follows the trail

 No.17853

As you make your way into the Forest you find the dirt track to be hard to follow but you manage for a good hour. The trees and underbrush slowly creep closer to the track. Then... the track is gone...?

Roll for Perception +3

 No.17854

>>17852
"With these suppose enemies he has I just couldn't be too careful."

He follows te path along with Naz.

 No.17855

1d20 + 3 = 8

 No.17856

>>17855
... no there, it is!

You follow the track for another 30 minutes as you suddenly happen upon a clearing! There's a small wooden hut under trees, and an elf glaring at you, bow in hand, aimed at you!

 No.17857

File: 1611611274195.jpg (3.1 KB, 168x182, 12:13, dwarf.jpg) ImgOps Exif Google

>>17856  Artherion?

 No.17858

>>17857
"That is my name. Who are you, what do you want?"

 No.17859

>>17858
"A-Artherion?"
Artherion noticed the other elf.
"We mean you no harm. I came all the way from the Academy just to meet you."

 No.17860

>>17859
He lowers his bow as he sees another elf. "The Academy? How did you find me here?"

 No.17861

>>17860
"It's a long story. Even longer if you have time to know my story along with it."

 No.17862

>>17861
He finally puts his bow down, leaning it against a wall. "Well... you're certainly not with them. So, welcome. What is your story?"

 No.17863

File: 1611611997467.png (125 KB, 900x629, 900:629, twi205.png) ImgOps Google

((I'm afraid it's late and I gotta go. Hope we can continue soon.))

 No.17864

>>17862
"Well, I was reccomended to you from Salix Horrigan. In fact, I have a note from him to give to you."
He gave Artherion the note from >>17425

>>17863
((G'night.))

 No.17865

>>17863
>>17864
((good night))

 No.17866

File: 1612289356830.jpg (83.98 KB, 488x347, 488:347, twi205.jpg) ImgOps Exif Google

>>17864
Artherion takes the letter and reads it, nodding. "I see. Well, if Master Horrigan vouches for you, I will try to help you. What did you need?"

He gives the dwarf a look, covered in smudges and coal stains.

"Goodness, you really should take a bath."

 No.17867

File: 1612289469354.png (63.33 KB, 500x500, 1:1, Epic Mount is sincere.png) ImgOps Google

>>17866
"Can we come in to talk about it. It's a long, long story."

 No.17868

File: 1612289585395.jpg (24.09 KB, 338x310, 169:155, twi202.jpg) ImgOps Exif Google

>>17867
"I'd ask you inside but my hut is barely big enough for me alone. We'll have to sit around the bonfire."

 No.17869

File: 1612289631360.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google

>>17866
>sniffs clothing
it's fine

 No.17870

>>17868
"Thanks."
((Should I wait for ⛵?))

 No.17871

File: 1612289744789.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>17869
The elf gives a grin as if he had half expected the reply.

"Very well then. So, what did you need my help with?"

 No.17872

File: 1612289901825.png (1.98 KB, 168x182, 12:13, dwarf_lurk.png) ImgOps Google

>>17871  It's probably best if Vin here fills you in on the details.
>gestures to Vin

 No.17873

>>17869
((Ah, hello.))

>>17868
He sits down by the fire and tells his story.

"Aumond, a small town west of the Salamander Stones mountain range..."

He tells him of his childhood as the son of a winemaking and grape-growing family of elves. He tells them of the mysterious happenings of Aumond and he tells of what happened to the elves of his hometown and of the feylamia.

He also tells him the adventures he's been going on since thehn as well as the adventures he had with Naz, leading into the two regailing the adventures they had in the past.


"And that's why I am here. after months of travelling to find Salix he told me to come and see you, that you can help my family and all of Aumond."

 No.17874

File: 1612290310941.jpg (45.55 KB, 199x342, 199:342, twi196.jpg) ImgOps Exif Google

>>17873
The elf's ears would prick up - if they could - as you mention Aumond. As you continue your tail he seems to only listen with on ears, his mind apparently drifting off. Only now and then he looks at you, his face grim. As you end your tale he remains silent for a long time.

"Aumond... I know it well. I once lived there, a very long time ago."

He then stands up and takes his bow.

"Go and sleep, I need some time to think your tale over. We will leave in the morning. There's food in my hut, take as much as you need."

With that he leaves into the forest without another word or explanation.

 No.17875

>>17874
VIn did feel tired from regailing his story and lied down to rest.

 No.17876

File: 1612290401347.jpeg (128.65 KB, 590x285, 118:57, dwarf7.jpeg) ImgOps Google

>>17873  ((good morning!))
Huh, well that was weird...
think he's got any ale in there?

 No.17877

>looks through the hut

 No.17878

>>17877
You find white bread, butter, cheese, pickled vegetables and a few slices of dried meat. But no ale or wine.

 No.17879

>>17878
Let's make a meal with what we got here.

 No.17880

File: 1612290645717.jpg (59.25 KB, 670x509, 670:509, Dwarf_Fortress__Cheese_Art….jpg) ImgOps Exif Google

>>17879
>shows stuff to Vin
want some?
>>17878
>grumbles and munches

 No.17881

>>17880
I am hungry.

 No.17882

File: 1612290861512.jpg (83.98 KB, 488x347, 488:347, twi205.jpg) ImgOps Exif Google

After your supper you rest, feeling safe in the clearing. Late at night Artherion returns and sits quietly by the fire which he tends to.

He wakes you early in the morning, the sun was not yet up.

"It is time, we have a long road ahead."

 No.17883

>>17882
>makes ready

 No.17884

>>17882
As Vinifera got ready to head out, feeling hopeful that his town will finally be saved.

 No.17885

>>17883
>>17884
Artherion has packed enough provisions for all three of you. He seemed to travel light beside that, only brining his trusty elven bow and quiver. A sheathed sword was at his side.

He led you out of the forest to small stream were you could fill your water skins; then he followed a path north which met the street once more in the evening.

Six days you travel with him, the large mountain range to the north and the vast forests were many elves still dwelled coming closer and closer until the road disappeared under the lush green trees.

>you can ask him some questions if you want... I'd say a max. of four each

 No.17886

>>17885  What happened between you and the locals in [village]?

 No.17887

>>17885
I fill my water skins.

"So, were you chased out of Gashok? We found what was left of the mill when we arrived. I was afraid you died."

 No.17888

File: 1612291621082.jpg (62.49 KB, 352x325, 352:325, twi199.jpg) ImgOps Exif Google

>>17886
>>17887
"Yes, I fled, what else can you do when some cloaked figures try to burn down your home. I tried to flee but they attempted to push me back inside. They didn't just want to drive me away. They wanted to murder me! Burn my sinful body in Praios' holy flames, no doubt!

After I worked in Gashok for so long. I even stopped using my magic so I wouldn't scare them. But that I night I did use it, so much that it hurt myself. But not as much as their leader! In the commotion I turned into an eagle and escaped the town."

He sighs.

"I will not return, that is for sure."

He looks at the dwarf.

"It all started when strangers arrived about a year ago. They seemed to bear a grudge against anyone none-human. And their poison spread through the town."

 No.17889

>>17888
"Oh, should we have helped the town or something?"

 No.17890

>>17888  How did you end up there in the first place?

 No.17891

>>17889
"It is water under the bridge now."

>>17890
He seemed hesitant to answer. "Chance... I guess. I wandered for many years. It was close to home, in a way..."

 No.17892

>>17891
"So um, when we get to Aumond, is there a plan to defeat the feylamia?"

 No.17893

>>17891  where have you traveled?

 No.17894

File: 1612292097400.png (125 KB, 900x629, 900:629, twi205.png) ImgOps Google

>>17892
He looked at you with a glint in his eyes. "No, we will not got to Aumond... he is not there... but I have a pretty good idea where he is."

>>17893
"The planes and mountains to the southeast until the edge of the orc lands. Far to the north until I reached the cold ocean. And west into the lands of the humans, with their knights and big towns. I traveled for decades."

 No.17895

>>17894
"W-who? The feylamia?"

((I forgot to choose a gender for it. I always pressumed feylamias were like elven banshee-like maidens.))

 No.17896

>>17894  why travel for so long?

 No.17897

>>17895
"Yes... When he or she was in Aumond..." He fell silent for a long time. "Too close for a coincidence."

>>17896
"To forget." He said and it was clear he would say no more to the matter.

 No.17898

>>17897
>harumphs

 No.17899

>>17897
>one final question if you like, then I'll fast forward

 No.17900

File: 1612292550098.png (555.33 KB, 930x941, 930:941, Epic Mount is a big pony b….png) ImgOps Google

>>17898
Naz known Vinifera the longest and can tell Vinifera's spirits are more lifted. While he has known him as a rather positive elf he never seen him quite so relieved and determined before.

>>17897
While Artherion hasn't known Vinifera that long at all, he can tell that Vinifera was driven by this.

"I can finnaly avenge them. Not just everyone in Aumond, my family, all those that horrible nightmare took away from me.."

 No.17901

File: 1612292746653.jpg (137 KB, 800x1071, 800:1071, hammer_dwarf_by_wulfgarf.jpg) ImgOps Exif Google

>>17900  it won't stand a chance against us!

 No.17902

>>17901
"Yes. I'm ready to face my demons."

 No.17903

File: 1612292806253.jpg (111.33 KB, 517x342, 517:342, twi195.jpg) ImgOps Exif Google

>>17900
"We shall see. There is no easy way to kill him. They hate silver and the light of the moon is their bane... but their powers are many." Again he fell silent. "And got more lives than a cat." He muttered to himself.

>>17901
"Maybe a sharp axe will succeed where so much else failed..."

 No.17904

>>17903
He ponders what he said about the weaknesses. Thinking about reflecting the light off a full moon from a silver axe. Then again he was reminded of werewolves and how werewolves change and grow in strength from moonlight.

He wonders if feylamia are undead or not.

 No.17905

>>17903
>takes stock of his silver coins

 No.17906

>>17905
Only 3 silver coins... but so much gold.

 No.17907

Five days passed. The closer the mountain and the forests came the more silent Artherion got. At times he walked for hours without saying a word.

Then, at last you reached a small hamlet next to the road. The first since you started your journey with Artherion.

Hillhouse was its name, less than 200 souls dwelled there.

 No.17908

>>17907
>takes stock of the village

 No.17909

>>17907
>>17908
"Shall we rest there for the night? Find an inn or tavern?"

 No.17910

>>17908
180 inhabitants, a small temple of the goddess Travia (family and community her domain), a tavern by the ominous name "The well filled Wineskin" and a small store... that's Hillhouse.

 No.17911

File: 1612293438020.jpg (89.64 KB, 376x336, 47:42, twi194.jpg) ImgOps Exif Google

>>17910
"We might as well. A bed would be a welcome change."

 No.17912

File: 1612293497348.png (71.4 KB, 500x500, 1:1, Epic Mount is blushing.png) ImgOps Google

>>17910
Vinifera smiled. He had a really good feeling about this place.

"We'll be fine here lads."

Goes to visit Travia's temple to give thanks and 10 silvers.

 No.17913

>>17909
>>17911
some ale would be a welcome change  :fluf2:

 No.17914

File: 1612293748540.png (262.53 KB, 630x646, 315:323, twi253.png) ImgOps Google

>>17912
The priest of Travia was a round man with a wrinkled face from many a laugh and a reddish nose from many a visit to the "Wineskin". He bowed and gave his blessings.

>>17913
Nazom and Artherion went to the inn in the meantime. It was small and not many guests were there yet. The innkeep wore an eyepatch and seemed to be a rugged man from the north.

"Greetings, strangers. Welcome to the Wineskin! What can I get you?"

 No.17915

>>17914
Vinifera gave his thanks to Travia for helping him find Artherion and that he believes he will soon save Aumond thanks to her.

He returns to the tavern to meet up with his friends.

 No.17916

File: 1612293934193.png (1.1 KB, 50x50, 1:1, dwarf9.png) ImgOps Google

>>17914  5 ales please, kind sir!

 No.17917

>>17916
And beds for tonight, if any available.

 No.17918

>>17914
>under his breath
and maybe run a bath, too

 No.17919

>>17916
"Five?" He looked a bit perplexed, but then gave a nod and quickly brought the beer and one glass of wine for Artherion.

>>17917
"Yes, say, we only have one room with all the beds in it."

 No.17920

>>17918
He looks over to Naz.
"It's good that you're getting to terms with your hygene."
He pats him on the back.
And a bath for my friend.

>>17919
"I'm alright with that if you guys are alright with it."
He looks over to Naz and Artherion for their approval.

 No.17921

File: 1612294240413.jpg (80.19 KB, 709x625, 709:625, Dwarf_35541c_5698177.jpg) ImgOps Exif Google

>>17919  Thank you!
>goes to hand Atherion a beer, but then sees the wine, and so keeps it himself
>hands onetwo beers to Vin
>chugs two of the beers
>>17920  works for me!

 No.17922

>>17921
Drinks the beer. While not really for beer, he was in a jolly mood, feeling with Artherion things will get better for him.

"Want me to buy you a drink Artherion?"

 No.17923

File: 1612294319698.jpg (131.3 KB, 733x767, 733:767, twi256.jpg) ImgOps Exif Google

>>17920
The innkeeper laughs and asks his wife to prepare a bath as well. It would do everyone good after so many days on the dusty road.

 No.17924

>>17921
>roll for Strength +1

 No.17925

File: 1612294381881.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>17922
He lifted his glass with wine. "I already got myself a drink but if you're paying, I say thank you."

 No.17926

>>17924  1d20 + 1 = 6

 No.17927

>>17926
The dwarf shows his ability to drink. Five beers and not even tipsy.

 No.17928

>>17927  (oh, I gave 2 away, but I could keep going  :fluf2:)

 No.17929

>>17928
(You can drink two more at least!)

 No.17930

>>17925
"I would really like to treat you to my family's finest wine... But given no one has attended the vneyards or the wineries abandoned, I imagine it's in short supply or no one serves it anymore."

He sighed. He would very proud of the family business before the feylamia showed up.

"I dunno why that feylamia came to Aumond, I don't know what it done to my family but it will relief me with my sword through it's throat."

He drinks his beer.

"Wait, what did the feylamia do to my family? Can they be saved?"

 No.17931

>>17930
Artherion drank the wine, looking a bit surprised at Vinifera.

"He comes because he feasts on elves. The Feylamia is fey and yet not fey. (fey meaning elf in the elven tongue)."

He sighs.

"Do not hope for your family."

 No.17932

>>17931
"If they were at all alive, I've been on the road for too long... their bones must be scattered in the forest..."

It was probably the alcohol getting to him, but thinking about it did start to upset him.

 No.17933

File: 1612294913661.png (902 B, 16x17, 16:17, dwarf3.png) ImgOps Google

>drinks his last beer and makes for the bath

 No.17934

File: 1612294998206.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>17932
"Be wary... The Feylamia can walk in the shape of those he kills. That is one of their chief feats."

>>17933
The innkeeper leads you to a separate room next to the dorm. Warm water was ready and a piece of soap and towels.

 No.17935

>>17934
"They can?"
He sips his drink, thinking about seeing his mother potentially harm him as the feylamia.
"How do you know so much on feylamias?"

 No.17936

>>17934
>bathes

 No.17937

File: 1612295229491.jpg (111.33 KB, 517x342, 517:342, twi195.jpg) ImgOps Exif Google

>>17935
Artherion just patted Vinifera on the shoulder as he got up. He excused himself, saying he needed some fresh air.

>>17936
Your Charisma is back to its starting value of 10. It's very refreshing.

 No.17938

File: 1612295321228.png (63.31 KB, 500x500, 1:1, Epic Mount is sad.png) ImgOps Google

>>17937
He nodded. thinking about his family made him feel miserable and started sobbing a little while he was alone.

 No.17939

>>17936
>roll for Perception

 No.17940

>>17939  1d20 = 7

 No.17941

>>17940
As you relax in your bath you thought you heard something outside... something like muffled groan.

 No.17942

>>17941  hmmmm?
>wraps towel around self and peeks out door

 No.17943

>>17942
The groan came from outside the building, you heard it through the small window that was open a crack.

 No.17944

>>17943
>looks out the window!

 No.17945

>>17944
Night has fallen, you see the few lights from nearby buildings... nothing else.

>roll Perception +3

 No.17946

>>17945  1d20 + 3 = 14

 No.17947

File: 1612295796302.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>17946
You peer into the darkness but you cannot see anything. Maybe it was just the wind.

 No.17948

>>17947
>harumph  :trixie8:

 No.17949

File: 1612295938944.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

An hour passes... still Artherion has not returned. By now the inn was filled with a few guests, a smoking pot with lentil stew was being prepared.

 No.17950

>>17949
Vinifera was still at the table, lamenting his past losses.

 No.17951

>>17950
"Um... would you like some stew or another beer?" The innkeeper asks.

>>17948
"Everything alright in there? The water must be getting cold" The innkeeper's wife asks through the door.

 No.17952

File: 1612296158223.png (63.31 KB, 500x500, 1:1, Epic Mount is sad.png) ImgOps Google

>>17951
"Y-yeah, stew would be nice, thanks."

 No.17953

>>17952
He places a bowl with stew on the table, collecting 3 copper pieces.

 No.17954

File: 1612296301206.png (18.11 KB, 105x157, 105:157, dwarf4.png) ImgOps Google

>gets dressed and heads back out
>>17951  oh, right.
>>17952  I thought I heard something outside

 No.17955

>>17954
"Oh, it's probably Artherion. He said he stepped out for some fresh air."

 No.17956

>>17954
"Some stew, Sir?" the innkeeper asked.

 No.17957

>>17955  How long ago was that?
>>17956  maybe in a bit

 No.17958

>>17957
"I don't really know. Half an hour or so? Let's check on him."

 No.17959

File: 1612296770686.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

>>17957
>>17958
As you step outside Artherion was nowhere to be seen. And well over an hour had passed since he had left.

 No.17960

>>17959
>looks around outside by the window

 No.17961

>>17959
"Shit!"

He checks the outside of the tavern and looks around, concern that whoever was after him from Gashok must have caught up with them.

 No.17962

>>17960
>>17961
>roll for Perception -2 (if you brought a light, if you didn't, +5)

 No.17963

>>17962  1d20 + 5 = 7  :rara5:

 No.17964

>>17962
He quickly turns his lantern on and looks around in the vicinity.
d20 + 5 = 19

 No.17965

>>17963
The dwarf sees well in the dark...

>>17964
I'm taking a -2 roll for you (with lantern), so you - barely - passed.

You see footsteps on the ground, two pairs. One came from the tavern. Light soles, the sort elves wore. The others seemed heavier.

>another roll -2 for both of you

 No.17966

>>17965
d20 - 2 = 8

 No.17967

>>17965
1d20 - 2 = 2

 No.17968

File: 1612297409875.jpg (45.55 KB, 199x342, 199:342, twi196.jpg) ImgOps Exif Google

>>17966
>>17967
The steps overlap, lead a bit away behind the building where the room was where Nazom had bathed.

Then there was only one pair of feet... and what seemed to be drag marks on the ground... leading towards the east, out of town.

 No.17969

Another Perception roll, +1 now.

 No.17970

>>17968
"Here! Tracks! Let's follow."

>>17969
d20 + 1 = 3

 No.17971

>>17969
1d20 + 1 = 8

 No.17972

>>17970
>>17971
The tracks were more difficult to see now but still clear. There was only one track now, no more dragging marks. But the footsteps were heavier.

>one more roll +3

 No.17973

>>17972  1d20 + 3 = 14

 No.17974

>>17972
Tried to keep on the trail as best he could.
d20 + 3 = 10

 No.17975

>>17973
Nazom saw no more tracks...

>>17974
... but Vinifera did.

They could still follow them, leading to the edge of the forest, due east.

>one last roll +5

 No.17976

>>17975  1d20 + 5 = 13  :bell1:

 No.17977

>>17975
d20 + 5 = 21

 No.17978

File: 1612297946185.jpg (83.98 KB, 488x347, 488:347, twi205.jpg) ImgOps Exif Google

>>17976
>>17977
And then the tracks seemed to disappear. The underbrush was too thick or one light simply too little...

 No.17979

File: 1612298006408.jpg (164.09 KB, 500x739, 500:739, dwarf-fortress-strange-moo….jpg) ImgOps Exif Google

>>17978
>lights up!

 No.17980

>>17978
Vinifera knew what he had to do and push through the underbrush to look for Artherion.

 No.17981

>>17979
Unfortunately, you don't seem to own any light sources! =P

Hammer
5 assorted chisels
Ceramic goblet
Rope (9,8 m)
Rain-Roof (Regenschirm; 3 kg)
Scimitar (1d6+3; rusty)
Flask with potion (refreshing smell; 2d6 HP)
old glass bottle

 No.17982

>>17980
I need a Dexterity roll +3 there.

 No.17983

>>17982
d20 + 3 = 7

 No.17984

>>17981
>harumphs
>follows Vin

 No.17985

File: 1612298198973.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>17983
While Nazom was still searching in vain through his backpack you stumble into the pitch black night. With elvish skill you evade the thickets and roofs that could trip you.

 No.17986

>>17984
>Dexterity +3 please

 No.17987

>>17985
Vinifera still had his lantern so it wasn't entirely black for him. But he needed to find Artherion. Not because of what he wanted in the long run, but because it was the right thing to do.

 No.17988

>>17986
1d20 + 3 = 9

 No.17989

File: 1612298483264.jpg (82.72 KB, 398x343, 398:343, twi198.jpg) ImgOps Exif Google

>>17987
>>17988
Nazom followed Vinifera on nimble dwarven feet.

Off they went. There was a broken branch here. Then Vinifera noticed a torn piece of cloth in the brush, the same color and material Artherion had worn!

Deeper into the forest they went... minutes turned into half an hour... then another.

Then suddenly, they felt the ground change. It became firmer. Old cobblestones, broken and covered by grass and leaves long ago.

They were on an old road.

 No.17990

>>17989
"An old road? Where could they went?"
He use the lantern to light up the cobblestone to see if he can find the trail again.

 No.17991

>>17989
>>17987
Any idea what other towns and villages are nearby?

 No.17992

>>17990
>>17991
>roll for Perception +0

As for Nazom's question, as Vinifera is from this general region, he can roll Intelligence.

 No.17993

>>17992
1d20 = 12

 No.17994

>>17991
Vinifera looked up to the sky. It was dark but maybe he could spot Salamander Stones mountain rage.

>>17992
d20 = 11

 No.17995

>Intelligence roll
d20 = 20

 No.17996

File: 1612298918554.png (152.2 KB, 800x800, 1:1, derpy17.png) ImgOps Google

>>17993
>>17994
Tracks! Maybe an hour old, barely visible on the stone but the grass is well trodden down by something heavy.

>>17995
>Vinifera's face as he tried to think of any other towns or villages nearby.

 No.17997

File: 1612299045645.png (57.81 KB, 945x945, 1:1, Epic Mount shrug.png) ImgOps Google

>>17996
He couldn't think of any from the top of his head ((which is true, I dunno TDE as much as you do.))
But he saw the tracks.
"Look!", he quickly continued to follow the trail.

 No.17998

>>17996
>>17997
>follows the trail

 No.17999

File: 1612299257929.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

>>17997
>>17998
The tracks seem to follow the old path. At times it seemed to disappear altogether in the underbrush, but after some searching you always found it again.

An hour passed, and another... midnight came can went. The moon wasn't out or if it was it was hiding behind thick clouds.

>Do you wish to go on or return to Hillhouse?

 No.18000

>>17999
Vinifera calls out.
"ARTHERION? ARTHERION?"

 No.18001

>>18000
There was no reply... only the rustling of the wind.

 No.18002

((you guys mind if we stop for the day?))

 No.18003

>>18002
((Not at all, wanted to suggest the same. Bed time for me soon.))

 No.18004

>>18001
He was so angry he fell down in rage.
https://youtu.be/6n0Uj41zlhU?t=34

>>18002
>>18003
((It's fine, we stop.

Shallw e continue from the tavern or from right here?))

 No.18005

>>18004  ((I'll leave that up to you))
>>18003
>>18004
((good night!))

 No.18006

>>18004
That depends whether you keep following the tracks or decide to return to Hillhouse.

>>18005
Night night!

 No.18008

>>18005
>>18006
Continuing where we left off. The trail turned cold and it was too dark to see anything else. Defeated from this endeavour we saw no choice but to return to the Hillhouse and try to get some rest.

Because Vinifera was dissapointed he couldn't help Artherion and blamed himself for it. He had trouble to get to sleep with all the anger and guilt on him.
>Strength d20 = 13

 No.18009

File: 1612446954326.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18008
I want to see 2 x Perception +3 to determine whether you even find your way back to the village.

 No.18010

1d20 + 3 = 17 1d20 + 3 = 19 :fluf4:

 No.18011

>>18009
👀d20 + 3 = 21d20 + 3 = 14

 No.18012

>>18010
"Shit, are we lost? It's hard to get my barings in the dark."

 No.18013

File: 1612447121278.gif (2.25 KB, 180x180, 1:1, avatar78425_1.gif) ImgOps Google

>>18012  You've got the light.  I'm just following you!

 No.18014

File: 1612447142788.jpg (82.72 KB, 398x343, 398:343, twi198.jpg) ImgOps Exif Google

>>18010
>>18011
For as short time you manage to head in the right direction, following the old path. But then it disappears under grass, fern and bush.

You try to keep your heading but always there's trees in the way or thick underbrush that forces you to change your way.

Then... you stand in the forest, lost. Midnight has come.

 No.18015

>>18014
"Dammit, I hate the fact I spent money on beds we're not gonna lie in. I guess we got to hunker down here for the night."

 No.18016

File: 1612447271982.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google

>>18015  can we start a fire from your lantern?

 No.18017

>>18016
"Good idea."

Try to gather up some dead wood and branches to make a campfire.

 No.18018

File: 1612447346113.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>18016
If you find some dry wood with a Perception roll.

 No.18019

>>18018  1d20 = 11

 No.18020

>>18019
Nazom finds some dry wood, well suited for a fire.

 No.18021

>>18017  here, use these!
>hands over the wood :fluf6:

 No.18022

>>18020
>>18021
"Thanks."
He tries to start a bonfire with the flame from his lantern.

 No.18023

>>18022
You sue some of the precious oil and it works. A crackling fire.

You still have enough oil for 8 hours of light in the lantern now.

 No.18024

>>18023
Vinifera turned off the lantern and sit by the fire with Nazom.

"Sorry to have got you into this Naz."

 No.18025

File: 1612447858868.png (276.84 KB, 800x566, 400:283, Oggez Rashas.png) ImgOps Google

>>18024  could be worse!

 No.18026

>>18025
As he sit there for a few quiet minutes he recalled the question he was about to ask Nazom in Hillhouse.

"Hey Nazom, something I've been wanting to ask."

 No.18027

>>18026  hrrmm?

 No.18028

File: 1612448152062.jpg (600.98 KB, 1920x2977, 1920:2977, Elf and dwarf.jpg) ImgOps Exif Google

>>18027
"I'm curious. Why did you start adventuring? Why choose to travel with someone like me? I mean, you know why I am out here. To avenge my family, to save what's left of Aumond. What motivates me to go forward, what I see at the end of all this. What is it that pushed you out the door? That driven you along all this time? Hell to put up with me all this time."

 No.18029

File: 1612448567290.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google

>>18028  Hrmm.  I was never one for the sedentary life, so there's no real place for me in the mountainhome.  I decided long ago to make my name elsewhere and then return home.  And if I can help you along the way, so much the better!  You're an honorary dwarf as far as I'm concerned, and I think of you as a brother.

 No.18030

>>18029
He felt very touched by being called his brother.

"I dunno what I'll be doing after all this. Maybe I'll continue to adventure or try to get Aumond and my family business back on it's feet. There's room for you if you want to stay in Aumond. I know fine wine isn't your taste but perhaps we could start a brewery or something. I dunno anything about making beer though."

 No.18031

File: 1612448918027.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

It was a good thing you had made a fire. You can see some animal eyes spying at you from a distance, glimmering in the darkness. Wolves, no doubt, but they do not dare to come closer.

 No.18032

File: 1612448967898.jpg (217.41 KB, 707x1000, 707:1000, dwarf__s_liquor_makes_me_l….jpg) ImgOps Exif Google

>>18030  I don't know much about making beer - but I'm an expert at drinking it!  Anyway, we'll have to see once Aumond is secured.
>>18031
>throws another log on the fire

 No.18033

((afk a short while))

 No.18034

>>18031
Given you gave chase to Artherion and their kidnapper, you were not foolish to leave your weapon behind and kept it by you in case these wolves tried anything.

>>18032
He grins "Thanks".

Vinifera pondered for a while. He was so caught up over the family he lost he never figured he'd end up with someone who regarded him as a brother along the way.

>>18033
((OK))

 No.18035

File: 1612449263992.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

Eventually the two went to sleep, in turns, in order to tend to the fire and keep any beasts at bay.

It was a cold night as winter was slowly approaching, not comfortable with only your clothes on and no blanket to keep you warm. But then at last the rays of the sun came twinkling through the leafy roof of the forest.

 No.18036

File: 1612449616706.png (1.98 KB, 168x182, 12:13, dwarf_lurk.png) ImgOps Google

>>18034  so, any idea where we are?

 No.18037

>>18036
Now that it was light out. He tried to get his barings and see if he can find town, or the very least if by luck a clue to what happened to Artherion to continue the trail.

 No.18038

>>18037
Roll Intelligence +1 to get your bearing.. roll Perception +2 for a trail.

 No.18039

>>18038
🧠d20 + 1 = 10
👀d20 + 2 = 9

 No.18040

>>18039
Both succeed. You have a good idea in which direction the village Hillhouse lies.

But you also find the tracks again you followed the day before. Heavy tracks.

>roll for Intelligence once more (Nazom can roll too)

 No.18041

>>18040
1d20 = 7

 No.18042

>>18040
d20 + 1 = 20

 No.18043

File: 1612450434621.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18041
Nazom remembers two tracks were at the inn... then one track and dragging marks... now just one track but it's heavier.

Someone was carrying something heavy. Perhaps Artherion?

 No.18044

>>18043
"Let's follow them. Now we have daylight we can pursuit."

 No.18045

>>18043
>>18042
the tracks!  let's go

 No.18046

File: 1612450625481.png (125 KB, 900x629, 900:629, twi205.png) ImgOps Google

>>18044
>>18045
I require a Perception roll -1 and one +1 from both of you.

 No.18047

File: 1612450684126.jpg (164.09 KB, 500x739, 500:739, dwarf-fortress-strange-moo….jpg) ImgOps Exif Google

>>18046
1d20 - 1 = 12 1d20 + 1 = 15

 No.18048

>>18046
d20 - 1 = 10d20 + 1 = 2

 No.18049

File: 1612450809943.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

>>18047
>>18048
Good enough... You follow the tracks for an hour, the another. The forest get deeper at first, then lighter again. Then, after two long hours you hear crude voices, just up ahead, but too far away to clearly make out.

 No.18050

>>18048  what in the world could that be?  :trixie9:

 No.18051

>>18049
Vinifera ducks down and approaches the source of the noise quietly as he can.

 No.18052

>>18051
Roll for Dexterity!

 No.18053

>>18052
d20 = 6

 No.18054

((Just a heads up, I need to head out in 30 minutes or so.))

>>18053
Slowly Vinifera sneaks closer towards the voices.

What will Nazom do?

 No.18055

>>18054
>readies his weapon and hangs back slightly

 No.18056

>>18054
Tries to eavesdrop into the conversation.

 No.18057

>>18055
Alright!

>>18056
A roll for Intuition... just to be sure.

 No.18058

>>18057
d20 = 15Intuition

 No.18059

File: 1612451624813.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

You have to listen closely. At first you are not sure what language they are speaking, then you realize it is a crude for of Common Tongue. Two men are talking about breakfast.

 No.18060

>>18059
Whispers to Naz.
"Maybe they're friendly?"

He looks over to the men. See if he can judge them by their attire. Maybe they're raiders, bandits, or maybe trappers or honest hunters.

 No.18061

File: 1612451831400.jpg (82.72 KB, 398x343, 398:343, twi198.jpg) ImgOps Exif Google

>>18060
Orcs! Or... you're not quite sure on second sight...

 No.18062

>>18060
>whispers
what do you see?  want me to come up?

 No.18063

File: 1612451922141.png (43.46 KB, 500x500, 1:1, Epic Mount is lurking.png) ImgOps Google

>>18062
"I dunno, they're rather hairy fellows. Possibly orcs."

 No.18064

>>18063
>whispers
we can take 'em!  let's go...

 No.18065

>>18064
"Let's approach them in an intimidating way, but not too intimidating that they might be friendly."

 No.18066

File: 1612452143371.jpg (3.1 KB, 168x182, 12:13, dwarf.jpg) ImgOps Exif Google

>>18065  right!  after you!

 No.18067

File: 1612452297674.png (555.33 KB, 930x941, 930:941, Epic Mount is a big pony b….png) ImgOps Google

>>18066
He gets up and approaches the orcs. He sttod tall and kept a calm yet stern face, but his hand on the hilt of his sword in case things quickly turn awry. He puffed up his chest a little to look as intimidating as he could.

"Hello friends?"

 No.18068

>>18067
>walks briskly over next to Vin

 No.18069

File: 1612452585184.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

As the two step out of the forest they now clearly see what appear to be burnt ruins of a town in the distance. Sticking out among them were a big white building made of marble and a tower.

As the two orcs (two fellows with thick, brown fur, pointy - almost elvish - ears and the typical tusks and prominent jaw of the orcish race) saw them, they seemed shocked for a moment, slowly backing off.

"Who are? What want?" barked one of them.

 No.18070

>>18069
He calls a bluff.
"The elven wizard. Where is he?"

 No.18071

((Drat, gotta stop there, sorry. Having a visitor.))

 No.18072

>>18071  ((no worries, have a good one!))
>>18070  ((see you later!))

 No.18073

File: 1612802865361.png (61.68 KB, 500x500, 1:1, Epic Mount grin.png) ImgOps Google

((Y'all ready?))

>>18070
He calls a bluff of the orcs he was confronting.
"The elven wizard. Where is he?"

 No.18074

>>18073
The two orcs (?) stare at the duo, blinking, looking dumbstruck.

They were dressed in tattered clothing, not at all like the furs and cured leather orcs usually wore.

"Weezard? No weezard here."

 No.18075

>>18074
"Huh? You guys haven't seen an elf wizard around here? About yay-big?"
He gives a rough description of Artherions description.

 No.18076

>>18074  what are you two doing here?  :aj2:

 No.18077

File: 1612803184140.jpg (111.33 KB, 517x342, 517:342, twi195.jpg) ImgOps Exif Google

>>18075
One of the two shook his head. The other gulped as he saw the dwarf with his grim face, turned and ran towards the ruins.

"No... no weezard elf."

 No.18078

>>18076
"Live... we live here!" he points towards the ruins.

 No.18079

>>18077
((Did the orc tried to escape?))

 No.18080

>>18078  what is this place?

 No.18081

File: 1612803364738.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18079
((He didn't just try, he ran away. The other one's still there.))

>>18080
"Home... Toona. We live here. Came long ago."

 No.18082

>>18081  have you seen anyone else pass through this area?  :sky1:

 No.18083

File: 1612803582096.jpg (82.72 KB, 398x343, 398:343, twi198.jpg) ImgOps Exif Google

>>18082
"No... no stranger here. Not in while."

 No.18084

>>18081
>>18082
Vinifera had a suspicion these orcs know something. In fact, from his experiance of orcs from their swamp adventure he was sure of it given if orcs are around then they have reasons to be around here and know what's happening in the area

"Is your cheif around? Or shaman we can chat to?"

 No.18085

>>18084
"You come town... talk chief. Name Edsel, speak better."

 No.18086

>>18085
Vinifera is surpsied how welcoming these orcs are. He figured they would be to a degree distrusting and hostile but he guess he doesn't have to use his friend-making spell... unless he has to.

"Thanks."
You follow the Orc guard.

 No.18087

>follows

 No.18088

File: 1612804049125.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>18086
>>18087
The orc lead the two towards what once was the center of town. There the ruins had been made habitable in one way or another. Burn roofs replaced with large beams of wood, planks placed before holes in the wall, windows sealed with fur. But all in all it was crude, shoddy work.

There were at least four dozen of the orcs there, men, women and children. Talking and pointing at the elf and the dwarf.

The orc leading them was heading through the square and continued on towards the tall, whitish tower. With the pointy roof. It was old and had half sunken in (the roof). Ivy was growing on the side of the tower.

"Here Edsel live."

 No.18089

>>18088  could you tell him we wish to speak with him?  :trixie6:

 No.18090

File: 1612804230258.png (64.01 KB, 500x500, 1:1, Epic Mount is happy.png) ImgOps Google

>>18088
"Shall we go in? Or do you need to tell him we're here before coming in? I do not wish to be rude."

 No.18091

File: 1612804297608.jpg (79.68 KB, 384x346, 192:173, twi197.jpg) ImgOps Exif Google

>>18089
The orc gave a nod and used the old handle on the oaken door to give a good, loud knock. After a good minute of silence the door was unlocked from the inside and a rather jolly looking orc with brown-blackish fur, wearing a long bluish dress and a funny, pointy hat looked at them.

"OH... Guests! Welcome, welcome!" he said.

>roll for Intelligence -2

 No.18092

>>18091
1d20 - 2 = -1

 No.18093

>>18092
Critical success there! The dress and the pointy hat were actually an old wizard's robe and hat. And given the cut it used to belong to a female one.

 No.18094

>>18093  You must be Edsel...  We're looking for an elf wizard who might have passed through this area.  Speaking of wizards, where did you get the outfit?

 No.18095

>>18091
Vinifera was surprised how warm and welcoming the orc was.
d20 = 19

 No.18096

File: 1612804914481.png (94.89 KB, 341x311, 341:311, trixie8.png) ImgOps Google

>>18095
Vinifera didn't recognize the robe and hat for what they were...

>>18094
"Yes, I am Edsel. I am the head of this town." he said very slowly, tryin to get all the words and grammar right.

"Um... elf? Elves life to the East." he pointed in the direction the two friends came from. "But they visit once in a while. Just look, rarely talk. But not recently."

He seemed very proud that the dwarf addressed his outfit and brushed it down. "I found it here, in a chest. It was old and dusty but it's nice."

 No.18097

>>18096  How long ago did you arrive here?  Also we're worried that the wizard we're looking for was attacked.  Has this village been attacked lately?  Have any orcs gone missing?  

 No.18098

((Are we inside the Orc leaders dwelling or are we outside?))

"Speaking of elves, I was wondering if you could help us look for an elderly elf. A wizard."

 No.18099

File: 1612805315816.png (209.86 KB, 437x482, 437:482, trixie48.png) ImgOps Google

>>18097
>>18098
((You were outside the tower, Edsel standing in the door frame pretty much.))

"Oh... we have lived here for a long time. Very long... great grand father already lived here. Not sure how long ago. Many, may years.

My parents lived in this tower. Now me. Um... Now I do." he corrected.

"Uh... do you want to come inside? You seem to have a lot of questions."

 No.18100

>>18098
>whispers
what do you think?  

 No.18101

>>18099
"Many years you say?"

Vinifera looked at the town around them, how it appears in ruins.

((Should I roll if Vinifera recognises any elven architecture or not?))

 No.18102

>>18101
((You can always roll if you like, Intelligence is the one.))

"Yes..." he shrugged. "100 years, maybe more?"

 No.18103

he seems nice enough
>>18099  sure we'll join you inside

 No.18104

>>18102
"Hundred years?"

He looks at the ruins and the makeshift homes.

"I dunno much about orc buildings but wouldn't it made sense to make more proper homes from the ruins by now?"

d20 = 19 intel

 No.18105

>>18100
He whispers back. careful for Edsel not to overhear.
"He seems alright, but I don't really trust him. He claims his people have been here for over a hundred years but they look like recent squatters to these ruins to me."

 No.18106

File: 1612805830776.png (193.77 KB, 472x533, 472:533, trixie50.png) ImgOps Google

>>18103
Edsel stepped aside and let the two enter.

>>18104
The town looked old and badly damaged. You don't recognize anything elvish.

>>18104
"We do what we can. We are no builders." He said. "We live in the buildings that were stable and needed little repair."

 No.18107

>>18106
>enters

 No.18108

>>18106
He decided to risk his suspicion.
"Yeah but you never hired a contractor to help with buldings? I mean I know that reputation between orcs and other races haven't always been favourable but you're pretty cool guys so far."

 No.18109

File: 1612806271300.png (237.02 KB, 900x900, 1:1, trixie14.png) ImgOps Google

>>18107
The basement of the tower had a spiral staircase made of stone that led upstairs. It seemed to be the living room.

On the floor and on the arm chairs lied many old, tattered books, old clothes and and dirty crockery.

A low table, book shelves and tow small cabinets made it look more homely.

"Sit, sit!" he said while gathering some books and clothes from the chairs, placing them on the floor.

>>18108
"Con... trac..? What's that?" he seemed puzzled. "And we are not orcs. We are Holbercs."

 No.18110

Vinifera can roll Intelligence -5.

 No.18111

>>18109
>sits down
thank you!  holberc?

 No.18112

>>18109
"I mean get others to make buildings for you. Contracts being agreement of business."

>>18110
d20 - 5 = 2

 No.18113

File: 1612806751128.png (292.67 KB, 600x720, 5:6, trixie23.png) ImgOps Google

>>18111
"Yes, that's what we are. You are... a... dwarf?" Edsel seemed to half-guess.

>>18112
"Busi-ness? We are very busy, yes. We hunt and gather. But not too far from town, the elves do not like it. No one comes here really... every."

Now you remember what you could not at night. In Aumond the tale of the town of Thuna was still recalled. Humans lived there but they fell to evil so the elves destroyed the town and chased off the humans. Many years later a tribe of strange creatures settled there. They came from the South. Some moved on to the North, some remained behind in the ruins of Thuna. Guarded by another elven tribe. The Holbercs... half elf, half orc.

 No.18114

((sorry but I'm not feeling well, so I'm gonna go))

 No.18115

>>18114
((Okay, rest well and get better soon!))

 No.18116

>>18113
"Toona... wait, is this Thuna? The town where humans lived but fell to evil so the elves destroyed the town and chased off the humans?

And Holbercs, I recall that from my studies (looking at a wikipedia article), half-orcs, half elves.

>>18114
((Get well soon.))

 No.18117

File: 1612974368455.png (108.75 KB, 300x420, 5:7, trixie6.png) ImgOps Google

>>18116
The Holberc looked a bit flustered at that tale. "I... don't know?" he said at last, apparently not knowing anything about the history.

"But this is Toona... our ancestors came here, found the town like this."

 No.18118

>>18117
((So the orc chief is the Holberc of the settlement Thuna is at?))

>>18117
Well, you're somewhat of a legend, friend.

 No.18119

>>18117  how long have you been here?

 No.18120

File: 1612974652988.png (209.86 KB, 437x482, 437:482, trixie48.png) ImgOps Google

>>18118
"A legend? Huh. I don't understand."

>>18119
"Oh... the parents of my grandparents lived here already. Why is it important?"

 No.18121

"As facinating the hitory of your tribe is as well as the myth around you guys, we're getting off track. We need to find Artherion."

 No.18122

File: 1612974878845.png (193.77 KB, 472x533, 472:533, trixie50.png) ImgOps Google

>>18121
"Well, I would help you but I don't know how. I do not know this Artherion.

Would you like something to drink though?"

 No.18123

>>18122
((Given Vinifera and Naz haven't had breakfast, how hungry are we?))

"Your people have been around these forests for a long time. Has there been any strange goings on recently? Raiders, or news of lost people?"

 No.18124

File: 1612975021362.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google

>>18122  I could go for a drink!

 No.18125

>>18123
((Quite a bit I guess?))

"No... no raiders have come here, ever, I think. I think the elves would keep them away. And no, we have not missed anyone. Sometimes Holbercs leave and head North, but not often."

>>18124
He beams. "Good, good. Wait here!" He heads upstairs, leaving you by yourself while you can hear rummaging and creaking upstairs.

 No.18126

>>18123  must be the good stuff!

 No.18127

>>18125
As Edsel rummages around at back, Vinifera asks Naz
"How far away you think those elves are?"

 No.18128

>>18127  don't know.  sounds like it's been many years.  I don't imagine they're anywhere close or Edsel would know about them.

 No.18129

>>18128
"It does sound like he and his people have been cooped up for so long."

 No.18130

>>18129  what did the legends say?

 No.18131

File: 1612975486400.jpg (55.54 KB, 526x657, 526:657, trixie39.jpg) ImgOps Exif Google

Edsel returned soon enough, lifting the hem of his 'robe' while walking down the spiral staircase. In the other he held what looked like a green glass bottle, very old.

He placed it on the desk and pulled out the cork, then hurried up again, having forgotten the glasses.

 No.18132

>>18131
Vinifera examines the bottle.

 No.18133

>>18131
>also examines the bottle

 No.18134

>>18130
I just said from before. >>18116
We're in the ruins of Thuma. Once a human settlement until they turned evil and were chased off by elves. Now the Holbercs reside here. It's a story told where I'm from.

 No.18135

>>18132
>>18133
It has a very spicy smell to it. It is likely some kind of brandy.

 No.18136

>>18135
VInifera was very glad he was the kind of elf not poisonly disgusted by alcohol, and waits for Edsel to return.

 No.18137

>>18134  yeah, but where did the elves go in the legend?

 No.18138

>>18137
"... I dunno. All I know is the Holbercs look after the place. Given Holbercs are half orcs maybe they're the decendants."

 No.18139

File: 1612975810513.gif (3.29 MB, 960x540, 16:9, trixie43.gif) ImgOps Google

Edsel returned with three glasses, walking slowly not to trip over his robe. With a toothy smile he placed them on the table and began filling them.

"Good firewater. It still tastes good!"

 No.18140

>>18139  well, thank you very much!

 No.18141

>>18139
Thank you.

 No.18142

>>18140
>>18141
Edsel lifted his glass as a sort of toast and took a deep swig. He took a deep breath, sucking in the air... it was strong spirits indeed.

 No.18143

>>18142
Vinifera wasn't too good with the spice-of-life but he didn't want to be rude and chugged down his drink.

 No.18144

File: 1612976094317.jpg (56.07 KB, 225x249, 75:83, want some rye courshya do.jpg) ImgOps Exif Google

>>18142
>toasts toward Edsel and Vin, and takes a swig

 No.18145

>>18144
Vinifera gave a long gaspy cough.

 No.18146

File: 1612976276951.png (193.77 KB, 472x533, 472:533, trixie50.png) ImgOps Google

>>18143
>>18144
The brandy did not taste bad at all but it was very potent. Edsel filled his glass once more and motioned whether Nazom and Vinifera wanted some more as well.

 No.18147

>>18146
"N-no thanks. This isn't really a time for celebration. We need to find Artherion. He is the only one who can help Aumond."

 No.18148

>>18146
>finishes off his drink and places his glass back on the table
very nice!  sure, I'll take another.  thanks.

 No.18149

File: 1612976682265.png (175.08 KB, 1280x720, 16:9, trixie33.png) ImgOps Google

>>18148
He filled the glass to the brim, then slowly emptied his glass...

>>18147
... he seemed in thought, scratching his head. His wizard's hat almost fell off.

"Well... I do not know anything about your Artherion. But we might have some missing people after all. I'm not sure. Maybe they left but so many in such a short time..."

 No.18150

>>18149
"I guess, we could ask around your tribe. How well is everyones commontongue?"

((Can VInifera speak "elf" if that's a option?))

 No.18151

>>18149
>sips his drink, savoring the flavor
how long ago was that?

 No.18152

File: 1612976981903.png (237.02 KB, 900x900, 1:1, trixie14.png) ImgOps Google

>>18150
((It's not helping here, they don't speak elf.))

"Oh, good, we speak it all the time." he said with pride though what was likely the truth was that they all spoke like the guards.

>>18151
"Four... four left over the past two months. That's a lot. Usually one leaves a year at best."

 No.18153

>>18152
"I'll ask around. VInifera if you want you can help Edsel finish the bottle."

He gets up to leave.

 No.18154

>>18152  did they say they were leaving?

 No.18155

>>18153
"Good luck, let me know if you need anything else!"

>>18154
He thought for a while. "Well, one of them did, yes. The others, no, not really."

 No.18156

>>18155
Vinifera left the hut and figured to just randomly go up to someone and ask around.

Which he did.

"'scuse me Ms, where might I inquire about missing the residents?"

 No.18157

>>18155  why did the one decide to leave?  where did they go?

 No.18158

File: 1612977520100.png (217.93 KB, 570x720, 19:24, trixie21.png) ImgOps Google

>>18156
The female's eyes widened and muttering to herself she quickly headed to what seemed to be her husband. In general the Holbercs were either curious or wary of Vinifera.

"What want?" barked her husband.

>>18157
"Well, he wanted to see the world. Wanted to see the Holbercs who live up north in the big city. Two weeks away from here or so.

I don't know where they went. They were just... gone. Still there in the evening, gone in the morning."

 No.18159

>>18158
"Hey sir, I mean no trouble. Your cheif Edsel told me there were residents that went missing, four of them, in the last month. I came to inquire about them."

 No.18160

File: 1612977689842.png (1.1 KB, 50x50, 1:1, dwarf9.png) ImgOps Google

>>18158  It's possible that three of them were attacked and dragged off during the night, much like the wizard we're looking for.

 No.18161

>>18159
Some of the Holbercs gathered around him, talking over each other. They were more interested in where Vinifera was coming from. Whether he was a trader or a traveler. Whether he saw any other Holbercs on his travels.

>>18160
"But we looked and looked. We found no traces. Footprints yes, but no signs of a struggle!"

 No.18162

>>18161  was there anything odd about the footprints or where they led?

 No.18163

File: 1612977946563.png (150.2 KB, 425x425, 1:1, trixie13.png) ImgOps Google

>>18162
The glasses were filled for a third time.

"Hmmm ... no. Except. Well, two times we found two traces of footprints."

 No.18164

>>18161
"Guys- guys one at a time..."

"PLEASE! ENOUGH!"
Vinifera and Edsen may have heard this from outside.

He hoped that got their silence.

He cleared his throat. "I'm just trying to find my friend Artherion who was taken off in the night. From what I understand in the last month, four of your residence have also mysteriously dissapeared. Please I just want to takl to the families and those who have seen them last."

 No.18165

File: 1612978151416.png (1.35 KB, 128x128, 1:1, dwarf6.png) ImgOps Google

>>18163  two sets of foot prints?  that sounds a lot like what happened with the wizard we're looking for.  and then it was one set of footprints, and someone or something being dragged.
>sips his drink
and thank you for the hospitality

 No.18166

File: 1612978358954.gif (2.7 MB, 431x360, 431:360, trixie53.gif) ImgOps Google

>>18164
The Holbercs had quieted down for a moment. But then they began to talk only louder - to each other and to Vinifera. They discussed where the four Holbercs might have gone. Whether they had left or whether a wild animal had taken them. They had looked but found no traces of blood or anything else suspicious. Some of the kin of the Holbercs thought they might have gone on a journey, or eloped wither a potential partner.

>>18165
"We followed the tracks for as long as we could but at some point they were just gone."

Edsel poured the last content of the bottle into their glasses.

"You're welcome. It's no fun drinking alone."

 No.18167

>>18166  which direction did the tracks go?
>sips

 No.18168

>>18166
Vinifera tried to cut in with his questions and tried to get the answers he need.
"Did they say anything last before they went missing? Places? People or the likes?"
"Where do they usually go when they leave the village?"
"Where they last seen in or out of the village?"

 No.18169

>>18167
"Always toward the forest. And there's forest all around us... Well, no, hold on. Once the tracks returned back towards the village. That was weird."

>>18168
>"Did they say anything last before they went missing? Places? People or the likes?"
Some claimed they wanted to head to Riva, the town up north. Others claimed one wanted to return back South to Ohort where their ancestors had come from... In the end it was apparent none of those who disappeared had mentioned anything.

>"Where do they usually go when they leave the village?"
"We hunt in the vicinity around the village. We don't leave really."

>"Where they last seen in or out of the village?"
They agreed on one thing for a change. They were last seen inside the village.

 No.18170

>>18169
"Hm... so the kidnappings happened inside the village. Pressumably at night. Did anyone else perhcnace witness any of the kidnapping? Or the least were awake the night anyone was taken away?"

 No.18171

>>18170
For once all the Holbercs had fallen silent. Then they all talked over each other again, once more discussing whether they left, an animal had taken them, or whether it was the ghost from the townhall.

 No.18172

>>18171
"Surely, if these kidnappings happened in your village, there must have been someone at least awake at the hour who may have heard peculiar noises or seen something. on any of those four nights. Anything at all."

 No.18173

((brb))

 No.18174

File: 1612979298552.jpg (82.72 KB, 398x343, 398:343, twi198.jpg) ImgOps Exif Google

>>18173
((Ok))

>>18172
They thought hard as some new Holbercs arrived and others left to discuss things at home. Some just stood around and listened, apparently excited that something unusual was happening.

But in the end... no one seemed to have heard or seen anything.

 No.18175

>>18174
"Really? None of you guys? I find that hard to believe. Practically the whole village come out to meet me like I was some sort of phenomenon yet when it comes to news of missing holbercs it's not worth the attention?"

He sighs, figure he didn't get much leads... other than whoever kidnapped them had no qualms doing so within the village itself, just as Artherion was kidnapped just outide the tavern.

 No.18176

>>18175
>roll for Intelligence

 No.18177

>>18176
d20 = 11

 No.18178

>>18169  where did they go after turning back?

 No.18179

File: 1612979774932.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18177
You recall that Artherion mentioned that a Feylamia could take on the form of his victims. If no one had seen or heard anything, the supposed victims likely had no reason to call for help. There was just another Holberc approaching them.

And when Artherion had disappeared, no one had heard anything either. Except for the lucky Nazom whose bathroom window just happened to be right there.

 No.18180

File: 1612979843315.png (209.86 KB, 437x482, 437:482, trixie48.png) ImgOps Google

>>18178
"Just back towards the town? There's lots of old cobblestone in the town itself. We lost the track quickly."

 No.18181

>>18179
"Could it be?"

He shuddered. He still has haunting flashbacks of seeing the ghostly woman at the edge of the woodland just outside the vineyards.

He recomposed himself and returned to Esdsel's hut.

>>18180
Vinifera poked his head into Edsels doorway.
"I'm back."

 No.18182

>>18181
d20 + 4 = 9

 No.18183

>>18182
d20 + 4 = 20

 No.18184

>sips the drink
>>18180  they just went out, and back?  strange.
>>18181  find out anything?

 No.18185

>>18182
Edsel had emptied his glass again but he seemed to be little effected by the spirits.

>>18184
>roll Strength +2

>>18184
"Yes... very strange."

 No.18186

>>18185  1d20 + 2 = 19

 No.18187

>>18184
"From what I understand, it could be possible that my past has returned to haunt me. Artherion, your four missing residents ((I think VInifera left before you mentioned the one who returned so he doesn't know.)), it could be the work of a "Feylamia". I dunno if it's the same one from my past or not."

 No.18188

File: 1612980340176.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>18186
Oh no, Nazom seems to have had too many drinks! You feel a thumping head ache.

 No.18189

File: 1612980503459.gif (2.25 KB, 180x180, 1:1, avatar78425_1.gif) ImgOps Google

>>18188  that's some...  good drink, Edsel.  I can really feel it.
>>18187  he says the footprints of the missing led toward the forest, except for one that turned back toward town

 No.18190

>>18189
"Wait... one was regarded missing and returned to town?"

 No.18191

>>18189
Edsel gave a big grin. "No more, no more. It is almost time for food, too. I will cook something up..."

 No.18192

>>18190  apparently.  how could one come back into town, yet still be missing?
>>18191  you're too kind!

 No.18193

>>18192
He ask Edsel.
"Who was the one who came back? Do you know his or her name?"

 No.18194

File: 1612980939870.png (209.86 KB, 437x482, 437:482, trixie48.png) ImgOps Google

>>18193
Edsel looked up. "Uh... I don't know? We saw no one come back. We only saw footprints. They could belong to anyone."

 No.18195

>>18194
He had a chill and looked back out the door towards the village where he just been.

Could the Feylamia be somewhere in Thuna?

 No.18196

File: 1612981072067.png (108.75 KB, 300x420, 5:7, trixie6.png) ImgOps Google

>>18195
"Fey... la... mia. That's familiar somehow. Where have I heard that before..."

 No.18197

File: 1612981655309.png (538.41 KB, 852x480, 71:40, Ghostly lady.png) ImgOps Google

>>18196
He tried to keep cam, but Edsel can detect a hint of fear in Vinifera tone of voice.

"Edsel, you need to know why I am looking for Artherion, why he is the only elf that can help me, he can help me save my home."

Vinifera tells him about what happened to Aumond. That one or two elves ended up lost now and again, until the number of dissapearing residence and the regular occurance was so high that residence either ran away or vanished.

"I was the last. I remember the day I walked over to my family's vineyards and realised I was all alone. Then I saw her at the edge of the fields, standing at the foot of the woodlands. She just stood there, silently looking at me, skin pale as death and hair like winters mist. While she was far away I remember her eyes, her while blank eyes looking into me, freezing my spirit. She knew I was the last. artherion said they could disguise themselves as our loved ones to fool us but no, either I saw her first or she wanted me to see her."

 No.18198

File: 1612981918269.png (175.08 KB, 1280x720, 16:9, trixie33.png) ImgOps Google

>>18197
Edsel seemed to only listen with half an ear, he was in thought. As Vinifera mentioned the 'disguise' Edsel looked up.

"The City Lord!" he said, then ran upstairs. You could hear more rummaging and the sound of drawers being opened and the rustling of paper.

 No.18199

((You still on ⛵? We can take a break for now if you want to rest.))

>>18198
He was curious who this "City Lord" is and wait to see what Edsel come up with.

 No.18200

((I think we will stop for now!))

 No.18201

>>18199
>>18200
((sorry, but yeah this might be a good place to stop))

 No.18202

File: 1612982253795.png (64.01 KB, 500x500, 1:1, Epic Mount is happy.png) ImgOps Google

>>18200
>>18201
((OK. 'til next time then.))

 No.18203

>>18199
Edsel seemed to be busy looking for something upstairs, muttering about his bad memory.

 No.18204

>>18203
Vinifera waited patiently, surely he knew something about the feylamia.

 No.18205

>sips what remains of his drink

 No.18206

File: 1613411596240.png (185.92 KB, 680x745, 136:149, trixie22.png) ImgOps Google

At least Edsel returned, carrying a tattered old book... "I knew I had remembered something... this is the book of Regina, she lived here, long ago. I still remembered her from grandpa's stories."

 No.18207

>>18206  left behind by those who lived here long ago?
>>18204  know of any Reginas?

 No.18208

>>18206
"Regina? Who?"
Looks at the old book.
"Was she the City Lord you mentioned?"

 No.18209

>>18207
>>18208
Edsel hands over the diary... "No... she was a wizard lady."

 No.18210

>>18209
Vinifera held the old tattered book, opened it and read the firt page. Given how lengthy and long the book he read journal entries that appear to be the most relevent.

 No.18211

12. EFF 851
The construction of the tower is finished at last. Far from the turmoil of the Empire I can now conduct my research in peace. Strangely enough, High Priest Kairon has spoken out publicly against letting me use the land for the tower. One should expect hospitality from him of all people. But it doesn't matter, the council was convinced by my hard gold.

7. BOR 851
... a decisive breakthrough, Yanis survived the passage. I have become so used to the dog's company that I wouldn't want to miss it anymore. The poles were only five meters apart, and yet the animal would have been torn apart between the dimensions if there had been a mistake...

4. TRA 856
Today someone threw a stone at me! I am slowly starting to worry about the citizens hostilities. I only leave the tower at night and have all the groceries secretly delivered to my house. Even the priests of Travia insult me in the street. But my research and my friendship with Artherion bind me to this place.

9. FIR 856
Artherion has finally arrived. I have rarely missed him as much as I did during those difficult days. It would have been tight for two to sleep in my small tower. Fortunately, the priests invited him to spend the night in the temple. It seems that the general hatred applies only to magicians and otherwise the commandments of hospitality are obeyed.

10. FIR 856
... but now Artherion has also disappeared without a trace. Kairon claims he left early that morning, but I don't believe him. I know Artherion well enough to know he would have said goodbye or left me a message. Hopefully nothing happened to him.



11. FIR 856
The citizens, and especially the priests, react extremely hostile to my questions about Artherion. I am now sure that Kairon is behind it. I have sent Yanis on guard duty, she will wake me up if the priest leaves the temple ...

12. FIR 856
I've seen and heard a lot, but the kind of magic Kairon practices is completely unknown to me. How is that possible?

13. FIR 856
... and I was shaking like never before during the break-in. Artherion has a bad wound on his neck and has lost a lot of blood, I will keep him hidden with me until he regains consciousness. I wonder who Kairon really is and what his actions are supposed to mean - and what he does when he realizes that his victim has escaped.

15. FIR 856
Today a wandering elf arrived in Thuna. He will spend the night in the temple. I will follow him invisibly to see what happens.

16. FIR 856
How terrible! The priests overpowered the elf and sacrificed him in a nightly ceremony in the temple. Many respected citizens were present.
I was able to secretly examine Kairon using the magica clarobservantia - he's an elf himself!
I escaped at the last moment.

18. FIR 856
... Artherion has awakened at last and we have to decide what to do about this beast that feeds on elven blood ...

20. FIR 856
... the preparations are finally complete. We have armed ourselves with silver weapons and Artherion knows a remedy for the Feylamia's hypnotic gaze. May the Twelve Gods have mercy on us should it not work! - Let's hope Kairon doesn't get suspicious at the last moment. The time ist at hand tonight ...

1. TSA 856
... ten days have passed since Kairon's death. The city council renovated the collapsed crypt for the burial of the “high priest” ... and yet I can't help but feel uneasy, it was far too easy ... Artherion read the last entry and laughs, but there is no joy in it, just bitterness. He's not comfortable either.

8. PER 856
... Artherion is back with his people. Not forever, thank Hesinde, I couldn't bear the thought of bein without him, I am expecting his child...
City residents‘ hatred has only grown worse since Kairon's death ...

13. ING 856
... tonight I wandered in the light of the new moon. Kairon actually deceived us, I saw him! Either he hypnotized the city lord Belgor or took his place - probably before the funeral! I'll find out, and when Artherion gets back we will destroy the monster for good ! …

15. RAH 856
Artherion has brought a crystal that can capture and preserve the light of Mada. Her light is powerful against Feylamia, as he told me. Artherion and I will wait until the full moon. Thus we have just under a week to prepare ...



5. TRA 857
... and after more than three months I finally find the strength to face life again. The price we had to pay to defeat Feylamia was way too high:
I lost our child that night, and for a long time it seemed as if my life had lost all meaning along with it. We did not even use the wood elves' moon lantern. It sounds ridiculous, but my silver dagger could only find its mark because he overlooked me.

One of the residents noticed us and soon we had to face a furious mob.
We holed up in the tower when a miracle happened! The wood elves from nearby Aumond came to our aid. They killed those who stood in their way and drove out the rest of the population ... the city is on fire.

Thanks to Artherion, Rallion Lilac-in-the-Rain allowed me to stay in Thuna and I sought consolation and oblivion in my research. I'm working on the transport magic again. I hid the poles in large mirrors. Not ideal because it takes a magical presence to stabilize the mirrors.

We found out what happened to the Feylamia only days later. He had hidden himself badly wounded in the old crypt, and wailed in his misery when we found him. Artherion wanted to finish him off with the lantern but I stopped him. He should suffer for all that he did. What he did to me! We magically sealed the coffin and the tomb; the amulets should do the rest.

14. PER 857
Artherion left today and I know he won't return. It was all too much for him ... for both of us. I should have him have his will regarding the Feylamia. Does he also blame me for the death of our child?




10. TRA 863
I have become like an old hermit in Thuna. I had almost forgotten this diary. I found Kairon's hiding place shortly after the recent events. It lies deep under the temple and, contrary to expectations, is not a dirty hole, but rather carefully built and comfortably furnished.

18. PER 863
Strange orcs arrived in Thuna today, at least I think they are orcs, because they are very hairy and have strong jaws and tusks. But they are more delicate than the few orcs I have seen before and they have pointed ears like elves. It must be a whole clan.
The creatuers set up camp in the ruins of the city and pay little attention to me. I will keep watching them.

20. PER 863
One of the Holbercs, as they call themselves, is very inquisitive and friendly. I manage to communicate with them reasonably well because they speak a strange mix of Common Tongue and the rough language of the orcs. His name is Shed. They seem to come from far to the south, from beyond the Thasch Mountains, from a town they call Ohort.

4. PRA 864
There almost was an accident. The locking charms on the crypt had lost their effect years ago, but luckily the amulets are still doing their job. One of the Holbercs had opened the crypt and I got there just in time before anything worse might have happened. The Feylamia is still vegetating in the coffin. I have to tell the Holbercs to avoid the old graveyard. A few ghost stories and supporting spells should do the trick.

3. PHE 864
After Yanis‘ passing I will say farewell to Shed and spend the final days before the completion of my masterpiece down here. It is almost done: a hall of mirrors that can open gates to strange worlds. Perhaps I will find a better world among them ...

 No.18212

>>18211
>is a slow reader

 No.18213

((Sorry it's such a long read.))

 No.18214

>>18210  anything useful?

 No.18215

>>18214
Edsel walks upstairs and returns with another bottle and proceeds to fill Nazom's cup.

 No.18216

File: 1613412821468.jpg (80.19 KB, 709x625, 709:625, Dwarf_35541c_5698177.jpg) ImgOps Exif Google

>>18215  a gentleman and a scholar.  cheers!
>drinks

 No.18217

File: 1613412890626.png (94.89 KB, 341x311, 341:311, trixie8.png) ImgOps Google

>>18216
"Oh, not a scholar, I just remembered reading about something a long time ago..."

He watches the elf being busy with the diary.

 No.18218

File: 1613413008675.png (1.98 KB, 168x182, 12:13, dwarf_lurk.png) ImgOps Google

>>18217  have you searched around the place for secret rooms and wizardly stuff?

 No.18219

File: 1613413071624.png (209.86 KB, 437x482, 437:482, trixie48.png) ImgOps Google

>>18218
"I think there is no wizard stuff left. I mean, some of the books are in a language I cannot read, so maybe they are... but I never found any magic items or secret places here."

 No.18220

>>18213
((That's fine. I appreciate the time you took to write all this.))

>>18211
>>18214
"Oh my gods."
He mutters as he reads through the journal.
"If I think this is what I think it is, the same feylamia that ruined Aumond was the same one mentioned in this journal.
A priest known as Kairon used to live here in Thuna when it was a town. He rallied the people against wizards, kinda similar to what Gashok is going through with non-humans, only this priest Kairon sacrificed elves to the Feylamia which he had under his control.

He reread some of the entries.
I think Artherion and Regina defeated the feylamia however, or so they thought and a group from Aumond heard their plight and come to aid them by attacking the people of Thuna, just as the stories go of elves driving away wicked people who lived here, I'd never thought it would be elves from Aumond."

He looks over some more.
"Either they believed to have killed the feylamia or they did ad Kairon eventually became a feylamia himself... but Artherion didn't kill him and instead sealed him up somewhere in the graveyard."

He looks up from the journal and ponders.
"They feylamia I remember looked like a woman, it might have been they thought she dead... or Kairon decided to take the form of a woman after his transformation."

He continues reading tidbits.
"I think Regina may have sealed the feylamia somewhere in Thuna's graveyard. The seals may have worn off but the amulets are still holding it. Regina might have added something else down there. Some sort of masterpiece involving a hall of mirrors, maybe a safe guard?"

 No.18221

>>18220  Why would the Feylamia drag [whatshisface] out this way, then?

 No.18222

>>18221
"You mean Artherion? Revenge most likely. Would explain why he... or she... it killed off most of Aumond."

 No.18223

File: 1613413505472.png (237.02 KB, 900x900, 1:1, trixie14.png) ImgOps Google

"I hope the book was helpful to you..."

 No.18224

>>18223
"Very much so, thanks."
He hands the book back to him.

 No.18225

>>18222  I mean is its home here somewhere?  Why not just kill him there?
>>18223  very, thank you
>sips drink

 No.18226

>>18225
"It appears that the crypt where the feylamia was sealed is somewhere in a graveyard in Thuna. Though it might no longer be there. But Regina claims she was working on something elaborate and that if whatever she was working on is there then it maybe a lead. We might even find this lantern that maybe needed to vanquish the feylamia"

He turns to Edsel.
"Edsel, do you know if there is any graveyards here in Thuna? graveyards older than before your people settled here?"

 No.18227

File: 1613413961552.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

>>18226
Edsel nods, explaining that there is a graveyard indeed, very old. They still use it themselves though there are still stories that part of it was haunted.

 No.18228

>>18227
"I wouldn't be surprise if actual spooks and ghost have taken residence in the graveyard since that journal was written but I ain't afraid of no ghosts."

Turns to Naz.
"I know what we're gonna do today."

 No.18229

((Still there, ⛵?))

 No.18230

File: 1613414357514.jpg (164.09 KB, 500x739, 500:739, dwarf-fortress-strange-moo….jpg) ImgOps Exif Google

>>18228
>>18229
let's do this

 No.18231

"We're heading out Edsel. Thanks for all your help... and for th drinks."

 No.18232

File: 1613414582464.png (193.77 KB, 472x533, 472:533, trixie50.png) ImgOps Google

"You are welcome. Drop by if you need anything else."

 No.18233

File: 1613414585864.png (1.35 KB, 128x128, 1:1, dwarf6.png) ImgOps Google

>>18227  are there any guards who might be willing to accompany us?

 No.18234

File: 1613414691599.gif (1.01 MB, 305x474, 305:474, trixie24.gif) ImgOps Google

>>18233
"Uh... we have only a few hunters... nothing you could call 'guards'. But the graveyard is just north of the old town hall if that is where you are headed. There is always someone not too far away from there."

 No.18235

>>18234  good enough, thank you  :aj1:

 No.18236

>>18235
"We'll gladly invite anyone who'll be voluntarily wish to come with us. But I'm sure there's nothing we can't handle ourselves."

 No.18237

>follows Vin out the door

 No.18238

>>18237
Vin and Naz head on outside to the town square of Thuna.

"So, you ready to head straight to the graveyard? Or you wanna ask around if anyone wants to help our cause?"

 No.18239

>>18238  let's check it out first and assess the situation

 No.18240

>>18239
"Okay."
They head over to what they deem the creepiest place in all the ruins.

 No.18241

File: 1613415504639.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18240
They went through the ruins which in town center have been made relatively homely. Beside the white temple made of marble the townhall was the biggest building in town and apparently home to many families.

Many of the Holbercs pointed and them in surprise, some children even running after them for a bit.

Due north of the town hall was the old cemetery. Some old signs were still there but most of it was overgrown and has not been used in a long time. An entrance to an old, crumbling crypt, closed by a metal lattice door its entrance.

The Holberc's own burial grounds were close by but in a separate lot as if they did not want to approach the graveyard.

 No.18242

>>18241
"Here it is."

Vinifera approaches the crumbling crypt and inspects the entrace.

 No.18243

>>18241
>examines the door

 No.18244

>>18242
>>18243
A good tug would be enough to open it...

>roll for Strength +3

 No.18245

>>18244
1d20 + 3 = 17  :bell1:

 No.18246

>>18245
The alcohol seems to have weakened Nazom!

 No.18247

>>18244
"Woah hey! Let's take a look at it first before we yank it off it's hinges."

He wanted to check for any of the seals or amulets mentioned in the journal.

 No.18248

>>18247
>roll for Perception

 No.18249

>>18246
>harumphs
>>18247  of course, I was just checking to see how strongly it's attached  :townie1:

 No.18250

>>18249
He grins, "sure".
He then examines the bars, the hinges, the lock and the stones the bars were fixed into.

>>18248
👀d20 = 1

 No.18251

File: 1613416218418.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

>>18250
Oh, natural success.

Vinifera notices that the lock to the door has been forcefully broken - likely not too long ago, given that the rust was scraped off doing so.

Afterwards the door was with much forced 'pushed' into it's current position, making it hard to open even in its unlocked case.

 No.18252

>>18251
"The mystery deepens. What if the feylamia did not escape on it's own accord?"

He then proceed to pull open the door, trying to do so in the opposite way it was jammed shut.
d20 + 3 = 11

 No.18253

File: 1613416443150.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18252
While having the right idea, Vinifera couldn't open it either.

Maybe you should try it together...

>both roll Strength -2

 No.18254

>>18253
1d20 - 2 = 0  :trixie6:

 No.18255

>>18253
d20 - 2 = 3

 No.18256

File: 1613416611320.jpg (79.68 KB, 384x346, 192:173, twi197.jpg) ImgOps Exif Google

>>18254
>>18255
With a loud creak the door comes loose and falls into your direction. You jump out of the way in time. The way lies now open.

 No.18257

>>18256
"Heh, There we go!"

 No.18258

>>18257  got a light?

 No.18259

>>18258
"Oh right"
Turns his lantern on.

 No.18260

Old steps lead down into the crypt, the light of the lantern can barely reach the bottom.

 No.18261

>>18259  after you  :rara5:

 No.18262

>>18260
Hw looks down into the darkness and feel a compulsion to go down as he takes the first few steps ahead.
He had to know...

 No.18263

File: 1613417584721.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

Step after step the duo descended into the darkness, the lamp illuminating the old walls, then after a few meters the bottom of the crypt.

It seemed well built, surely it was made for a wealthy person at the time. Symbols and pictures of Travia, the Goddess of Family and Home were carved into many stones. But the paint seemed to have scraped off long ago.

Then before their eyes was a big coffin - open. It's lid lying on the floor. Inside it was padded with velvet.

 No.18264

>examines the coffin, the walls, and the surroundings  :dash1:

 No.18265

>>18263
Vinifera looked at the coffin.
"Well. Ifigured much... but what about Regina's mention of mirrors? Could it be around here somewhere?"

>>18264
Also looks around thoroughly for clues.

 No.18266

File: 1613417956175.jpg (83.98 KB, 488x347, 488:347, twi205.jpg) ImgOps Exif Google

>>18264
As you examine close you find two old silver amulets lying close to the coffin. They show depictions of a fox.

The walls are old and crumbling, the bare earth visible in many spots where the bricks have come lose. In a few decades the whole crypt will likely have collapsed.

>>18265
For a moment... you thought there was something moving further back...

 No.18267

>>18266
Pick up one of the silver fox amulets.
"Maybe we should both hold onto these?"
He pockets the one he had picked up.
>Added to ivnentory.

He looked at the further back of the crypt.

 No.18268

>>18267  sounds good.
>grabs the other amulet

 No.18269

Suddenly a large isopod, a good two meters long, burst through the loose earth in the very back of the crypt... it smelled tasty meat and charged!

 No.18270

File: 1613418415073.png (50.65 KB, 266x285, 14:15, batdwarf.png) ImgOps Google

>>18269
>swings with his axe

 No.18271

>>18270
He was startled and was taken aback.
"What is that thing!?"
He hurridly draws his sword to defend himself.

 No.18272

>>18270
Attack Nazom: 1d20 = 7 1d6 + 5 = 11 damage
Isopod defends: 1d20 = 5
Isopod attacks: 1d20 = 16 1d6 + 3 = 9 damage
Parry Nazom: 1d20 = 12

 No.18273

>>18272
The isopod evades Nazom's attack and itself misses!

 No.18274

>>18271
It's a large isopod, the sort sometimes found in crypts and old basements. They are always hungry...

>roll for Intelligence unless you want to attack

 No.18275

>>18271  don't know!  kill it!  :aj6:

 No.18276

>>18274
((Can you post a picture? Or is it as google image shows me it is some sort of shelled bug))

I try to attack it in panic!

 No.18277

File: 1613418881596.png (54.01 KB, 300x184, 75:46, Gruftassel-300x184.png) ImgOps Google


 No.18278

>>18275
Attack Nazom: 1d20 = 20 1d6 + 5 = 7 damage
Isopod defends: 1d20 = 18
Isopod attacks: 1d20 = 7 1d6 + 3 = 5 damage
Parry Nazom: 1d20 = 3
Attack Vinifera: 1d20 = 19 1d6 + 6 = 11 damage

 No.18279

File: 1613419022204.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

>>18278
Nazom stumbled during his attack and drops his axe!

Luckily he can still evade the isopod's attack.

Vinifera, too, misses!

 No.18280

>attempts to lift the lid of the coffin and drop it on the creature :trixie10:

 No.18281

>>18280
The lid is big and heavy! Strength+4 required!

 No.18282

>>18281
1d20 + 4 = 5

 No.18283

>>18279
Now that the fright has passed, Vinifera tries to get smart.

>>18280
"Good idea!"
While Naz attempts that, he tries to flip the creature on it's backside and stab it's underbelly.

 No.18284

File: 1613419186170.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

>>18282
You hurl the lid at the isopod! It didn't see that coming and cannot evade the large piece of wood.

1d6 + 6 = 11 damage

 No.18285

>>18283
>>18282
Even though it has a thick 'skin', the lid sure hurt.

>>18283
Strength+2 and Dexterity +4 required!

 No.18286

>>18285
d20 + 2 = 5d20 + 4 = 23

 No.18287

>>18286
While having the strength to flip it over, the many-legged isopod escapes your grip and its pincers are close!

Isopod attacks: 1d20 = 12 1d6 + 3 = 9 damage

 No.18288

>>18287
Misses!

 No.18289

File: 1613419426316.png (55.64 KB, 507x276, 169:92, batdwarf vs zombies.png) ImgOps Google

>grabs his axe and attacks again!

 No.18290

>>18288
If it's still on it's back I try to stab it's underbelly!

 No.18291

>>18290
Attack Nazom: 1d20 = 3 1d6 + 5 = 7 damage
Isopod defends: 1d20 = 10
Isopod attacks: 1d20 = 18 1d6 + 3 = 8 damage
Parry Nazom: 1d20 = 13

>>18290
No, it wobbled away before you could roll it over!

 No.18292

>>18291
Nazom hits it with the axe but it's just a scratch! The isopod misses once more.

 No.18293

>>18292
"I'll roll it over, you strike it's underbelly!"

 No.18294

>>18293  alright!

 No.18295

>>18293
Strength+2 and Dexterity +4 required!

 No.18296

>>18295
"Hoo-ha!"
d20 + 2 = 11d20 + 4 = 8

 No.18297

>>18296
Alas, Vinifera lacks the strength!

Isopod attacks: 1d20 = 2 1d6 + 3 = 9 damage

 No.18298

File: 1613419791444.jpg (24.09 KB, 338x310, 169:155, twi202.jpg) ImgOps Exif Google

>>18297
Ouch, that hurt! 6 damage! Luckily Vinifera has some armor.

 No.18299

File: 1613419828963.jpeg (128.65 KB, 590x285, 118:57, dwarf7.jpeg) ImgOps Google

>>18296  stop getting hit!

>flips the lid back at the isopod

 No.18300

>>18299
Strength +4 again!

 No.18301

>>18298
26/32 HP?

"Ack!"
Kicks it as hard as he can.
d20 + 4 = 21

 No.18302

>>18300  1d20 + 4 = 11

 No.18303

>>18301
((Yes...))

Vinifera's kick has no effect.

>>18302
There comes the lid... 1d6 + 6 = 11 damage.

 No.18304

File: 1613420011781.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>18303
The large isopod gives a shriek and scuttles away in pain, one leg limping. As quick as a weasel it disappears in the loose earth.

 No.18305

>>18301  you ok?

 No.18306

>>18305
"Ooof, just my pride, but I'll be fine."

 No.18307

>examines the wall where the isopod entered/exited

 No.18308

>>18307
"I don't see anything that looks like a mirror down here, let alone a hall of mirror. Maybe I missed something in the journal?"

 No.18309

>>18307
The wall was at the very back, few of the bricks remained, most had fall to the floor and were broken. A narrow hole remained where the isopod had disappeared into.

 No.18310

>>18309
Peers down the hole, but keeps his sword pointed towards it in case of any nasty surprises.

 No.18311

File: 1613420735860.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18310
All was quiet once more.

 No.18312

>>18311
He kneels down and looks into the hole. 👀

 No.18313

File: 1613420883479.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>18312
Darkness. There was no sign of the isopod nor was there any sign of e.g. other rooms being back there. Just a natural, animal-made hole.

 No.18314

>>18313
Stick my lantern down there. Careful not to drop it, just dangle it deep enough for some illumination.

 No.18315

>>18314
((it's not a hole down but more of a small cavern/hole straight ahead))

 No.18316

>>18315
I still stick my lantern ahead. Check for stable footing or hazards and what not.

 No.18317

((I think it's time for a break... getting late for me.))

 No.18318

>>18316  you think you can fit?
>>18317  ((ok, good night!))

 No.18319

>>18318
"I dunno if I should. I can't see anything."

>>18317
((Okay, see you later.))

 No.18320

>>18319
It was certainly big enough for him to fit, but..

>test for Intelligence -2

 No.18321

>>18320
He gave a moment to think about it.
d20 - 2 = 10

 No.18322

File: 1613497082940.jpg (83.98 KB, 488x347, 488:347, twi205.jpg) ImgOps Exif Google

>>18321
Vinifera would have to crawl into the narrow hole on all fours, he'd be at the mercy of the isopod if it attacks, unable to really attack or defend... you'd be on its turf. So following it is not a prudent idea.

 No.18323

>>18322
"Mmmmh, I'd rather not."
He turns around.
"Let's get out of here, Naz."

 No.18324

>>18323  we didn't get much time to search the place.  maybe we should take another look around?

 No.18325

>>18324
"Oh, uh yeah, good call."
He searched the place with Naz.

 No.18326

>roll for Perception, both of you

 No.18327

File: 1613497590390.jpg (276.96 KB, 738x550, 369:275, DF.jpg) ImgOps Exif Google

1d20 = 8

 No.18328

>>18327
As you examine the crypt more closely you notice one thing in particular: the velvet in the coffin is quite worn. Whoever was resting in there must have done so for a long time.

 No.18329

>>18326
d20 = 12

 No.18330

>>18329
No further things can be found in the crypt you think... you examined it thoroughly.

 No.18331

VInifera shrugged and waited for Naz.

 No.18332

>>18329  whatever was here, was here for a long time!  let's get out of here

 No.18333

>>18332
"Yeah, I figured feylamia are the long-lasting kind of undead."

They leave the tomb.

 No.18334

File: 1613497995515.jpg (82.72 KB, 398x343, 398:343, twi198.jpg) ImgOps Exif Google

As you return from the crypt you notice no Holbercs anywhere in the vicinity... you're pretty much alone.

 No.18335

File: 1613498036244.png (50.65 KB, 266x285, 14:15, batdwarf.png) ImgOps Google

sure seems quiet.  back to the tower?

 No.18336

>>18335
"The tower? Yeah... Good idea."
He had a suspicion and they head back to the tower.

 No.18337

File: 1613498345636.jpg (79.68 KB, 384x346, 192:173, twi197.jpg) ImgOps Exif Google

>>18335
>>18336
As they came closer to the old town again and walked through the broken streets they found that the Holbercs were in fact not gone... only gone into hiding. They seem scared and look out of the windows or from behind doors.

 No.18338

>>18337
He approaches one of the doors with a Holberc peeking out.
"What's wrong? Why is everyone inside?"
He looked up at the sky to roughly see the time of day.

 No.18339

>>18337
>goes up to one of the windows and whispers through it,
"What's going on?"

 No.18340

File: 1613498478593.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18338
>>18339
They explain they had heard weird sounds coming from the old haunted graveyard... they thought there were ghosts and quickly went into hiding.

 No.18341

>>18340
"Songs? Uh... I was in agony from being attacked by a large bug but I didn't hear any sing-song voice while we were down there."

 No.18342

>>18338  are feylamia known to sing?

 No.18343

>>18341
((Sorry, was meant to read sounds.))

 No.18344

>>18341  let's check it out  :aj7:

 No.18345

>>18342
"They probably heard me screaming in fear- I mean pain from being attacked by that bug."

 No.18346

File: 1613498787158.jpg (51.81 KB, 244x294, 122:147, twi201.jpg) ImgOps Exif Google

>>18345
They heard it might have just been Vinifera but decided to stay indoors a bit longer, just to be sure.

 No.18347

>>18345  oh!  probably.  let's go to the tower, then.

 No.18348

>>18346
>>18347
"Yeah, they're probably better off staying in doors. With "it" still out there they're better off."

They head to the tower.

 No.18349

File: 1613499043925.png (108.75 KB, 300x420, 5:7, trixie6.png) ImgOps Google

>>18348
>>18347
As you reach the tower they find Edsel still in his robe and wearing the wizard hat. He wiped his hands in the robe after opening, apparently having started to prepare supper.

"Oh, you're back! Are you hurt?"

 No.18350

>>18349
Vinifera gave a long "Eeeh...", not wanting to admit the wounds he sustained was from a bug he found in the crypt.

 No.18351

File: 1613499189241.png (209.86 KB, 437x482, 437:482, trixie48.png) ImgOps Google

>>18350
Edsel blinked but asked no further questions in that regard and let them enter.

"So, did you find anything interesting?"

 No.18352

>>18349  The crypt needs an exterminator!  But we did find the coffin where the creature probably slept.  No vampire though.

 No.18353

>>18351
"We found the tomb mentioned in the journal. And possibly the amulets ment to kept it's resident in place. There were two of them so me and Naz decided to keep one each."

 No.18354

File: 1613499365786.png (193.77 KB, 472x533, 472:533, trixie50.png) ImgOps Google

>>18352
>>18353
"The crypt? Well, we never go down there... nor that old part of the cemetery really. It's haunted! I remember my grandfather telling me about it."

He listened to their story.

"So... it's gone, whatever's been there. That's good, hopefully it won't return."

 No.18355

File: 1613499489672.png (1.98 KB, 168x182, 12:13, dwarf_lurk.png) ImgOps Google

>subtly looks to see if anything seems off in the tower or about Edsel

 No.18356

>>18354
He gives a groan.
"Actually... you're better off wit hthe opposite. You see, you knew it was down there, and now it is not. So it could be awake and anywhere."

His wounds ache.
"Say you don't have anything for this don't you?"

 No.18357

File: 1613499688184.png (131.06 KB, 420x555, 28:37, trixie16.png) ImgOps Google

>>18355
You don't notice anything out of the ordinary for the time being.

>>18356
"Well, I didn't really know what was down there. I only remembered the diary when you mentioned some things. I've ready it so long ago and only understood half of it..."

"So... what will you do next?"

 No.18358

>>18357
He ponders for a moment.
"I was wondering, this tower, did it once belong to Regina?"

 No.18359

>>18357  we searched the crypt but didn't find any mirrors or anything similar.  does this tower have a basement or storage underneath?

 No.18360

File: 1613499988544.png (150.2 KB, 425x425, 1:1, trixie13.png) ImgOps Google

>>18358
"Oh, so you hurt yourself after all? Well... I have some ointment. Let met get it!"

>>18359
"Mirrors? Uh... why would mirrors be down there? I've never been down in the crypt really. Only Seto went to the haunted graveyard sometimes."

 No.18361

>>18360
"Thanks."
"Actually, I think Naz wa asking if your tower here has a basement. Or the very least loose floor boards. That is, if this is the same tower Regina once lived in."

 No.18362

>>18360  Who's that?  what was he doing?

 No.18363

>>18361  yeah, that

 No.18364

>>18362
"Wait Seto? Who is Seto"?

 No.18365

>>18361
>>18358
"Oh! The tower? No, it doesn't have a basement, sorry, I misheard you there. And... yes, this was Regina's tower. She gave it to great-grandfather. I think she went away afterwards... grandpa told stories about her sometimes but it's been so long"

>>18362
>>18364
"Seto? A young Holberc, headstrong and rather bold, as youths tends to be."

Edsel went upstairs to get the ointment, leaving the two friends alone for a moment.

 No.18366

>>18364  want to see if we can find Seto and see what he was doing?

 No.18367

>>18365
While Edsel was upstairs, he talked to Naz.
"This Seto guy. You thinking what I'm thinking?"

>>18366
"So you are thinking what I am thinking. Yeah... but let's see how this ointment works. Then there is the matter of finding the hall of mirrors which could be over this tower."

 No.18368

>>18367  How many mirrors are we talking about?  How hard is it to find a bunch of mirrors?

 No.18369

>examines the floor boards

 No.18370

>>18368
>>18369
He watches Naz snoop around on the floors.
"I imagine if you find a gap in the floors and see yourself looking up at you through the gap then you're on the right track."

 No.18371

File: 1613500618639.jpg (62.49 KB, 352x325, 352:325, twi199.jpg) ImgOps Exif Google

>>18368
The diary did not go into detail but it must have been over a dozen, man-high at least.

>>18369
>roll for Perception

 No.18372

>>18370  har har.  or maybe I'll just see another roach looking back up at me
>>18371  1d20 = 9

 No.18373

File: 1613500717357.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>18372
You notice one thing soon enough (and as a dwarf you have a keen sense for that), there's solid rock under the tower. No basement or hall underneath.

 No.18374

>>18370  no basements here  :pinkie11:

 No.18375

>>18373
"Hm... maybe there is some sort of... sewer or underground passageway that may lead under this tower? Still we should investigate Seto as well. While it would perhaps make sense to split up on the off chance Seto if the feylamia neither of us should face them alone."

 No.18376

>>18375  yeah, strange

 No.18377

File: 1613501093796.png (1.02 MB, 1328x1307, 1328:1307, trixie44.png) ImgOps Google

Edsel returns with the ointment which has a very unpleasant smell and looks just as bad. He dips two fingers into it... "Here we go, hold still!"

 No.18378

>>18375  Edsel's been gone a while...  should we check on him?

 No.18379

File: 1613501131319.jpg (22.56 KB, 188x309, 188:309, dwarf2.jpg) ImgOps Exif Google

>>18377  wow, what is that!!  looks...  effective

 No.18380

>>18379
"Old family recipe... smells good and heals just as well!"

 No.18381

>>18376
>>18377
"Well, I see two options here."
He winces as Edsel applies the ointment to his wounds. But still goes over the options for both Naz and Edsel to hear.

1. We need some sort of silver lantern to defeat the feylamia for good. It's located somewhere under Thuna and I pressume Regina set up some safeguards to protect it, a hall of mirrors be one of them. If we go and try to find the labyrinth first then if Seto was the feylamia then  who knows what he'll get up to while we're underground. It could result in further deaths.

2. We go to investigate Sato. He could be the feylamia. However we wouldn't be able to defeat him without the silver lantern underground so we probably won't be able to efficiently kill him. Maybe we could try and ward him away from the town or trap him somewhere with the amulets we got but that would be difficult.

"Ouch! -anyway, those are the two options. From what we know feylamia are weak against silver. I dunno if it needs to be regular silver or holy silver."

 No.18382

>>18381
>roll Strength +2

 No.18383

>>18382
d20 + 2 = 12

 No.18384

>>18381
>>18380
Is there a store around, maybe one where we might find some local antiques?

 No.18385

File: 1613501532741.png (175.08 KB, 1280x720, 16:9, trixie33.png) ImgOps Google

>>18383
You get 1d3 + 1 = 3 health back.

>>18384
"A... store? No, no we don't have that here. We trade with others."

 No.18386

>>18385
"Doesn't seem to do much, but eases the pain."

"What about... sewers? Or underground entrances other than the crypt we were at?"

 No.18387

>>18385
>>18386
Well, we should probably at least find Sato then.

 No.18388

File: 1613501790145.png (217.93 KB, 570x720, 19:24, trixie21.png) ImgOps Google

>>18386
Edsel thought for a while... the word 'sewer' he had never heard before. And it would make no sense for such a small hamlet to have one (with only really big towns in Aventuria having one).

"Uh... wasn't there something in the diary?"

 No.18389

>>18388
"Will it be alright if I read it again? The parts I haven't read that is."

>>18387
"You want to investigate Sato first?

 No.18390

File: 1613501923730.jpg (79.68 KB, 384x346, 192:173, twi197.jpg) ImgOps Exif Google

>>18389
As you read it once more, you notice one particular entry:

"10. TRA 863
I have become like an old hermit in Thuna. I had almost forgotten this diary. I found Kairon's hiding place shortly after the recent events. It lies deep under the temple and, contrary to expectations, is not a dirty hole, but rather carefully built and comfortably furnished."

 No.18391

>>18390
"Ooooh... I thought the Crypt we were at was."
He facepalmed.
"Alright. So I need to find the building that was formerly the temple around here."

He looks over to Naz.
"Unless you want to investigate Seto first before checking the temple."

 No.18392

>>18389
>>18390
oh, that's the basement I was thinking of.  I thought it was here.

 No.18393

>>18391  It might be good to keep an eye on Sato at least.  I think the feylamia already knows we're here in any case.

 No.18394

>>18392
Rereads the journal. >>18211
I thought the hiding place was the crypt, given Kairon became the feylamia... I think... Heck I dunno anymore. I know Kairon had control over a feylamia."

 No.18395

File: 1613502188675.png (237.02 KB, 900x900, 1:1, trixie14.png) ImgOps Google

>>18391
>>18392
"The temple is easy to find, it's the big white, marble building in the middle of town. We go there sometimes but it's always been a bit creepy, dunno why."

 No.18396

>>18393
"Yeah, let's investigate Seto and if it turns out to be the feylamia we'll try and do something about it then to prevent further kidnappings."

 No.18397

File: 1613502217641.jpeg (128.65 KB, 590x285, 118:57, dwarf7.jpeg) ImgOps Google

>>18394  Anyone could be the feylamia
>>18396  that works

 No.18398

File: 1613502277609.png (292.67 KB, 600x720, 5:6, trixie23.png) ImgOps Google

>>18396
>>18397
"Seto lives at the edge of town with his old, blind mother. A small hut, hard to miss."

 No.18399

>>18397
"True. We dunno if it's keeping it's current form as Seto, or if Seto knows something about the feylamia already."

>>18398
"Thanks. I guess we'll check with him."

 No.18400

>>18398  thank you once again!
>>18399  ready?

 No.18401

>>18400
"Yeah, let's head out."

As Naz and Vinifera went out, Vinifera looked at the sky.

 No.18402

File: 1613502615735.png (125 KB, 900x629, 900:629, twi205.png) ImgOps Google

>>18400
>>18401
It was slowly getting dark, the sun setting. Dark, silvery clouds were moving fast across the sky. It might mean snow was coming soon.

As they reached the edge of town they saw she small hut, the only Holberc-built building they had seen so far. It was crooked and looked like the next storm would blow it over. Light could be seen inside.

 No.18403

>>18402
((Oh right, I forgot it was the colder seasons.))
He wondered if the moon was up and looks yonder.

 No.18404

>>18403
The moon was out but hidden behind the clouds.

 No.18405

>>18402
>knocks on the door

 No.18406

>>18404
Vinifera couldn't tell if it was a full moon or not.
Oh well.

He and Naz approach the door but yet to knock or enter, he whispers to Naz under his voice.
"Wait, what exactly should we do here? We can't exactly knock and ask if they are an evil vampire ghost or not."

>>18405
"Oh... so you're gonna knock anyway. Okay."

 No.18407

File: 1613502956391.png (125.02 KB, 300x300, 1:1, gran7.png) ImgOps Google

>>18405
>>18406
"Hello... who there? Come in." an old, shaky female voice could be heard.

 No.18408

>>18407
He sighed, knowing full well hey could be walking into danger.
"Alright then."
He opens the door.
"Hello Miss..."

 No.18409

File: 1613503017840.gif (2.25 KB, 180x180, 1:1, avatar78425_1.gif) ImgOps Google

>>18407
>opens the door and enters
Hello; my friend and I are looking for Seto.  Is he around?
>examines the surroundings

 No.18410

File: 1613503274978.png (377.91 KB, 700x687, 700:687, gran14.png) ImgOps Google

>>18408
>>18409
A blind Holberc in her 60s was sitting at a small table with a cup of herbal tea.

"Seto? Oh... Seto was here yesterday. Such a good boy."

 No.18411

>>18410  Do you happen to know where we could find him?

 No.18412

>>18410
"Does he visit often? What a good and dear grandson, you must be very proud of him."

 No.18413

File: 1613503472524.png (340.57 KB, 1280x720, 16:9, gran2.png) ImgOps Google

>>18411
>>18412
"Such a good boy... he visits me every few days, brings me food. Oh, I don't know where he is now... maybe out finding himself a wife." she giggles. "would be time, he's old enough."

 No.18414

>>18413  can we get you anything?  what kind of food does he bring you?  :twi7:

 No.18415

>>18413
"Ooh, tell me more about him. I heard he had quite the adventure a few days a go, which is why we're here to talk about."
Vinifera knew she was a nice old lady, and that if he keeps praising her grandson she will talk more about him.

 No.18416

>>18414
"Oh, meat, rabbits mostly. And sometimes a hen. Oh no, dearie, I'm blind but I know my way around."

>>18415
She didn't know what adventures that could be but she knew he would sometimes to go the cemetery. He was a 'brave boy' after all. Yesterday had been the first time in a week that he visited her. She had started to get worried.

 No.18417

>>18416
"Really? Why has your son been visiting the cemetary of late?"

 No.18418

File: 1613504095387.png (182.2 KB, 391x438, 391:438, gran8.png) ImgOps Google

>>18416
"Of late? Oh, he went there since he was little. To prove he's bolder than the other boys. Also, he's alone there and he likes to daydream by his lonesome."

 No.18419

>>18418
"Since he was little? Most others around town fear the cemetary. Why would he visit regularly since he was a child?"

 No.18420

File: 1613504281220.gif (302.3 KB, 525x400, 21:16, gran6.gif) ImgOps Google

>>18419
"To prove he's bolder than the other boys. Also, he's alone there and he likes to daydream by his lonesome. Aren't you listening?"

 No.18421

((You still there, ⛵? Wanna stop for today?))

 No.18422

>>18420
Vinifera tries to ponder... wondering if there was anyone else at the cemetary when he was there.

"Where else does he go, other than the cemetary?"

 No.18423

>>18421  ((I'm here; maybe in a bit?))

 No.18424

File: 1613504495938.png (340.57 KB, 1280x720, 16:9, gran2.png) ImgOps Google

>>18423
((Let's go on for a bit more, I need to call it quits myself soon.))

>>18422
"Hmmm... the temple I think. He likes the big statue. He does some cleaning there now and then, such a good boy."

 No.18425

>>18424
>>18422
maybe we can find him there?
>>18424  thank you for your time!

 No.18426

>>18424
"Hm... I see. It's all coming together."

He turns to Naz.
"Naz, we;re going down to the temple... And I might have a rough plan."

 No.18427

>>18426  your plans...  :dash3:  alright

 No.18428

>>18427
"Thank you very much for your time ma'm."

 No.18429

File: 1613504731538.png (192.76 KB, 852x937, 852:937, gran11.png) ImgOps Google

She bids them goodbye, wondering who these two fellows actually were. One sounded like an elf at least.

 No.18430

>starts walking to the temple
>>18428  so what's your plan?

 No.18431

>>18430
"Ain't, let's head to the temple... but before we go inside it, I want to quickly check the perimeter of the temple. I want to make sure there is only one entrance and exit. If not we'll see if there's a room or something of the like inside."

He fondles the silver fox amulet in his pocket.
"You still got your silver amulet, do you?"

 No.18432

File: 1613505370775.jpg (51.81 KB, 244x294, 122:147, twi201.jpg) ImgOps Exif Google

((I think it's a good moment to stop. Here's a rough map of the temple.))

The two S' are statues. To the left are the old room of the temple staff, to the right the rooms for guests.

 No.18433

File: 1613505393801.jpg (1.48 MB, 2989x2159, 2989:2159, Tempel.jpg) ImgOps Exif Google


 No.18434

>>18433
As they look around what's left of the temple they noticed how rather sturdy it is in compared to the rest of the city. The windows however offered various means of escape so trapping him in the entire temple will probably not work.

Vinifera then remembered that Kairon had a hidden chamber to himself.

"Naz I have a plan. A plan so cunning you can stick a tail to it and call it a weasel!"

As for what the plan is, that's for next time.

 No.18435

>>18431  got it right here!
>takes out and shows the amulet
>>18434  must be a good plan~
>>18432  ((ok, good night!))

 No.18438

File: 1614186196440.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>18434
Let's hear the plan.

 No.18439

>>18435
>>18438
"It's a cunning plan, We both have these silver amulets that were used to keep the feylamia in place, well maybe they may still have some juice still left in them. If we corner the feylamia to a room, or at leasta  broom closet, we can put these amulets down across the fresh hold to keep them in place. Hopefully long enough to find the silver lantern we need to defeat them for good."

 No.18440

File: 1614186374293.png (41.21 KB, 479x93, 479:93, SNAFU.png) ImgOps Google

>>18439  this can't possibly fail

 No.18441

>>18440
"Rather! First we have to find the bugger."

 No.18442

>>18441  should we go in the front?

 No.18443

File: 1614186573480.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

The temple is made of white marble, the semicircular dome consists of blue, translucent opalite. The entrance portal of the temple is broken.


A huge, elaborate image of a wild goose was carved over the entrance door of the temple. Their spread wings rise protectively over the gate.

 No.18444

>>18442
"Yes. If what is said in Regina's journal is true then there is some sort of hidden chamber where the feylamia is. If we can trap it in there that might buy us some time to find the lantern without it harming the holbercs.W

>>18443
They enter the temple and look around the main hall.

 No.18445

>>18444  alright.  let's do this.  :aj2:

 No.18446

File: 1614186781490.jpg (89.64 KB, 376x336, 47:42, twi194.jpg) ImgOps Exif Google

>>18444
>>18445
As you enter you see...

A four meters high statue of a motherly woman (the goddess Travia), who extends her hands in greeting. A hand-wide crack runs the length of the statue

The temple walls painted in bright colors show scenes of city life (e.g. people laughing at a dinner, large families and old couples, pictures of wild geese).

You notice that the floor has been swept but it certainly is not spotless.

 No.18447

>>18446
>examines the statue

 No.18448

>>18447
>roll Perception +3 please

 No.18449

>>18448  1d20 + 3 = 16

 No.18450

>>18446
Vinifera approach the statue and, while aware of the danger that lurks in the temple, offers a quick prayer. He knows he is nearing the end of his journey, he knows this creature has defiled her temple long enough and he knows he wouldn't of got this far without her help.

>>18448
d60 + 3 = 49

 No.18451

File: 1614186959838.jpg (83.98 KB, 488x347, 488:347, twi205.jpg) ImgOps Exif Google

>>18449
Alas... you find nothing of interest.

The crack that runs from the top to the bottom of the statue makes it eerily look like it was smitten by lightning.

 No.18452

>>18450
Gotta try that again with a d20 ;)

 No.18453

>>18452
Vinifera offers pray to the statue and afterwards checks it damage.
d20 = 7

 No.18454

File: 1614187128118.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18453
>You forgot the +3 but I'll let it slide. :P You rolled a 10 taking it into consideration.

You have the feeling that there is a very thin gap between the floor of the cella (the temple hall) and the statue. You think... the statue could perhaps be moved in some manner.

 No.18455

>>18451  seems that their goddess was unpleased

((brb))

 No.18456

>>18454
Vinifera had a suspicion and tries to push the statue. ((Like in Resident Evil statue pushing puzzle.))

 No.18457

>>18456
It doesn't move. Perhaps with a bit more gusto (and a dwarf to push along?)...

 No.18458

>>18456  
>helps Vin push

 No.18459

>>18456
>>18458
>roll Strength -2 please

 No.18460

>>18459
d20 - 2 = 2

 No.18461

>>18459  1d20 - 2 = 1

 No.18462

File: 1614187985548.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>18460
>>18461
You put all your weight into it as you push... and for a moment you think you can actually feel the statue move for half an inch but no further than that.

There has to be a mechanism of sorts.

 No.18463

>>18460  did you feel that?  it's stuck

 No.18464

>>18462
"Hm..."
I look around the statue. For anything that looks like a button or a lever.

 No.18465

>>18463
>roll for Intelligence

>>18464
>roll for Perception +1

 No.18466

>>18465  1d20 = 10

 No.18467

>>18465
d20 + 1 = 2

 No.18468

File: 1614188341035.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

>>18466
Your dwarven sense tells you that there's a mechanism of sorts that makes it possible to move the statue. You can even tell into which direction it would swing to the side. And as you double check you can notice a spot or two of fresh oil. This was used and maybe even fixed not long ago.

>>18467
You examine the statue thoroughly... but to no avail. There is no button, nor a lever.

 No.18469

File: 1614188437158.png (1019 B, 320x416, 10:13, happy_dwarf.png) ImgOps Google

>>18468  checks the area for a switch

 No.18470

File: 1614188533990.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18469
Which area specifically? The cella? It's floor, the walls, the columns holding the dome? Or somewhere else altogether.

Checking the entire temple would likely take days, you know that much.

 No.18471

>>18469
"I can't find anything. Maybe if I find something to pry it open with, like a lever."
Checks the ruin for a long piece to use. Maybe a candleholder, a rod or whatever.

 No.18472

File: 1614188639393.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18471
Which rooms will you check, the ones to the left, the ones to the right or the bigger one at the bottom?

 No.18473

File: 1614188671781.jpg (137 KB, 800x1071, 800:1071, hammer_dwarf_by_wulfgarf.jpg) ImgOps Exif Google

>>18470
>cella and checks the columns
>>18471  there's a mechanism somewhere...

 No.18474

File: 1614188672245.jpg (1.48 MB, 2989x2159, 2989:2159, Tempel.jpg) ImgOps Exif Google


 No.18475

>>18472
Didn't know there were other rooms. I figure just whatever rubble or ruin is lying around. Instead I will check the room on the right if Naz is checking the one at the bottom.

>>18473
"Is there?"
Goes to look around.

 No.18476

File: 1614188773540.png (128.04 KB, 322x375, 322:375, twi192.png) ImgOps Google

>>18473
You head over to the pillars to examine them more thoroughly. They too are made of white marble, easily 15 feet tall. Well built though not even close to the wonders dwarfs can perform with stone...

>roll for Perception +2 twice

 No.18477

>>18476
1d20 + 2 = 14
1d20 + 2 = 19

 No.18478

>>18475
Well, you saw two doors leading into hallways and you saw the windows from the outside and noticed none in the hall so you figured there have to be other rooms.

The room was swept (though not properly) and no rubble remains. The Holbercs - though not keen of the temple - tried to keep it in a sort of decent shape.

 No.18479

File: 1614188941337.jpg (51.81 KB, 244x294, 122:147, twi201.jpg) ImgOps Exif Google

>>18477
>oh my, such bad rolls!

Alas, you find nothing there... you're not sure you could focus properly though or if there really was nothing.

 No.18480

>>18479  maybe I'm just imagining things  :dash3:
>checks the room to the south

 No.18481

>>18480
Checks the other side of the temple.

 No.18482

Vinifera decided to explore the Tempeldiener-side of the temple. Going along the corridor and poking his head into the rooms for anything interesting.

 No.18483

File: 1614189432911.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

>>18480
Through a long hallway you enter the sole southern room. Most likely the high priest of the temple had his quarters here.

There's a window made of orange stained glass.

You see...

- a fluffy carpet made of sheep wool
- a Large, round, unmade bed with pillows and sheets in orange tones
- a smaller version of the Travia statue in the cella on a pedestal (5 feet tall; made of marble)
- a desk with expensive carvings on which lie some books
- a low oaken table with two upholstered chairs
- an oil painting, showing a tall, old man holding a staff overhead with three wild geese circling above him; underneath is a plaque stating: "Kairon, in gratitude for his services, from the citizens of Thuna"

 No.18484

>>18483
>admires the painting  
ah, so there he is
>looks over the books
this one's not broken...
>checks the statue

 No.18485

File: 1614189582785.jpg (89.64 KB, 376x336, 47:42, twi194.jpg) ImgOps Exif Google

>>18482
As you look into the rooms you notice their windows were made of thick glass and were dusty, inside there are orange curtains that are closed.

You further see (all rooms are identical):
- a coarse wool carpet
- a big cupboard
- a wooden chest
- a made bed (with a wooden relief hanging over the headboard)
- a desk with a drawer and chair

 No.18486

>>18485
I check all the cupboards, wooden chests and desk drawers for anything that can clue me in on what to do.

 No.18487

>>18484
The books are records of temple purchases. Another, thick book has noted down the marriages, births and deaths in Thuna as well as giving a list of the names of all the guests of the temple.

>roll Perception -1

 No.18488

>>18487  1d20 - 1 = 9

 No.18489

File: 1614189844493.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>18486
The cupboard were empty. The chests contain bed sheets and a spare pillow. The desks contain some rolls of parchment, writing feathers, a small, thin knife to sharpen them, and ink.

 No.18490

File: 1614189900662.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

>>18488
You notice that one of the arms of the statue is slightly inclined.

 No.18491

>>18489
"Well, this isn't much. I guess I'll check the rooms on the other side of the temple"

Rince and repeat, but at the Gastezimmer side of the temple.

 No.18492

File: 1614189939179.gif (1.35 MB, 274x230, 137:115, 1387421057018.gif) ImgOps Google


 No.18493

File: 1614190056488.jpg (51.81 KB, 244x294, 122:147, twi201.jpg) ImgOps Exif Google

>>18491
As Vinifera walks along the hallway to the other side of the temple...

>>18492
... Nazom pulls the lever (turns the statue's hand)!

And both can hear the soft rattling of gears, counterweights and old chains in the floor... and the sound of a very heavy object slowly starting to the move in the cella.

 No.18494

>>18491  yells "I think I found the switch!"
>returns to check the cella

 No.18495

>>18493
"Oh Naz! You done it! I think..."
Waits in the cella for Naz.

>>18494
"Hey Naz! You did it!"

 No.18496

File: 1614190270679.jpg (62.49 KB, 352x325, 352:325, twi199.jpg) ImgOps Exif Google

>>18494
>>18495
The massive, heavy statue has swung to the side, revealing a 7 x 7 feet opening into the darkness below. A staircase leading down...

 No.18497

>>18496
"Hm... We could probably set up the amulets at the entrance here... but we dunno for sure if there is an exit somewhere between here and the chamber we're suppose to find."

 No.18498

>>18497  do you know how to use them?

 No.18499

File: 1614190548705.png (57.81 KB, 945x945, 1:1, Epic Mount shrug.png) ImgOps Google

>>18498
"Uh... I never thought of an incantation of the like. I haven't thought of that. They were made to keep in the feylamia in the tomb yet it still manage to get out and pass these amulets. All I can think of is... prey to Travia?"

 No.18500

>>18499  I wonder if it would be worth checking the office again.  There's a painting of Kairon there.

 No.18501

>>18500
"Good idea. We might find something that might tell us more of the amulets."

 No.18502

>>18501  we should leave the amulets here then
>places his amulet on the ground

 No.18503

File: 1614190949309.jpg (23.06 KB, 259x357, 37:51, Kairon.jpg) ImgOps Exif Google

As you return to the office...

You see...

- a fluffy carpet made of sheep wool
- a Large, round, unmade bed with pillows and sheets in orange tones
- a smaller version of the Travia statue in the cella on a pedestal (5 feet tall; made of marble)
- a desk with expensive carvings on which lie some books
- a low oaken table with two upholstered chairs
- an oil painting, showing a tall, old man holding a staff overhead with three wild geese circling above him; underneath is a plaque stating: "Kairon, in gratitude for his services, from the citizens of Thuna"

 No.18504

>>18502
"Yeah, across the entrance of this hole. Just in case."
He places his amulet on the opposite side of the gap and follows Naz.

>>18503
He looks through the desk with expensive carvings on which lie some books

 No.18505

>>18503
>looks under the carpet

 No.18506

File: 1614191133284.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>18504
The desk has no drawers. There's only the books, two small and one thicker one.

>>18505
You roll the quite heavy carpet aside. A thin layer of dust was underneath. You see nothing out of the ordinary on first glance.

 No.18507

>>18506
Flips through the bigger book for pictures or particular words that may relate to feylamia, silver foxes or the like.

 No.18508

>>18506
>searches the bed

 No.18509

>>18507
You see boring tables with figures in the thinner books. No pictures at all, just purchases for the temple... though...

>roll for Intelligence

 No.18510

>>18508
>roll for Perception and Intelligence

 No.18511

>>18510  1d20 = 16  1d20 = 11

 No.18512

>>18509
d20 = 14

 No.18513

File: 1614191375531.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

>>18511
While you find nothing at all you notice that this bed - unlike all the others in the temple - was unmade. Someone has slept in here, not too long ago.

 No.18514

File: 1614191404630.gif (157.32 KB, 200x194, 100:97, twi112.gif) ImgOps Google

>>18512
... you shake your head, must have been nothing.

Do you want to check the thick book?

 No.18515

>>18513  someone's been sleeping in this bed
>looks under the bed  :fluf2:

 No.18516

>>18514
Yes. I will check all the available books in the room. (Unless there is a book shelf then I'll just browse the names on the spines.)

 No.18517

File: 1614191699690.png (125 KB, 900x629, 900:629, twi205.png) ImgOps Google

>>18515
Dust bunnies!

>>18516
No book shelf. You open the big book, it contains a list of the marriages, births and deaths in Thuna as well as giving a list of the names of all the guests of the temple.

>roll for Intuition

 No.18518

>>18517
"Looks like a marriage record."
d20 = 9

 No.18519

File: 1614191849655.jpg (150.33 KB, 916x950, 458:475, elvenking-1.jpg) ImgOps Exif Google

>>18517
>checks the chairs

 No.18520

File: 1614191880589.jpg (82.72 KB, 398x343, 398:343, twi198.jpg) ImgOps Exif Google

>>18518
You follow your intuition, not sure yourself why, and give the book a good shake to see if any pages comes loose.

Suddenly, out falls a rather big, folded piece of paper that seemed to have been glued in at the back.

 No.18521

>>18520
"Ooh! What's this?"
He checks the mysterious new pages.

 No.18522

>>18519
Well made, but old and dusty chairs. They creak quite a bit as you examine them further.

Generally everything in the rooms has a layer of dust on it but certainly not as bad as could be expected. The Holbercs indeed tried to keep it at least sort of clean.

>roll for Intuition

 No.18523

>>18522  1d20 = 10

 No.18524

File: 1614192119495.jpg (42.13 KB, 892x710, 446:355, twi30.jpg) ImgOps Exif Google

>>18521
As you unfold the paper it turns out to be a map of sorts. Blueprints with lots of revisions of what appears to be an underground facility including a passage leading from the temple all the way to the town hall.

>>18523
You follow your intuition as you find nothing interesting about the chairs... footprints on the ground...

>roll for Perception -4

 No.18525

>>18524  1d20 - 4 = 12

 No.18526

>>18524
He examine the map. he wanted to know if
1. The passage from the statue that opened up goes directly to Kairon's chamber, without any other means of an exit or escape if they attempt to trap the feylamia in their with the amulets.
2. Map to the mirror labyrinth and hall of mirrors mentioned in Regina's journal.

 No.18527

File: 1614192311957.jpg (51.81 KB, 244x294, 122:147, twi201.jpg) ImgOps Exif Google

>>18525
You notice your own footprints... and Vinifera's... but you think you see parts of a third pair there, half trampled over by yours.

 No.18528

>>18526
1. No, it doesn't. There is no apparent underground passage to Kairon's chamber (which you are standing in right now) at all.
2. There is no mention of any mirrors there.

 No.18529

File: 1614192440008.png (1.35 KB, 128x128, 1:1, dwarf6.png) ImgOps Google

>>18527
well, someone's definitely been in here
>points to the footprints
>examines the painting for amulets and the like
>searches behind the painting

 No.18530

File: 1614192568268.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>18529
The third pair of footprints seem to lead into and out of the room. They are older than yours - but certainly not by more than a day or two.

No amulets are depicted on the painting. And there was nothing behind it either, just the boring wall.

 No.18531

>>18530
>follows the footprints

 No.18532

>>18528
Vinifera decided to rip the detailed pages from the book and pocket the map into his inventory.
"Well, we might need this later on."

>>18529
"I wouldn't be surprise if the feylamia, or Kairon was underneith us right now."

He then proceeds to investigate the oilpainting.
"From what I understand, this elf here is Kairon. He manage to have some sort of control of a feylamia in the past. I read Regina's journal and I couldn't quite understand if the feylamia he had still lives while he died, or if the original feylamia had died and passed on it's curse to him."

 No.18533

File: 1614192897572.jpg (79.68 KB, 384x346, 192:173, twi197.jpg) ImgOps Exif Google

>>18531
One set of the footprints leads to the entrance, the other to the statue in the cella. You deduct that someone entered the temple, went straight to the High Priest's room, pulled the 'lever' and then went into the cella and headed downstairs.

>>18532
You take the map (which had already fallen out so there was no need to rip anything out).

As you examine the oil painting you almost feel like Kairon is looking back at you.

 No.18534

>>18533
"Ugh"
Vinifera attempts to lift up the painting. See if anything is written on the back or sticking out of the frame.

 No.18535

>>18534
It was pretty heavy but you manages to lift it off... there was nothing sticking out of the frame or behind it. A dead end!

 No.18536

>>18532  the footprints lead downstairs.  any help from that map?

 No.18537

>>18535
Vinifera gives the picture one last look over. In case there was anything hidden in plain site. He looked closely at the picture.

 No.18538

>>18537
Alas! It's just a painting.

 No.18539

>>18536
"The map didn't tell me anything about the passageway underneith the temple or any underground labyrinths that Regina might have set up."

He returns to looking more closelier to the picture.

>>18538
No symbols or details or anything?

 No.18540

File: 1614193371810.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18539
Nope. Time to move on!

 No.18541

>>18540
"Well, there were two more books over there. I guess I'll browse through the both of them. Unless you want to help read through one of them Naz."

 No.18542

>>18539  well then someone's probably still down there

 No.18543

>>18541
You already checked the books. Boring purchases and figure tables.

 No.18544

>>18542
"There might be a chance the silver amulets we place down will keep them there. But there is also a chance we're the only ones in this temple until they return so we better make the most of what we can find until we go downstairs."

 No.18545

>>18543
I check the carvings, unless they're just purely ornamental and don't clue us in on anything.

 No.18546

>>18544  do you think there's anything else here?

 No.18547

File: 1614193745259.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>18545
>>18546
I'll shorten this. There is nothing else of relevance you can find upstairs.

 No.18548

>>18546
"I really dunno. I'm hoping that if anyone who knows how to defeat the feylamia or it's crucial weaknesses, no one else but the feylamia themselves. And hoping I'd find their secret... diary..."

He checks under the pillow on the bed. As if some teenage diary can be found there.

>>18547
"Y'know what, let's just go downstairs and hope for the best."

 No.18549

File: 1614193874400.jpeg (128.65 KB, 590x285, 118:57, dwarf7.jpeg) ImgOps Google

>>18548  who knows what horrors lurk below

 No.18550

>>18549
"I will admit..."
He stands next to Nazom.
"I'm... kinda scared... a little."

 No.18551

File: 1614193963246.png (409.02 KB, 585x545, 117:109, twi200.png) ImgOps Google

>>18549
>>18550
Roll for Courage!

(And don't forget a light.)

 No.18552

>>18551  1d20 = 5

 No.18553

File: 1614194074807.png (538.41 KB, 852x480, 71:40, Ghostly lady.png) ImgOps Google

>>18551
Vinifera remembers that day, the ghostly woman standing at the edge of the woodland, staring at him.
d20 = 2
He knew he will soon be facing the same monster he encountered all those years a go, the monster that took everything away from him as quietly as she could.

 No.18554

File: 1614194151623.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

>>18552
>>18553
The horrors below better take heed, for you are not daunted!

 No.18555

>>18554
"A'ight. Lets do this. No one should go through again what I and Regina went through."

 No.18556

File: 1614194206266.jpg (164.09 KB, 500x739, 500:739, dwarf-fortress-strange-moo….jpg) ImgOps Exif Google

>>18555
>heads down the stairs

 No.18557

>>18555
>>18556
>roll for Intelligence

 No.18558

>>18556
"Let's leave the amulets at the entrance. If we get chased to the exit, we should be able to pass through them... and hopefully will keep the feylamia at bay."

>>18557
d20 = 20

"Hopefully."

 No.18559

>>18557  1d20 = 4
>>18558  alright

 No.18560

File: 1614194376186.png (198.9 KB, 981x1000, 981:1000, twi224.png) ImgOps Google

>>18558
>>18559
... light! It's pitch dark down there.

 No.18561

>>18558  I can't see!

 No.18562

>>18560
He puts on his lantern, which he hasn't forgotten.

 No.18563

>>18562  I can see!

 No.18564

>>18563
"Pikachu use Flash!"
He lights up the corridor with his lantern.

 No.18565

File: 1614194523679.jpg (230.28 KB, 1580x303, 1580:303, Raum 1.JPG) ImgOps Exif Google

As you reach the bottom of the stairs you stand in a short hallway. There's a door to the right and the hallway turns around a corner to the right at the very end.

 No.18566

>>18565
>examines the door

 No.18567

>you can both roll for Perception +4

 No.18568

>>18566
He examines the door with him. Perhaps not a good idea to split up and explore seperately given he has the light and a potential vampire elf lurking down here. He moves his lantern closer to the door so that he and Naz can see the door more clearly.

 No.18569

>>18567
d20 + 4 = 20

 No.18570

>>18567
>>18568
An old wooden door. No lock.

 No.18571

>>18567  1d20 + 4 = 9

 No.18572

File: 1614194750891.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

>>18571
Before reaching the door you notice a well concealed switch at the wall at the bottom of the stairs.

 No.18573

>>18569  hey, look at this
> >>18572

 No.18574

>>18572
"Shall we press it?"
Reaches over to push the button.

 No.18575

>>18574  of course!

 No.18576

File: 1614194955466.jpg (83.98 KB, 488x347, 488:347, twi205.jpg) ImgOps Exif Google

>>18574
>>18575
What anticipation! You click the button... and nothing happens.

>roll for Intelligence +2

 No.18577

>>18576
d20 + 2 = 3

 No.18578

>>18576  1d20 + 2 = 16

 No.18579

File: 1614195091778.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18578
No clue...

>>18577
Critical success!

Verily, this switch 'opens' the Statue from this side.

 No.18580

>>18579
"Oh hey! It opens the statue. I guess the feylamia can't mistform it's way out. That must mean it's a solid foe!"

 No.18581

>>18580  but.. the feylamia didn't build this place  :fluf2:

 No.18582

>>18581
"Oh... good point."

 No.18583

>peers around the corner at the end of the hallway

 No.18584

So... back to the door?

 No.18585

>>18583
>>18584
"Wanna check out that door again?"

 No.18586

File: 1614195460998.jpg (188.08 KB, 1412x289, 1412:289, Gang c.JPG) ImgOps Exif Google

>>18583
Two more doors on the right! And a smaller hallway branches off to the left.

 No.18587

>>18585  sure

 No.18588

>>18586
Whispers, "I have a feeling who we're looking for is down that hallway. But maybe we can find something of use in these rooms before we... engage in meeting them?"

 No.18589

>>18588
>opens the door and looks inside

 No.18590

>>18589
Extends his lantern through the door so they can both see inside.

 No.18591

File: 1614195924554.jpg (718.13 KB, 853x1989, 853:1989, Raum 14.JPG) ImgOps Exif Google

>>18589
>>18590
Another hallway, ending at a door. There's a door to the right.

 No.18592

>>18590  none of this on your map?
>>18591
>checks the door on the right

 No.18593

>>18591
"Hold on..."
Vinfiera checks the map he opbtained recently. While he was sure there was no underground passage shown underneit the temple he wanted to make sure.

>>18592
He followed. Getting seperated seemed like a bad idea.

 No.18594

File: 1614196141960.jpg (64.64 KB, 1280x720, 16:9, twi272.jpg) ImgOps Exif Google

>>18593
?? The maps shows nothing but the underground passages. And yes, you find them on the map though they look a bit different cause it's an often corrected blueprint.

>>18592
A normal wooden door, no lock. Looks exactly like the one before.

 No.18595

>>18594
Vinifera tries to make heads and tails of the map, all the while following Naz and trying ti make sense of where they are on the map.

 No.18596

>>18595
There is passages and several rooms drawn on the map. There should be a set of rooms up ahead and one through the door.

 No.18597

>>18596
>opens to door and looks inside

 No.18598

>>18596
"I figured it just be a direct tunnel from one end to the other."

>>18597
Stops looking at his map and looks over to the room.

 No.18599

File: 1614196483349.jpg (1.34 MB, 1671x1989, 557:663, Raum 2.JPG) ImgOps Exif Google

>>18597
You enter the door and find something resembling a library.

There is..

- a comfortable wing chair
- a small desk
- a brazier on a brass tripod
- a long bookshelf filled with books and some bottles with a red liquid  

 No.18600

>>18599
>lights the brazier ?
>searches the desk

 No.18601

>>18599
"Books!"
But first he goes to the brazier to light it.

 No.18602

File: 1614196833731.jpg (358.94 KB, 1920x1028, 480:257, brazier.jpg) ImgOps Exif Google

>>18600
>>18601
You light the brazier and the shadows flee from the room, making it more comfortable right away.

Books! Magical books even, most written in some language you cannot read.

The books you can read are
- an encyclopedia of magic (seven volumes; "Encyclopedia Arcana")
- a book on creating artifacts ("Advanced Ring Lore")
- part of a book on magic to control other beings (three volumes; "Trilogy of Control")

 No.18603

>>18602  useless books  :derp1:

 No.18604

>>18600
On the desk you find an ink bottle (but the ink is all dried out), a few pieces of parchment (empty), a charcoal pencil and a writing feather.

 No.18605

>>18602
He turns his lantern off and goes over to the books. He even considered stealing some of them given the information they hold appear very useful, though lugging around a whole collection of encyclopedias would be a hassle. Instead he picks the encyclopedias A to look for amulets and, if he can't find what he's looking for, S for silver.

>>18603
"I dunno, I'm kinda tempted to steal from the guy."

 No.18606

>>18604
>takes the parchment, pencil, feather, and bottle
>>18605  I don't think he needs them any more

 No.18607

File: 1614197260917.png (297.52 KB, 751x464, 751:464, twi220.png) ImgOps Google

>>18605
You skip the pages to A for amulets, finding some basic information on the most popular metals to create them. Moon silver being one of them.

As you check for Silver you find the information that were-creatures hate silver. Vampires too. And it's a good for creating artifacts or several alloys.

 No.18608

>>18606
>adds them to your collection of items

 No.18609

>>18606
"There's too much of them to lug around. I'll just try and find out what I need to know... and maybe take the book on rings."

>>18607
Look up Moon Silver. Especially silver fox amulets.

 No.18610

>sits down in the wing chair

 No.18611

File: 1614197443851.png (776.9 KB, 1280x720, 16:9, twi263.png) ImgOps Google

>>18609
Fox... the symbol of Phex, god of thieves and commerce. Sometimes (though rarely) used as representation of the moon itself.

Moon Silver. A rare form of silver, well suited to create artifacts.

 No.18612

File: 1614197515651.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>18610
That's the life! As you glance at the bottles you realize it's wine. Sitting here with a glass next to the brazier, reading a book...

 No.18613

File: 1614197574379.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google

>>18612
>grabs a bottle and takes a swig
>>18609  find anything useful yet?

 No.18614

>>18613
>roll for Strength +3!

 No.18615

>>18611
Vinifera skims through the encyclopedia more, hoping to at least find a picture of the silver fox amulet. He doesn't understand why Phex of all gods would be ideal for warding amulets for keeping the feylamia in.

"...unless, they were not made to keep the feylamia in, but to keep theives out?"

>>18613
"I don't know. I'm not finding enough information on the silver fox amulets. I'm starting to even wonder if they were more made to keep other intruders out than the feylamia in."

 No.18616

>>18614  1d20 + 3 = 7

 No.18617

File: 1614197678127.png (41.36 KB, 600x600, 1:1, Phex.png) ImgOps Google

>>18615
You find no such information. You find an image of the Phex symbol though and it's the 'fox' on the amulet.

 No.18618

>>18615
>roll for Intelligence -2

>>18616
Phooey! The wine is decades if not centuries old and taste more like vinegar by now. But you manage not to throw up.

 No.18619

>>18617
"Hm... it still doesn't tell me much, other than those silver foxes could be to keep out burglers."

Vinifera puts the encyclopedia back and turns his attention to the book on creating artifacts.

"But what if I figure out a way to... I dunno, melt down those amulets and make new amulets or anti-feymalia weapons out of them?"

>>18618
d20 - 2 = 6

 No.18620

>>18618  I've had worse
>>18619  sounds like a lot of work.  where would you do that?

 No.18621

>>18620
"I dunno, a forge? Town might have one."

Books books books

 No.18622

File: 1614197989869.jpg (45.55 KB, 199x342, 199:342, twi196.jpg) ImgOps Exif Google

>>18619
You recall that Artherion told you that the Moonlight is a Feylamia's bane.

The amulet of silver (which vampires hate) is engraved with a symbol of Phex as moon-representation to further increase the amulets power against a Feylamia.

 No.18623

>>18622
With some intervetion, he figured it out.
"Oh! So phex is also a moon god, So that increase the power of the amulets... yeah, they're made to keep in the feylamia. Or at least suppose to . Why did they fail recently?"

Book-book-book-book-book.

 No.18624

>sips his vinegar-wine
>>18623  want me to check down the hall while you read?

 No.18625

File: 1614198216813.jpg (24.09 KB, 338x310, 169:155, twi202.jpg) ImgOps Exif Google

((Sorry guys, it's getting late. Gotta stop for now. I think next time we will wrap up the adventure!))

 No.18626

File: 1614198306729.png (43.46 KB, 500x500, 1:1, Epic Mount is lurking.png) ImgOps Google

>>18624
"Oh uh... yeah. But before you do I need to tell you something..."

He puts down the book and goes over to Naz. He kneels down and get's rather uncomfortable close to Naz, right next to his ear. Vinifera whispers softly and quietly as he could so that Naz and only Naz could hear.

"Before the feylamia came to aumond, my very first crush was to an elf girl named Ribena."

 No.18627

File: 1614198442450.png (1.1 KB, 50x50, 1:1, dwarf9.png) ImgOps Google

>>18625  ((good night!))
>>18626  Ribena?

 No.18628

>>18627
"Yes. Ribena."
He gets up and speaks in normal quiet tones.
"I'm telling you this because if the feylamia is somewhere down here with us and takes your form to try and trick me, I will ask you who my sweetheart was. The feylamia can't know that."

>>18625
((Okay. Good night. We stop for now.))

 No.18629

File: 1614198672801.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

Night night!

 No.18630

>>18628  clever...  :trixie10:

 No.18631

File: 1614365637220.jpg (1.43 MB, 2667x1185, 889:395, Plan Teil 1b.JPG) ImgOps Exif Google

Here the part of the map you've explored so far.

 No.18632

File: 1614366244884.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google

ready to go?
>walks out to the hallway

 No.18633

>>18632
He continues to read through the books, looking for any more important information on the silver fox amulets or feylamia in general.

 No.18634

File: 1614366399578.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18633
You find no more information regarding the amulet. Unfortunately they are of elvish origin and the encyclopedia mainly focuses on human wizardry.

As for the Feylamia, the only note is that they are fabled elven vampires. Little is known about them.

 No.18635

>>18634
He puts the book down and looks over to the shelf. He contemplates taking at least one book for keep and browse through them for any in particular. The book on creating artifacts ("Advanced Ring Lore") did ntrigue him, such as making magical rings and such.

 No.18636

>>18632
"Oh uh, yes. I think I read all I can around here."

He follows Nazom outside and turned on his lantern for them to see.

"Shall we check the other door before heading back to the main corridor.

 No.18637

File: 1614366749394.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

>>18632
>>18636
So, which way will you go? To the door north or back into the big hallway?

 No.18638

>>18637
The north door.

 No.18639

>>18636  good plan
>examines the north door

 No.18640

File: 1614366900411.jpg (24.09 KB, 338x310, 169:155, twi202.jpg) ImgOps Exif Google

>>18638
>>18639
North it is... you try the wooden door and realize it is locked. There is a key hole - but no key.

 No.18641

>>18640
"Hm... maybe there was a key in the room we were in before? Or should we just go back and try the other end?"

 No.18642

>>18641  I think we'd have better luck the other way

 No.18643

File: 1614367144237.jpg (1.45 MB, 2667x1185, 889:395, Plan Teil 1ba.JPG) ImgOps Exif Google


 No.18644

File: 1614367162574.png (38.57 KB, 230x102, 115:51, Untitled.png) ImgOps Google

>>18642
"Okay. Let's heade back to the main corridor and check the other end of it."

 No.18645

File: 1614367239181.jpg (37.92 KB, 346x201, 346:201, twi165.jpg) ImgOps Exif Google

You stand in the big corridor, two doors to your right which you have not tried yet. A small corridor leading off to the south.

 No.18646

>>18645
>looks around the corner down the corridor

 No.18647

>>18645
Checks the nearest door.

 No.18648

File: 1614367391179.jpg (111.99 KB, 293x824, 293:824, Raum 9 und 10a.JPG) ImgOps Exif Google

>>18646
As you look down the corridor you see two more corridors branching off of it, one to the east and one to the west. There also seems to be something like a water basin at a dead end.

 No.18649

>>18648
He calls out to Naz.
"Let's stick together and investigate what we can than risk splitting up. Unless you want to borrow my lantern if you do."

 No.18650

File: 1614367629200.jpg (876.05 KB, 1407x1410, 469:470, Raum 4.JPG) ImgOps Exif Google

>>18647
The door opens to a room, it is pretty dark inside but luckily you have a light with you.

The room has a round carpet in the middle and various colorful tapestries with different patterns line the walls.

There are also:
- a large sofa with pillows
- a chest
- a slight open wardrobe
- two oil lamps hanging from the ceiling
- a very simple drawing of an old woman with a pointed hat and a robe (like a children's drawing with a lot of color)
- a big mirror hangs on the northern wall

 No.18651

>>18649  just another branching hallway down here, and some water
>follows Vin

 No.18652

>>18650
>>18651
"Looks like... a living space. Oh look lanterns!"
He offers Vin one of the lanterns.

He then shines his light over to the picture to get a good look of it.
"You think this is her? Regina?"

 No.18653

File: 1614367859814.jpg (1.63 MB, 2667x1977, 889:659, Plan Teil 1bc.JPG) ImgOps Exif Google


 No.18654

>>18652  thanks
>takes both the lanps  :trixie10:
you think that's her?  what makes you say that?
>checks the wardrobe

 No.18655

>>18654
"I dunno who else it could be."
He inspects the picture more.

 No.18656

>>18654
You notice that there is still some oil left in the lanterns. But of course you need some fire to turn them on.

Inside the wardrobe you see:
- a number of different old, wide garments for a woman; one of them a magician's robe

>roll for Perception +1

 No.18657

File: 1614368097944.jpg (89.64 KB, 376x336, 47:42, twi194.jpg) ImgOps Exif Google

>>18655
Definitely a child's drawing... or maybe a Holberc's? The hat and robe match - at least color wise - the old pieces that Edsel was wearing.

 No.18658

>>18656
>pours the oil from one lamp to the other (or tops it off) and stores the one with less/no oil
1d20 + 1 = 14
a woman magician's robe...
>examines the robe

 No.18659

>>18657
He tried to find a name and/or age written on it.

 No.18660

>>18659
Alas, you find neither. It's a very old drawing.

>>18658
You think you have found all there is to find in the wardrobe.

As you examine the robe more thoroughly...

>roll Perception

 No.18661

>>18660
1d20 = 4

 No.18662

>>18660
I go to look over to the mirror on the wall. I look at my reflection.

 No.18663

>>18661
You feel something hard... it seems something was literally sewn into one of the sleeves. There's no pocket.

 No.18664

File: 1614368541526.jpg (164.09 KB, 500x739, 500:739, dwarf-fortress-strange-moo….jpg) ImgOps Exif Google

>>18663
>tears it out

 No.18665

File: 1614368544106.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18662
It's a two meters high (6.6 feet), rectangular mirror in a frame made of solid larch wood.

An elf looks back at you. It's perhaps the first time you have seen a mirror ... mirrors are rare and valuable, particularly when they are made of glass like this one.

 No.18666

>>18664
Roll for Strength!

 No.18667

>>18665
I take a good look at myself.
((I never got round to drawing a proper picture of Vinifera.))

 No.18668

>>18666
1d20 = 4

 No.18669

>>18667
You aren't a bad looking elf at all. The mirror image follows all your movements.

 No.18670

>>18668
Success! You find a small key made of metal.

 No.18671

>>18669
I look at the reflection of the room around me.
I then look at the room itself.

((In case of a mysterious inconsistancy.))

 No.18672

>>18671  found a key!
>examines the chest

 No.18673

File: 1614368882974.png (479.67 KB, 1599x792, 533:264, Elf and dwarf.png) ImgOps Google

>>18671
Spooky! You see yourself and Nazom who has found a key.

 No.18674

File: 1614368952599.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>18672
With confidence you walk up to the chest. There's a lock there indeed! And the key seems to fit at first but you cannot stick it in fully and turn it.

The key must be for a chest, but a different one.

 No.18675

>>18674
He stopped looking at himself and turned to his friend.
"What you found?"

 No.18676

File: 1614369059290.jpg (94.71 KB, 900x758, 450:379, 2ef0fc90f7ad771738c4450f1e….jpg) ImgOps Exif Google

>>18674
>carefully opens the chest with his axe

 No.18677

>>18675  a key to something.  not sure what

 No.18678

>>18677
"Perhaps that door from before next to the study?"

 No.18679

>>18678  seems likely

 No.18680

File: 1614369151964.png (125 KB, 900x629, 900:629, twi205.png) ImgOps Google

>>18676
You don't even have an axe, you carry a sword as your weapon of choice and you have a rusty scimitar too.

 No.18681

>>18680
>pries open the chest with his rusty scimitar

 No.18682

Where did my damn axe go?
>grumbles

 No.18683

>>18681
"Careful, it might have anti-theft charms."

 No.18684

>>18681
I need:

>Dexterity +2 (to fit it in properly)
>Strength +6 (to pry it open, this is a solid, reinforced chest)

Also, you notice someone had at some point tried to crack open the lock - you still see the marks.

 No.18685

File: 1614369328091.gif (9.84 KB, 320x128, 5:2, dwarfattack.gif) ImgOps Google

>>18684  1d20 + 2 = 21  1d20 + 6 = 22
>>18683  looks like someone else tried and failed
>points to the marks
but I don't see any piles of bones here so I think we're good

 No.18686

File: 1614369388718.jpg (24.09 KB, 338x310, 169:155, twi202.jpg) ImgOps Exif Google

>>18685
... and now you have failed too!

The scimitar cracks into two pieces under your reckless strength!

 No.18687

>>18684
>>18685
"You want me to try?"

He goes over to the chest, he waves his hand over it and whispers "Foramen".

 No.18688

>>18687
Gotta do a roll there, it's a complex lock...

1d20 = 11

 No.18689

File: 1614369502977.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

>>18687
>>18688
Success, the spell opens the lock, you hear it clicking.

 No.18690

>>18686  they don't make 'em like they used to
>>18687  would that work on the door down the hall?

 No.18691

File: 1614369610088.png (64.01 KB, 500x500, 1:1, Epic Mount is happy.png) ImgOps Google

>>18689
He grins, rather proud of himself and lifts the lid.

>>18690
"I... haven't thought of that. But it does cost me some of my power to do so."

 No.18692

File: 1614369802349.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18691
Inside the chest you find...

- a silver bangle with some strange symbols engraved
- a wooden lantern with beautiful decorations depicting trees, leaves and the moon; inside are reflective metal plates, which in turn look like leaves

There is neither a candle nor oil in the lantern, but indentations like holders for something specific. What that is, you cannot tell.

 No.18693

>>18692
Vin gasps.
"Could this be?"
He picks up the wooden lantern to inspect it more closely.

 No.18694

>>18693
Elvish work, made with magnificent skill. It is old... very old.

 No.18695

>>18693  how is that supposed to work?

 No.18696

>>18695
"Hm... Maybe my Flim Flam lighting spell? I dunno."

He picks up the silver bangle and inspect the symbols.

 No.18697

>>18696
Runic symbols you do not know.

 No.18698

>>18697
"Ugh, wish I embraced my elven heritage more. But I'm going to hold onto these. This could be the lamp we need to defeat the feylamia!"

 No.18699

>>18698
He first hands these treasures to Nazom so that he could admire them as well, as well as see the runes on the bangle.

 No.18700

>>18699  what's the bangle for?  do you want to put it on?
>examines the lamp

 No.18701

>>18700
"I dunno. What do you mmake of these runes?"

 No.18702

File: 1614370466237.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

>>18700
Definitely an elvish piece, leaves and trees... that's not what a dwarfish lamp would look like. There's no compartment for oil, no candle, no wick, nothing. Something is missing - the light source.

 No.18703

>>18701  does the bangle fit into it somehow?
>tries combining the items

 No.18704

>>18703
"Oooh! Good idea."
See's if Naz is on to something.

 No.18705

>>18703
The bangle, rather broad and certainly fitting onto the forearm, could be shoved into the lantern - but there are mounts inside the lantern for something specific, and it's not the bangle. It lies loose in the lantern.

 No.18706

>>18704
>>18705
looks like we're missing something...
>examines the mirror

 No.18707

>>18706
>roll for Intuition

 No.18708

>>18707  1d20 = 7

 No.18709

>>18708
You give the runic symbols of the bangle a passing glance... it's dwarvish!

 No.18710

>>18709  oh, interesting
>tries to read or decipher the symbols

 No.18711

>>18710
"What's it say?"

 No.18712

File: 1614370947925.jpg (9.4 KB, 113x59, 113:59, runes.JPG) ImgOps Exif Google

>>18710
>>18711
Easy enough... they say 'mirror'.

 No.18713

>>18711  it says "mirror"
hmmm....
>holds the bangle up to the mirror and examines it in reverse

 No.18714

>>18713
He takes the lantern and stands next to NAz, holding it to the mirror.

 No.18715

File: 1614371150575.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18713
You see the reflection of the bangle, but nothing special about it.

>>18714
A reflection of the lantern, but nothing special about it.

 No.18716

>>18715
He taps the lantern gently to the glass.

 No.18717

>>18716  I think we're still missing something.  Do you want to try the key on the other door?

 No.18718

>>18716
Nothing seems to happen. The mirror is made of rather thick glass and is firmly secured to the wall.

 No.18719

>>18717
"Yeah. And if we can't find a key I'll try magicking it open."

He pockets the lantern and let's Naz hold onto the bangle.

"Maybe whoever had the key sat down on this sofa and it slipped into the cushions?"

He proceeded to check the sofa cushions.

 No.18720

>>18719
>roll for Intuition and for Perception -2

 No.18721

>>18719  maybe some coins too  :dash3:

 No.18722

>>18720
Int.d20 = 20
Perc.d20 - 2 = 10

>>18721
"That too."

 No.18723

File: 1614371662634.jpg (82.72 KB, 398x343, 398:343, twi198.jpg) ImgOps Exif Google

>>18722
Oh my... you sit down and a cloud of dust raises from the sofa on which no one has sat in likely two hundred years.

>roll for Strength to suppress a sneezing fit

On the positive side you find 3 copper pieces that someone lost here long ago.

 No.18724

>>18723
d20 = 5

 No.18725

>>18724
Oh, that was good... who knows who might have heard the sneezing.

 No.18726

>>18725
I would of held my breath to prevent sneezing.

Vinifera wipes the dust off. "No keys in there."
He ponders to himself.
"Wasn't there another door that neighbours this room? We haven't checked there yet."

 No.18727

>>18726  let's take a look

 No.18728

File: 1614371997357.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

>>18726
>>18727
You head there and see a door twice as big as the previous ones. There doesn't seem to be a lock.

 No.18729

>>18728
>tries to peek through and gaps in the door

 No.18730

>>18729
It's pitch dark.

 No.18731

File: 1614372070430.png (3.64 MB, 2667x1185, 889:395, Untitled.png) ImgOps Google

>>18728
Also peeks through the door to see.

 No.18732

>>18730
I lantern the kech out of that darkness!

 No.18733

>>18731
>>18732
You'd need to open the door at least a bit to look through and use the light.

 No.18734

>>18733
My instincts tell me to draw my sword, with memories of that bug from the tomb possibly lurking around here somewhere.

I open the door more widely and protrude my other hand with the lantern.

 No.18735

File: 1614372299844.gif (2.25 KB, 180x180, 1:1, avatar78425_1.gif) ImgOps Google

>opens the door

 No.18736

File: 1614372369818.jpg (1.66 MB, 2717x1977, 2717:1977, Plan Teil 1bd.JPG) ImgOps Exif Google

>>18734
>>18735
The big hallways continues past the door it seems. You see it continuing left and right and up.

 No.18737

>>18734  huh... well let's go check that locked door then
>closes the door

 No.18738

>>18737
"Yeah. I['d rather not. Plus it might go all away round anyway."

He follows Naz back through the corridors back to the locked door from before.

"Alright then. Foramen."

 No.18739

>>18738  let me try the key first...
>tries the key

:dash3:

 No.18740

>>18739
"Oh right, yes. You first."

 No.18741

File: 1614372726840.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>18737
>>18738
>>18739
>>18740
Nazom tries the key - but it's way too small, certainly belonging to a chest.

As Vinifera touches the lock and speaks the magic words he hears it unlock.

>you have 17 magic left

 No.18742

>>18741
He tries the door and peers in, lantern first.

 No.18743

File: 1614372919615.jpg (1.24 MB, 1796x1589, 1796:1589, Raum 3.JPG) ImgOps Exif Google

>>18742
A room! It is lined with a carpet and various colorful tapestries with different patterns.

There are two braziers, a big table and a mirror exactly like the previous one on the western wall.

 No.18744

>>18743
Wanting to save on oil, I light the brazers.

 No.18745

>>18743
>examines the mirror

 No.18746

File: 1614373240605.jpg (2 MB, 2717x2635, 2717:2635, Plan Teil 1be.JPG) ImgOps Exif Google

>>18744
>>18745
As the braziers are lit you see a bit better.

On the table lie:
- a book called the "Codex Dimensionis" (thick book with 500 pages, you cannot read the language it is written in)
- some parchment pages with notes taken from the book
- blank parchment pages
- a complete set of writing utensils, ink and Indian ink

 No.18747

>>18746
I read the notes.

 No.18748

>>18745
It's a two meters high (6.6 feet), rectangular mirror in a frame made of solid larch wood. Exactly like the other.

 No.18749

>>18746
>tries to carefully move the mirror

 No.18750

>>18747
>roll for Intelligence +5

 No.18751

>>18750
d20 + 5 = 14

 No.18752

>>18751
It sounds extremely complicated... all you can make out it's something about short and long ranged 'transportation magic'.

>>18749
It's very firmly secured.

>roll Strength +6 if you want to move it

 No.18753

>>18752
"Wait... could it be?"
He calls over to Naz.
"Hey Naz, I think the mirrors are connected. Maybe like a magic portal or something?"
H noticed Naz trying to move the mirror and see how that goes.

 No.18754

>>18752  nah that's ok
>>18753  I imagine there are two more, facing the other directions and on the other sides of these walls  :aj2:

 No.18755

>>18754
"Hm... The silver bangle says "Mirror" on it, what is the dwarf word for Mirror?"

 No.18756

>>18753
>>18754
>roll Perception +4 both of you
>roll Intuition +3 both of you

>>18755
It's "Koschmo". Interestingly enough the dwarvish runes wrote the word 'mirror' in it's Common Tongue form.

 No.18757

>>18755
>pronounces the word
>>18756  1d20 + 4 = 16 1d20 + 3 = 12

 No.18758

File: 1614374089674.jpg (56.21 KB, 274x450, 137:225, Ted_Nasmith_-_Password_Int….jpg) ImgOps Exif Google

>>18756
>Perky d20 + 4 = 14
>Inny d20 + 3 = 16

>>18756
>>18757
As Naz pronounced the dwarven words, maybe those were the magic words to activate the mirror portals?

 No.18759

>>18758  wasn't this made by elves?  what's the elven word for mirror?

 No.18760

File: 1614374211859.jpg (62.49 KB, 352x325, 352:325, twi199.jpg) ImgOps Exif Google

>>18757
>>18758
Nazom notices the flame in the braziers flickering gently for a moment, as if there were a draft of sorts. Then they burn quietly once more.

>>18758
Alas, nothing happens as you say the word.

 No.18761

>>18758  Did you notice that?  a draft.  someone might be nearby

 No.18762

>>18760
"My elvish is rusty, but I think its...

>>18761
"Good point..."
He observes which way the flames were swaying and tried to find the source of the breeze from there.

 No.18763

>>18761
>>18762
>roll for Perception once more, +2 this time

 No.18764

>>18763
>Looky-loos. d20 + 2 = 19

 No.18765

>>18763  1d20 + 2 = 21

 No.18766

>examines the Indian ink

 No.18767

File: 1614374483016.jpg (43.64 KB, 640x374, 320:187, dash450.jpg) ImgOps Exif Google

>>18764
>>18765
Don't roll so badly!

Everything's quiet. And the draft seems gone too, the braziers burn quietly.

 No.18768

>>18766
It's old, not much remaining in the bottle. Most is dried up.

 No.18769

>>18767
"Dammit. OK, new idea. You still have that silver bracelet Naz? Try touching the mirror with it."

 No.18770

>>18769  let's try it
>touches the mirror with the bracelet

 No.18771

>>18770
Where is the bracelet/bangle exactly?

 No.18772

>>18771  in my hand

 No.18773

File: 1614374889263.jpg (62.49 KB, 352x325, 352:325, twi199.jpg) ImgOps Exif Google

>>18772
The bracelet (made of moon silver by the way) touches the cool surface of the mirror... but nothing happens.

You have the feeling you're doing the right thing... but not quite right.

 No.18774

>>18773
>puts on the bracelet and touches the mirror

 No.18775

File: 1614375057568.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

>>18774
As you touch the mirror you feel yourself falling forward... the world around you begins to spin for a moment, then you find yourself in another room.

Vinifera sees Nazom touching the mirror, falling right through it - and he's gone.

 No.18776

Vinifera then remembers something...


3. PHE 864
After Yanis‘ passing I will say farewell to Shed and spend the final days before the completion of my masterpiece down here. It is almost done: a hall of mirrors that can open gates to strange worlds. Perhaps I will find a better world among them ...


"Could these be the mirrors mentioned in Regina's journal?

>>18775
N-NAZ! NAZ!
Goes to the mirror and quickly touches the glass.

 No.18777

>>18775
>lights his lamp and looks around  :derp1:

 No.18778

>>18776
Cold glass, firm, hard. You're alone in the room.

>roll for Intuition

 No.18779

>>18778
"Dammit!"
d20 = 10

 No.18780

File: 1614375399356.jpg (1.12 MB, 1553x1589, 1553:1589, Raum 5.JPG) ImgOps Exif Google

>>18777
Another room with a round carpet in the middle and various colorful tapestries with different patterns lining the walls.

Three mirrors, one each on the southern, western and eastern wall. Similar to the two you already found.

Also:
- another brass brazier
- a reinforced chest
- an unmade bed with dusty sheets and pillows
- a big table, on it once high-quality alchemy equipment (old, brittle glasses) including a magical alchemy bowl and a mortar made of dark blue metal, various bottles with dried substances, a few ounces of raw silver and other strange metal and various precious stones

 No.18781

File: 1614375430546.jpg (62.49 KB, 352x325, 352:325, twi199.jpg) ImgOps Exif Google

>>18779
HE is coming... you can feel it.

 No.18782

>>18780
>lights the brazier
>tries the key on the chest

 No.18783

>>18782
The shadows flee, the light mirroring in the mirrors and the old glass vials.

The key fits!

 No.18784

>>18783
>opens the chest and looks inside

 No.18785

>>18781
He started to have a bit of a panic attack, remembering the woman in the forest. He looked for his friend who was missing and cursed himself why he was such an incomputant elf. Loosing his family, barely know simple elvish words. In his small state of panic he quickly hid behind the wing chair like a scared child.

 No.18786

File: 1614375684582.jpg (2.01 MB, 2717x2635, 2717:2635, Plan Teil 1bda.JPG) ImgOps Exif Google

>>18785
You hear a door being closed (marked red)... footsteps... coming closer.

 No.18787

File: 1614375827225.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

>>18784
Inside the chest are:
- various sheets for the bed
- simple protective clothing for alchemists (goggles, cap, leather apron, gloves)
- a small box made of moon silver, inside
1. two pastilles with a small paper marking them as "anti-hypnotica"
2. A carefully cut, clear crystal wrapped in a piece of fabric

>roll for Intelligence -5

 No.18788

File: 1614375857739.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google

>>18787  1d20 - 5 = 9

 No.18789

>>18786
He tried to think of a better hiding spot, but unless they were going into the other room he had no chance of bypassing them without being noticed. Luckily, a few hot ideas were bubbling in his head. He had his sword ready, he had the silver lantern ready (his other lantern was switched off given the blazens were lit), it would of been impossible for him to extinguish the fires so if they enter this room they'll know someones been here. He had a few backup plans, stupid plans but they could serve to help him if needed. BUt for now, he hid behind the chair the best he could and kept his ears sharp for sounds.

 No.18790

File: 1614375986444.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18788
As you examine the crystals shape and edges... yes, it would fit perfectly into the lantern that is with Vinifera. Something moves inside the crystal, a pale light.

 No.18791

File: 1614376022313.jpg (2.25 MB, 2717x2635, 2717:2635, Plan Teil 1bf.JPG) ImgOps Exif Google


 No.18792

>>18790
>grabs the box, the raw silver, the metal, and the stones
>passes back through the mirror

 No.18793

File: 1614376167657.jpg (62.49 KB, 352x325, 352:325, twi199.jpg) ImgOps Exif Google

>>18789
Someone enters... the door is closed.

>roll for Dexterity to take a sneaky look

>>18792
... as someone entered the other room, Nazom was examining the crystal... will he be in time?

 No.18794

>>18793
d20 = 6

 No.18795

File: 1614376288945.jpg (82.72 KB, 398x343, 398:343, twi198.jpg) ImgOps Exif Google

>>18794
It was Artherion... slowly stepping towards the desk. He looked at the papers...

 No.18796

>>18791
>examines the table  :fluf2:

 No.18797

>>18796
(I thought you'd go through the mirror after finishing the examination?)

 No.18798

>>18795
He stayed quiet and observed. He knew what feylamia were capable of and will not risk it.

 No.18799

>>18797  ok, sure  :aj7:

 No.18800

File: 1614376536391.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

>>18798
Suddenly he took a step back, looking under the table... then he got back up, stretching himself. His head turned... towards the chair, a thin smile on his face.

>>18799
Just then, Nazom came falling through the mirror.

>Nazom roll for Dexterity -3!

 No.18801

>>18800
Vinifera felt a pit in his gut and stood up.

"Y-You're not him... I know you're not."

 No.18802

>>18800  1d20 - 3 = 10

 No.18803

File: 1614376735897.png (129.85 KB, 509x440, 509:440, twi85.png) ImgOps Google

>>18801
>>18802
"Am I not?" Artherion said... then his head turned as Nazom stood behind him all of a sudden, just a few paces away.

His eyes showed confusion for just a moment... then disgust. A dwarf.

 No.18804

File: 1614376836959.png (1.35 KB, 128x128, 1:1, dwarf6.png) ImgOps Google

>>18803  oh hello!  we were just leaving
>walks carefully toward the door

 No.18805

File: 1614376845061.png (43.46 KB, 500x500, 1:1, Epic Mount is lurking.png) ImgOps Google

>>18803
Vinifera was afraid but tried to keep his cool.

"Y-your friend... your friend in Gashok. What was her name? No way you would forget the only nice person in such a horrid town." >>17788

When Naz reappeared in the room.
"NAZOM!"

 No.18806

File: 1614376925724.png (902 B, 16x17, 16:17, dwarf3.png) ImgOps Google

>>18805  I've found that thing you lost.  it's illuminating.
>palms the crystal

 No.18807

File: 1614377038490.jpg (14.54 KB, 418x407, 38:37, twi129.jpg) ImgOps Exif Google

>>18804
"Leaving already?" He said, his eyes shimmering dangerously... there was something in his eyes... Nazom had to look at them. There was no looking away from them... ever again.

>Nazom: You have one chance to do something before you have to make a test.

>>18805
... silence ...

 No.18808

File: 1614377114588.jpg (118.2 KB, 500x726, 250:363, tumblr_nfrg8gHHg51s2slyjo1….jpg) ImgOps Exif Google

>>18807
>eats a candy

 No.18809

File: 1614377226215.gif (331.52 KB, 500x500, 1:1, twi228.gif) ImgOps Google

>>18808
If by candy you mean the pastille... well done! You feel the gaze having no effect at all.

"Why you little... Impossible!"

 No.18810

File: 1614377232987.png (538.41 KB, 852x480, 71:40, Ghostly lady.png) ImgOps Google

>>18806
"Quick! Throw it here!"

>>18807
"Here's another question Feylamia... Was it you I saw at the neck of the woods that day? You took everyone is Aumond away from me, I was the only one. Why was it I saw you that day?"

((I don't really have any idea, reason or why, so I'll let you make one up.))

 No.18811

File: 1614377364118.jpg (4.95 KB, 257x163, 257:163, smells_like_dwarf_fortress.jpg) ImgOps Exif Google

>>18810  catch!
>wraps a pastille into the paper and tosses it and the crystal to Vin

 No.18812

File: 1614377397619.png (51.74 KB, 224x220, 56:55, twi84.png) ImgOps Google

>>18810
"Aumond.... I remember the name. I lived among them for months. And once I knew them I slaughtered them like a wolf among sheep. Tasty morsels, all of them. I don't recall you though."

 No.18813

File: 1614377557339.png (59.7 KB, 500x500, 1:1, Epic Mount is not amused.png) ImgOps Google

>>18811
He catches it, and following Naz snacking example from >>18808 was quick to consume the sweet. He held the crystal in his hand as it shimmers brightly.

>>18812
"You murdered them all, the elves, my neighbours, my family... You disgust me. You tried to scare me with that ghostly woman form you had. Not anymore! For Aumond! For Regina, For everyone you killed!"

 No.18814

File: 1614377664181.png (145.31 KB, 872x1024, 109:128, twi280.png) ImgOps Google

>>18813
Suddenly Artherion's face turned into one of... fear? He gazed at the pale light of the crystal... it was dim though, not yet inserted into the latern.

Artherion rushed towards the southern door!

 No.18815

File: 1614377700574.png (55.64 KB, 507x276, 169:92, batdwarf vs zombies.png) ImgOps Google

>>18812
>stabs Artherion with his scimitar

 No.18816

>>18814
Vinifera shouted.
"DON'T LET HIM ESCAPE THROUGH THE ENTRANCE!"
He hoped those silver fox amulets will hold him as he persuit, all the while he fumbled trying to stick the crystal into the lantern.

 No.18817

>>18815
1d6 + 5 = 6 damage

 No.18818

File: 1614377854529.png (126.15 KB, 386x414, 193:207, twi122.png) ImgOps Google

>>18817
You feel the sword (your rusty scimitar lies broken on the floor somewhere) glancing off even though you hit him right in the back and he wore barely any armor.

Artherion opened the door!

>>18816
>roll Dexterity +2 now

 No.18819

>>18818
He follows after as Artherion scarters down the corridor. He was still trying to fit the crystal in the lantern as he ran after.
d20 + 2 = 19

 No.18820

>>18818
>tries to grab Artherion
>tries to hit him with the silver

 No.18821

>>18819
You cram the crystal in! Sideways... that's not fitting.

 No.18822

>>18820
>roll for Strength!

I will counter with my own.

 No.18823

>>18821
"Dammit!", he tries again.
Dex. d20 + 2 = 14

 No.18824

>>18822  1d20 = 12

 No.18825

>>18824
Success with 2 left.

1d20 = 4

 No.18826

File: 1614378168295.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

>>18825
There was no holding him, he escaped Nazom's grip and out the door he went.

>>18823
You fiddle around with the crystal some more and after yet another attempt in it goes!

 No.18827

>>18826
>runs after  :bell1:

 No.18828

>>18826
"Silly me, had it upside down. Should work now."
He ran after Naz and the feylamia, the silver lantern glowing bright.

 No.18829

File: 1614378401252.jpg (7.26 KB, 299x169, 23:13, twi58.jpg) ImgOps Exif Google

>>18827
Artherion crashed through the southern door, it flew open. Nazom hot in pursuit. The elf headed down the hallway to the west and his legs were longer than the dwarfs.

>>18828
(It's actually still shining dimly though less so now.)

"You will regret this!" Artherion shouted.

 No.18830

>>18829
"I've been regretting since Aumond. No longer!"
In hot pursuit.

Oh no! He's running the wrong way, he's leading us further in than to the exit.

 No.18831

File: 1614378553235.jpg (164.09 KB, 500x739, 500:739, dwarf-fortress-strange-moo….jpg) ImgOps Exif Google

>>18829
>runs to see which way Artherion goes
>waits for Vin to catch up
>>18830  that's right where we want him!

 No.18832

>>18831
"He's heading down deep into the underground, not the east exit where we lay the silver foxes."

 No.18833

>>18832  go get the foxes.  I'll wait here

 No.18834

>>18833
"Okay."
Vinifera ran to the east to get the fox amulets.

 No.18835

File: 1614378765849.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>18833
Nazom saw that Artherion was heading through the big northern door at the end of the hallway.

>>18834
Now you know what the draft was... the way up to the temple was closed.

 No.18836

>>18835
((Wait, so the statue we came through is now closed?))

"Dammit, what am I doing! I have no time to back-track and I have the lantern!"
He quickly runs back to Nazom.
"By the time I get the amulets, he might have found another exit. Let's finish him now!"

 No.18837

>>18836  ok!
>goes around the north hallway

 No.18838

>>18836
(Yes, that's right.)

 No.18839

Map update incoming, hold on.

 No.18840

File: 1614379168137.jpg (2.04 MB, 2717x2635, 2717:2635, Plan Teil 1bea.JPG) ImgOps Exif Google

Find yourself and Artherion on the map.

 No.18841

>>18840
>follows after

 No.18842

>>18840
((Oooh, Was worried he went downwards.))

>>18841
Vinifera quickly caught up with Naz.
"Look! He left the big door open! He went that-a-way!"

 No.18843

File: 1614379344309.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18841
>>18842
As you follow you stand in a hallway... which way will you go, left or right?

Or do you wish to listen for footsteps or do something else?

 No.18844

>>18843
>looks around the corner to the right

 No.18845

>>18843
>>18844
He went through the big door to the right didn't he? Pursuit.

 No.18846

File: 1614379476346.jpg (2.02 MB, 2717x2635, 2717:2635, Plan Teil 1beb.JPG) ImgOps Exif Google

>>18844
Nothing's there, but the hallway turns around the corner and goes north.

>>18845
You're already through that door.

 No.18847

>>18846
Vinifera runs up the corridor. He had a suspicion what "kind" of room was ahead.

 No.18848

>>18846
yeah I want to look around that corner  :d

 No.18849

File: 1614379638951.jpg (2.35 MB, 2720x2750, 272:275, Plan Teil 1bg.JPG) ImgOps Exif Google

>>18847
>>18848
The hallways ends up ahead. To the left is a heavy, reimbursed door, closed. To the right yet another mirror.

A pile of elvish clothes lies at the end of the hallway!

 No.18850

>>18849
Vinifera tries the door.

 No.18851

>>18850
Closed tight.

 No.18852

>tries the other way

 No.18853

>>18851
"Damn. Either he locked the door behind him or he is capable of using the mirrors."
HE quickly looks through the pile of clothes for a key.

 No.18854

File: 1614379950652.jpg (2.72 MB, 3690x2750, 369:275, Plan Teil 1bh.JPG) ImgOps Exif Google

>>18852
There was a dead end ahead with a water  basin.

 No.18855

File: 1614380030431.jpg (22.62 KB, 405x405, 1:1, twi89.jpg) ImgOps Exif Google

>>18853
Suddenly he heard Artherion's voice again though he saw no one... FULMINICTUS!

Vinifera loses 15 Health Points!

 No.18856

File: 1614380072651.jpeg (128.65 KB, 590x285, 118:57, dwarf7.jpeg) ImgOps Google

what the hell was that!?

 No.18857

Vinifera roll for Intelligence -12.

 No.18858

>examines the pool

 No.18859

>>18855
>>18856
He let out a loud scream in pain and tries to turn around to face his attacker. He still graped at the lantern and held it up like a cross to a vampire.

 No.18860

Intelligence d20 - 12 = -9

 No.18861

File: 1614380373906.jpg (62.49 KB, 352x325, 352:325, twi199.jpg) ImgOps Exif Google

>>18858
Filthy, muddy water... you cannot see the ground. Once it was probably used as water supply for the underground facility.

But you heard Vinifera screaming in pain at the other end of the hallway.

>>18860
It was obvious. The Feylamia was an elf. A cursed elf perhaps, but elf nevertheless. And as such he could use elfish magic.

He had undressed because he had made himself invisible with the VISIBILI magic and was now attacking.

 No.18862

>>18861
>runs back around the corner to see what's going on

 No.18863

>>18862
Vinifera had to think... the magic lantern was bright but was not bright enough. It was elven made though. He had an idea, a stupid idea..

-1MP "FLIM FLAM!", he held the lantern up high above his head where he expected the lighting spell will appear.

 No.18864

File: 1614380689400.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18862
You see the pile of clothes, Vinifera standing next to it, moaning in pain. There was no one else.

 No.18865

>>18863
>>18862
>roll Perception both of you

 No.18866

>>18865  1d20 = 1

 No.18867

>>18865
d20 = 11

 No.18868

File: 1614380890513.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

>>18863
As Vinifera said the spell, a small light sphere appeared above his head, illuminating the area as a good lantern would.

>>18866
>>18867
Nazom saw it right away! A shadow, there was someone there though invisible - but he cast a shadow for a moment as the new light source appeared.

Vinifera only saw it at the second or third glance! He felt a hand grabbing the lantern, trying to wrest it from him!

>Nazom: You have one free chance to do something before everyone else as you rolled 1.

 No.18869

File: 1614380971433.jpg (3.1 KB, 168x182, 12:13, dwarf.jpg) ImgOps Exif Google

>>18868
>jumps at and tackles the figure

 No.18870

>>18868
So supercharging the silver lantern didn't work as he expected. But still could see roughly what he was dealing with and was now wrestling the lantern fron Artherion.

 No.18871

File: 1614381064398.png (398.93 KB, 993x559, 993:559, twi193.png) ImgOps Google

>>18869
>roll for Strength

And roll well, it's match point!

 No.18872

>>18871  1d20 = 11

 No.18873

File: 1614381339129.jpg (40.24 KB, 449x704, 449:704, twi287.JPG) ImgOps Exif Google

>>18870
>>18872
Nazom tackled the invisible figure which gave a curse, the lantern was still firmly in Vinifera's hand. Suddenly it began to glow, illuminated by the light sphere... the crystal began to gleam in a bright light that jumped from one metal plate of the lantern to the next, then shot out and hit the invisible figure as if by an unseen aim.

There was a desperate scream, Artherion became visible once more, his face melting. In a horrible to perceive moment it seemed as if his face changed form again and again, taking for the wink of an eye the shape of everyone he had ever killed before collapsed... and only ash remained.

 No.18874

>>18873
VInifera concentrated the light through the lantern. Seeing everyone, even old faces burn through by the light.

"By Travia... it's... it's over."

 No.18875

File: 1614381441508.png (25.63 KB, 131x159, 131:159, dwarf8.png) ImgOps Google

>brushes off the ash
>>18870  are you ok?

 No.18876

File: 1614381494150.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18874
The lantern went dark, no light in the crystal remained.

 No.18877

>>18875
"I... I don't know."
He wondered if he was asking about the wounds cut with feylamian magic, or how he was feeling now that the bane of his life was gone.

 No.18878

>hands Vin the bracelet
>>18877  I'm glad you got the lamp to work!  I'd have no idea how to do it.  You should take a look at the stuff in the hidden room to see if it's any use to you

 No.18879

File: 1614381727032.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

((Well done, we can continue next time. It's past midnight and I should be in bed!))

 No.18880

>>18878
"Uh... sure, sure. I guess we're done here, but no harm to check the place once over."

>>18879
((Thanks for staying up and continuing it this long. would of been irritating to cliffhang it during the battle or so.))

 No.18881

File: 1614381860724.png (1019 B, 320x416, 10:13, happy_dwarf.png) ImgOps Google

>>18880  how badly did that thing get you?  also, watch out - it's a bit disorienting
>>18879  ((ok, good night!))

 No.18882

>>18881
"Mmmhh, pretty banged up. Honestly I thought I'd have to personally escourt him to hell myself that moment."
((And thanks for staying up and playing ⛵))

 No.18883

>>18882  (( my pleasure :fluf1: ))

 No.18885

File: 1615319236514.jpg (2.73 MB, 3690x2751, 1230:917, Plan Teil 1bi.JPG) ImgOps Exif Google

The vampire has been vanquished. Only dust remains.

What will you do now? You are where the red X is on the map.

 No.18886

File: 1615319425771.png (6.61 MB, 3690x2751, 1230:917, Untitled.png) ImgOps Google

>>18885
"Before we leave, let's explore more of this place. I'm curious what's on the other side of it is."

 No.18887

File: 1615319686400.jpg (2.77 MB, 3690x2751, 1230:917, Plan Teil 1bj.JPG) ImgOps Exif Google

>>18886
Well, you can certainly take a peek... and you see yet another door, and what appears to be a very old, brownish curtain as you check the first hallway.

 No.18888

File: 1615319892873.png (5.26 MB, 3690x2751, 1230:917, Untitled.png) ImgOps Google

>>18887
"Huh... wonder what's down there?"
He turns to Naz, who he asume is taking a quick break.
"I guess I'll explore down here first, unless you want to check the over there while I look down here."

 No.18889

File: 1615319925086.jpg (3.06 MB, 3690x2756, 1845:1378, Plan Teil 1bk.JPG) ImgOps Exif Google

>>18888
And looking down the other corridor... another door, but a set of metal bars blocks the way to it. And more bars block the way down the other path.

 No.18890

File: 1615320122308.png (25.63 KB, 131x159, 131:159, dwarf8.png) ImgOps Google

>>18888  sure, I'll check over here
>checks the door to the northwest

 No.18891

>>18890
and Vinifera checks the barred corridors to the northeast.

 No.18892

>>18890
As you give it a try the door won't open. It's locked.

>roll for Perception -3

 No.18893

>>18891
>roll for Intuition -2

 No.18894

>>18892  1d20 - 3 = 16

 No.18895

>>18893
d20 - 2 = 14

 No.18896

File: 1615320372106.jpg (24.09 KB, 338x310, 169:155, twi202.jpg) ImgOps Exif Google

>>18894
It's... locked. You try all the keys you have found and none fit. It's a sturdy door, strengthened with metal. Breaking it down will pose quite a challenge (and could hurt a lot).

>>18895
Alas, your Intuition fails you.

Now only a Perception check +5 can save you.

 No.18897

>>18896
"Dear lords!"
d20 + 5 = 17

 No.18898

>>18896
>checks the thing that looks like a large door on the other side

 No.18899

File: 1615320556846.jpg (2.73 MB, 3690x2751, 1230:917, Plan Teil 1bi.JPG) ImgOps Exif Google

>>18897
You see no way to raise those bars and you can certainly not squeeze through...

>>18898
(I kinda don't know where you want to check now... I had you check the door next to the big marked X... is that where you are?)

 No.18900

>>18899  there's some weird thing on the wall around the corner to the sw

 No.18901

>>18899
"Hm... I'm guessing beyond here was where Karion was imprisoned... but how did he get out?"
He checks the walls carefully for a mechanism.

((I think Naz has my lantern while I still have my magic light.))

 No.18902

File: 1615320696138.jpg (62.49 KB, 352x325, 352:325, twi199.jpg) ImgOps Exif Google

>>18900
Ah yes... there's quite a bad stench there. It's a very large water basin that was once used to provide water, no doubt. But now it's all stale and moldy. You cannot see to the ground.

 No.18903

>>18901
((That's right....))

>Perception +6 (as you failed the test before)

 No.18904

>>18903
((Hoo-boy.))
d20 + 6 = 25

 No.18905

File: 1615320789323.jpg (3.07 MB, 3690x2755, 738:551, Plan Teil 1bk.JPG) ImgOps Exif Google


 No.18906

>>18904
No luck.

 No.18907

>>18902  what's across from the pool?

 No.18908

>>18906
Vinifera decides there's not much he can do over here and decides to backtrack to find Naz and see what he was doing.

 No.18909

File: 1615320873608.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18907
The pool is a good 3 feet wide. On the other side you see a crumbling old wall.  Behind part of it you see the ground, even a root sticks out...

 No.18910

File: 1615320946029.jpg (1.38 MB, 3690x2755, 738:551, 1615320789323.jpg) ImgOps Exif Google

>>18909  I mean here  :fluf2:

 No.18911

>>18910
Oh, sorry. There's a wall there. A smooth and well made one, unlike the one on the other side of the pool which crumbles.

 No.18912

File: 1615321197299.jpg (3.13 MB, 3690x2782, 1845:1391, Plan Teil 1bka.JPG) ImgOps Exif Google


 No.18913

>>18912
>investigates the pool  :rara4:

 No.18914

File: 1615321258733.png (7.41 MB, 3690x2755, 738:551, Untitled.png) ImgOps Google

Vinifera left the hallway to look for Naz, he looked over here.

 No.18915

File: 1615321294163.jpg (89.64 KB, 376x336, 47:42, twi194.jpg) ImgOps Exif Google

>>18913
It's filthy, stale water that gives off quite a stench...

How do you wish to further investigate it?

>>18914
You see a curtain and a door. But no Nazom.

 No.18916

>>18915  (what's in my inventory?)

 No.18917

>>18915
"Naz?"
Checks behind the curtain.

 No.18918

File: 1615321398067.jpg (44.23 KB, 476x310, 238:155, Nazom.JPG) ImgOps Exif Google


 No.18919

>>18917  I'm over here!

 No.18920

>>18918
>looks around the edges of the pool

 No.18921

File: 1615321613235.jpg (3.09 MB, 3690x2755, 738:551, Plan Teil 1bl.JPG) ImgOps Exif Google

>>18917
You hear Nazom calling it from somewhere to the North...

As you look into the room you see it's a bathroom of sorts.

There is a tub, two old buckets and a shelf with several bottles that used to have liquids in them but they are all dried out.

 No.18922

>>18920
The water almost reaches the ground level where you are. There's nothing of interest there except...

>roll for Perception -1

 No.18923

>>18922  1d20 - 1 = 16

 No.18924

>>18921
"Where are you Naz? I think I found the bathroom. There's a bathtub and some scented oils."

 No.18925

>>18923
... for nothing!

(terrible rolls today)

 No.18926

>>18924  up here by the disgusting pool!
>heads Vin's way

 No.18927

>>18926
"Disgusting pool? All I see is a bathtub."
He leaves the room and enters the corridor.
"You in the other room?"

 No.18928

File: 1615322016423.png (1.35 KB, 128x128, 1:1, dwarf6.png) ImgOps Google

>>18927
>finds Vin
there's a locked door up there and a stagnant pool.  anything over this way?

 No.18929

File: 1615322056732.jpg (62.49 KB, 352x325, 352:325, twi199.jpg) ImgOps Exif Google

>>18926
>>18927
You meet just as Vinifera is about to enter the door.

 No.18930

>>18928
"The corridor where I pressume the feylamia resided, is barred off. Can't get through."

>>18929
"What about in here?"

 No.18931

File: 1615322257995.jpg (3.13 MB, 3690x2755, 738:551, Plan Teil 1bm.JPG) ImgOps Exif Google


 No.18932

There was a cabinet and a chest in the room.

 No.18933

>>18932
"Hm... gut feeling..."
He opens the cabinet, using his sword to open it with to put distance between him and whatever traps and tricks the cabinet may have for intruders.

 No.18934

>>18931
>checks the cabinet

 No.18935

File: 1615322500722.jpg (82.72 KB, 398x343, 398:343, twi198.jpg) ImgOps Exif Google

>>18933
>>18934
You open the cabinet, ready for everything!

Inside are:
- dried, crumbly remains of food and spices
- old plates, mugs, forks and knives

You seem to be standing in a larder or storeroom of sorts.

 No.18936

>>18935
"This must be Regina's larder. Can't imagine feylamia eatting mortal food."

Goes over to check the chest.
"Maybe there's some pork and beans somewhere."

 No.18937

>>18936  dinner's on me!
>points to the food

 No.18938

>>18936
Locked!

 No.18939

>>18937
"That food has long expired. probably expired during our grandparents time."

>>18938
"Hm... do you still have that key on you that you found awhile back Naz?"

He attempts to lift up the chest to see if there was a key underneith it.

 No.18940

>>18939  sure, try this
>hands over the key

 No.18941

File: 1615322907974.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18940
The key won't fit unfortunately...

>>18939
You use all your strength and are indeed able to lift the chest just a bit... but no key was underneath.

You can try to crack the old rusty lock open with either Strength (roll for strength) or with skill (and a bent knife from the cabin; roll for Intuition).

 No.18942

>>18941
Since he couldn't find the key and that the key that they had didn't work, he decided to try and muscle it.
>Strength d20 = 8

 No.18943

>>18942
You tug at the lock with all your might and indeed it literally tears off and falls to the ground. Inside the chest are:

- a dog bowl, a leash and muzzle made of leather
- an old, rolled up black coat
- various old bottles and jugs, all empty
- some strangely bent, half-melted amulets
- a pair of spectacles with broken glasses
- an old long dagger with a fox-symbol

 No.18944

>>18943
"Oooh! Regina had a dog!"
He picks up the rolled up black coat, expecting to find a dog skeleton inside it.

 No.18945

>>18944
Now that would be obscure... there's nothing in it at all. Just an old coat used in the fall season. Brittle and unwearable after over a century.

 No.18946

>>18944  anything useful?

 No.18947

>>18946
"An old long dagger, I'm guessing made from the same silver used to fight feylamia with."
He rummages in the trunk.
"There's also what looks like half-melted amulets and... some broken glasses."

Vinifera pockets the amulets and the dagger (Added to inventory) and put the glasses on his face, expecting them to do something magical.

 No.18948

>>18947
Actually, the molten amulets are made of silver... the Dagger is just a regular steel one and quite rusty and worn. It bears a fox symbol.

>roll for Intelligence -3

 No.18949

>>18947  might be worth taking a look around with the glasses  :pinkie8:

 No.18950

>>18948
d20 - 3 = 4

>>18949
"I'm thinking that too. The glasses could be enchanted to reveal things to those who look through them."
He places them on his face.

"As for these amulets and dagger, along with the Moonsilver lantern and the fox amulets we left upstairs, I want to collect all weapons to be used against the feylamia. I plan to move them all to Aumond so that when we're long and gone then elves and others will have the weapons needed to stop feylamia.

 No.18951

File: 1615324061301.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google

>>18950  good idea

 No.18952

File: 1615324196249.jpg (83.98 KB, 488x347, 488:347, twi205.jpg) ImgOps Exif Google

>>18950
The fox symbol is the coat of arms of the city of Gareth, capital of the Middle Realm. You remember it well as you spent quite a few time in the town.

>>18949
>>18950
You put on the glasses... but you see everything as you always do. Perhaps Regina had them on her nose a long time ago.

>NOTE
You have found everything there is to find in the dungeon unless you somehow manage to get past the bars or open the door in the northwest.

 No.18953

>>18952
>>18951
"Oh yeah! The northwest corridors! They're barred. Wanna help me investigate them?"

 No.18954

>>18953  sure thing
>investigates  

 No.18955

File: 1615324467539.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

>>18953
As you failed your tests earlier:
>Perception +7

>>18954
>roll for Intuition -2

 No.18956

>>18955
He gives one last look around.
d20 + 7 = 19

 No.18957

>>18955
1d20 - 2 = 13

 No.18958

File: 1615324640684.jpg (62.49 KB, 352x325, 352:325, twi199.jpg) ImgOps Exif Google

>>18956
No luck...

>>18957
Your Intuition fails you too (by 1 point).

>roll for Perception +1


>Last chance with the bars really!

 No.18959

>>18958  1d20 + 1 = 4  :sky1:

 No.18960

>>18958
"Dammit!"
Grabs the bars and tries to shake them out the walls.

 No.18961

File: 1615324859860.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

>>18960
Sturdy, strong bars, made to last. There was no getting them out.

>>18959
Nazom finds a well concealed button.

 No.18962

>>18961
He refused, he decided to ram at them at top speed. He backs away and gets ready for a running start.

Also, Naz found a button, hilarity ensure?

 No.18963

File: 1615324934995.gif (1.35 MB, 274x230, 137:115, pull_the_lever.gif) ImgOps Google

>>18961
>pushes the botton

 No.18964

>>18963
"HYAAAAAH!!!"
Runs at the bars at top speed.

 No.18965

File: 1615325155085.jpg (3.12 MB, 3690x2755, 738:551, Plan Teil 1bma.JPG) ImgOps Exif Google

>>18963
Gears and chains rattle in the wall and slowly the bars right behind where Nazom found the button raise up. The way further to the west ist open - but the bars blocking the way to the door remain down.

>>18964
Vinifera charges towards the bars for some reason and almost hits them with his head as they go up...

... luckily he stops just in time before he hits the wall, too.

 No.18966

>>18965
He rubs his head.
"Ha! See that Naz! I showed these bars who's boss!"

 No.18967

>>18966  It must have been some kind of magic  :trixie6:

 No.18968

>>18967
"Macho-magic!"

He looks down the turn in the corridor to see what was beyond it.

 No.18969

>>18968
>investigates the bars

 No.18970

File: 1615325527137.jpg (3.56 MB, 3872x3120, 242:195, Plan Teil 1bn.JPG) ImgOps Exif Google

You follow the corridor which goes south and north and then south once more. You pass a caved in passage leading west... and after turning east the corridor ends at a large hand wheel.

>>18969
Strong, sturdy metal bars, made to last. They too can be raised but you don't know how.

 No.18971

File: 1615325596438.jpg (164.09 KB, 500x739, 500:739, dwarf-fortress-strange-moo….jpg) ImgOps Exif Google

>puts all his strength into raising the bars by hand

 No.18972

>>18970
"Huh..."
Turns the turn wheel.

 No.18973

File: 1615325877906.jpg (3.56 MB, 3872x3120, 242:195, Plan Teil 1bna.JPG) ImgOps Exif Google

>>18972
You turn the wheel, it creaks loudly...

>>18971
And lo! Nazom with his dwarven strength raises the bars by hand!

Even as he can no longer reach them they continue to rise and finally lock in place in the ceiling.

 No.18974

>>18973
"Well... no traps, drowning or the like... That was pointless."

Goes to inspect the caved in passageway.

 No.18975

File: 1615325992902.jpg (3.1 KB, 168x182, 12:13, dwarf.jpg) ImgOps Exif Google

>>18973  Hah!  that's how we do it...
>opens the door and looks inside

 No.18976

File: 1615326213862.jpg (3.63 MB, 3872x3120, 242:195, Plan Teil 1bo.JPG) ImgOps Exif Google

>>18974
>roll for Intuition

>>18975
The door was not locked. As you open it you look into a cell in which lies the dead, bloodless body of Artherion...

 No.18977

>>18976
int.d20 = 6

 No.18978

File: 1615326355343.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>18977
You think the caved in tunnel goes in the direction of the town hall.

 No.18979

>>18978
"Hm..."
Checks the rubble, dirt and whatnot for anything particularly interesting.

 No.18980

>>18979
Nothing... it would take weeks and many men to clear this path.

 No.18981

>>18976
>goes to find Vin and tell him about Artherion

 No.18982

>>18980
He decided to just leave it and go back the other way.

He noticed the bars on the other side are gone and proceeds down that way.

>>18981
He see's Naz running up to him.
"What's wrong?"

 No.18983

File: 1615326807333.png (1.1 KB, 50x50, 1:1, dwarf9.png) ImgOps Google

>>18982  sad to say, I found what's left of Artherion

 No.18984

>>18983
"Oh dear... where is he?"

 No.18985

>>18984  around the corner, behind the second set of bars

 No.18986

>>18985
"More bars! Dammit..."
He walks up to the room.
"Should we collect his remains? Give him a propper funeral? If Regina is buried at Thuma's local cemetary we could probably lay him to rest there."

 No.18987

File: 1615327090611.png (627.48 KB, 1366x768, 683:384, twi18.png) ImgOps Google

>>18985
>>18986
The bars were gone (lifted by Nazom)... you saw Artherion lying on a patch of straw in the cell.

 No.18988

File: 1615327099007.jpg (276.96 KB, 738x550, 369:275, DF.jpg) ImgOps Exif Google

>>18986  don't worry, I removed the bars!
we could do that, sure.  I don't imagine he weighs very much.

 No.18989

File: 1615327348329.png (6.96 MB, 3872x3120, 242:195, Untitled.png) ImgOps Google

>>18987
((Ouch!))

>>18988
"Yeah... I think we found everything we could down here. We got the moonsilver lantern, we got some moonsilver. Let's take him back upstairs."

 No.18990

>>18989
>helps carry Artherion

 No.18991

File: 1615327444726.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

((Alright, time to call it a day...))

Next time we can wrap everything up and you'll get your exp and level ups!

 No.18992

>>18991
>>18990
"Don't forget the amulets on the way out."

 No.18993

>>18991
>>18992
((sounds good; take care!))

 No.18994

>>18993
VInifera and Naz worktogether to carry the body of Artherion out of the underground. Pressing the button near the exit stairs and after the statue moves asside and thw two get out, collected the silver fox amulets.

 No.18995

File: 1615919857191.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

Once you have brought Artherion outside, what will you do?

It is late at night, the starts are out. None of the Holbercs are in sight.

 No.18996

>>18994  maybe we should sleep inside and start fresh tomorrow  :twi7:

 No.18997

>>18996
That's a good idea. I imagine it be rude for us to show up at Edsel's door at this late hour and ask him to keep a decaying corpse until we give it a burial.

 No.18998

File: 1615920224806.png (128.04 KB, 322x375, 322:375, twi192.png) ImgOps Google

>>18996
>>18997
You make yourself comfortable on the sofa and bed in the dungeon and fall to sleep soon enough.

As you awaken the morning has come.

 No.18999

>>18997
>helps Vin take Artherion back inside

 No.19000

>>18999
"Okay, let's take this corpse discreetly as we can through town to not upset the locals. Edsel will perhaps allows us to arrange a funeral for Artherion to be buried next to Regina."

 No.19001

>>19000  do we have anything to cover him with?

 No.19002

File: 1615920574509.png (711.79 KB, 1280x720, 16:9, twi204.png) ImgOps Google

There as a blanket on the bed.

 No.19003

File: 1615920623615.png (8.79 MB, 3872x3120, 242:195, Untitled.png) ImgOps Google

>>19001
I remember an old coat in one of the chests.

And I'm cure we saw a wardrobe somewhere. We could look there.

>>19002
Or we could use a blanket.

 No.19004

File: 1615920700946.jpg (5.77 KB, 108x142, 54:71, dwarf1.jpg) ImgOps Exif Google

>>19002
>>19003
yeah that will work better
>wraps Artherion in the blanket and makes ready to help carry him back

 No.19005

>>19004
"A'ight. I'll pick up the silver amulets on the way out. I wanna collect all the moonsilver there is."

 No.19006

File: 1615921043485.jpg (2.09 MB, 2637x2076, 879:692, Thunata.jpg) ImgOps Exif Google

Where will you be heading once outside?

 No.19007

>>19006
I'm thinking we take the body to Esdel, Perhaps use back alleyways and out-of-sight routes so that we wouldn't upset the locals.

 No.19008

>>19006
>>19007
through the forest around town :aj7:

 No.19009

>>19008
"I guess that could work. When we get to Edsel we'll ask where Regina was buried and we can sort out a small funeral for Artherion."

 No.19010

>>19007
>>19008
So, which will it be?

Through the forest or trying to sneak through town?

 No.19011

>>19010
"Which you wanna do Naz?"

 No.19012

File: 1615921299464.png (57.11 KB, 232x202, 116:101, df_yay.png) ImgOps Google

>>19010
>>19011
let's sneak through the forest

 No.19013

>>19012
"Okay. SNeak through the forest."

 No.19014

>sneaks

 No.19015

>>19012
>>19013
Roll for Dexterity sneakily!

 No.19016

>>19015
Sneaky-sneak d20 = 9

 No.19017

>>19015
1d20 = 20

 No.19018

File: 1615921537060.jpg (82.72 KB, 398x343, 398:343, twi198.jpg) ImgOps Exif Google

>>19016
>>19017
While Vinifera is a real sneak, Nazom takes the time to step on every single cracking branch and causes a ruckus.

Still, it is early enough for most Holbercs to still be asleep and the few that notice the two at the edge of the forest pay them no heed.

 No.19019

>>19018  we can't have these branches giving away our position!
>steps on some more branches
>continues sneaking towards Edsel's

 No.19020

>>19018
"Keep going Naz, I think there are a few more fallen branches in the entire forest to step on."

>>19019
"We just don't wanna spook the townspeople carrying a body. Though I imagine being spotted because of the sound of breaking branches would be more scarier for some."

 No.19021

>>19019
>>19020
Eventually you reach the tower where Edsel dwells.

 No.19022

>>19020  after you!

 No.19023

>>19021
>>19022
Vinifera knocks loudly, while looking around to make sure the streets are clear.

 No.19024

File: 1615921983719.png (292.67 KB, 600x720, 5:6, trixie23.png) ImgOps Google

>>19023
>>19022
Luckily the tower is well hidden by trees at it is at the edge of the forest, so no one notices you there now.

Edsel opens the door. "Oh! Hello again, what do you carry? Come in, come in!" He lets you enter, not waiting for a reply.

 No.19025

File: 1615922072471.png (1.35 KB, 128x128, 1:1, dwarf6.png) ImgOps Google

>>19024  thank you...  Vin?

 No.19026

>>19024
>>19025
>He lets you enter, not waiting for a reply.
Vinifera takes advantage of the "welcome first, questions later" attitude and with Naz helps carry the body into Edsels home.

 No.19027

File: 1615922273494.png (108.75 KB, 300x420, 5:7, trixie6.png) ImgOps Google

>>19025
>>19026
Edsel notices the feet sticking out from under the blanket.

"W... who is that?"

 No.19028

>>19027
"Well the good news is, we found our friend Artherion. The bad news is... we found our friend Artherion."

 No.19029

"I'm sorry... what happened?"

 No.19030

>>19029  the Feylamia dragged him off and did that thing that Feylamias do  :trixie6:

 No.19031

>>19029
>>19030
But good news, we killed it. The Feylamia that is. The Feylamia will no longer stalk your people! But we brought Artherion back for a funeral, to be with Regina, wherever she's hangin'."

 No.19032

File: 1615922762399.jpg (41.11 KB, 640x640, 1:1, trixie5.jpg) ImgOps Exif Google

"I see... So, this... Feylamia... is gone. That is good..."

He ponders for a moment.

"Regina? She is not buried here. Grandfather mentioned she had said her farewells and left town."

 No.19033

>>19032
>>19031
hmmm.  any ideas?

 No.19034

>>19032
"Ah... well I guess the options we have is... we lug this corpse around Salamander Stones to look for the grave-tree of Regina... or I guess we could just bury him at the local cemetary."

 No.19035

>>19034  which would you prefer?

 No.19036

>>19035
"Honestly... Rather not lug him around. Sorry Artherion but all we can give you is a funeral. Still better than being left in that dungeon forever I suppose."

 No.19037

>>19036  alright
>>19032  can we bury him in the local cemetery then?

 No.19038

>>19037
"Sure we can... if the cemetary has a big enough tree. Elven funerals are... odd."

 No.19039

File: 1615923257864.png (131.06 KB, 420x555, 28:37, trixie16.png) ImgOps Google

>>19037
>>19038
"Of course you can use the cemetery. Just be sure not to go too near to the crypt. There's ghosts there for sure."

 No.19040

>>19039  oh, of course
>>19038  let's go look

 No.19041

>>19040
As they take the body over there, Vinifera tells him how elven funerals go, or at least to his rough memory given he never attended any elven funerals before.

"What we do is usually put them in a hammock, kinda like a cocoon, and instead of burying them into the earth we hoist them high up to the trees. Dunno if Artheriorn would want a traditional elven funeral or a standard mortal funeral."

 No.19042

File: 1615923484602.png (58.78 KB, 196x224, 7:8, 12.png) ImgOps Google

>>19041  sounds easier than digging

 No.19043

>>19042
"A'ight then, I never done this before."
Looks around for the tallest, sturdiest tree in the graveyard.

 No.19044

>>19043
You find one easily enough.

 No.19045

>>19043
>hands Vin his rope

 No.19046

>>19044
>>19045
"Ah thank you. Was concerned I didn't had rope."

With the blankets already drapped over Artherion and with the rope, makes a makeshift cocoon/hammock for Artherions remains.

 No.19047

File: 1615923743070.jpg (51.81 KB, 244x294, 122:147, twi201.jpg) ImgOps Exif Google

>>19046
It takes quite a bit to make a sturdy enough hammock for Artherion and after some more work you manage to properly lift it up onto the tree.

 No.19048

File: 1615923763059.jpg (22.56 KB, 188x309, 188:309, dwarf2.jpg) ImgOps Exif Google

>>19046  how long do you leave him up there?

 No.19049

>>19047
"Phew, that was a hassle."

>>19048
"We just.. leave him up there. How long do you leave your dead buried?"

 No.19050

File: 1615923963658.png (47.79 KB, 194x229, 194:229, in_abundance.png) ImgOps Google

>>19049  longer than your hammock will survive the elements.  what happens when the hammock falls apart?

 No.19051

>>19050
He looks over to Naz ans shrugs.
"I'unno. This is just elven ways."

Looks up to the tree.
"Kinda unethical and a health hazard really."

 No.19052

>>19051
(Scavengers will have eaten him before that happens. And eventually the remains will fall to the ground become one with the earth.)

 No.19053

File: 1615924163193.png (1.1 KB, 50x50, 1:1, dwarf9.png) ImgOps Google

>>19051  elves...

 No.19054

>>19053
He looks up to the crumpled wrapped lump in the tree "I kinda agree with you on that. I guess we give him some final words and goodbyes?"

 No.19055

File: 1615924407585.png (18.11 KB, 105x157, 105:157, dwarf4.png) ImgOps Google

>>19054  he seemed like a nice fellow.
shame we didn't reach him in time.

 No.19056

>>19055
"Yeah...", he looks up to the tree. "Sorry about that. But we did destroy the feylamia in the end. I avenged my family and the elves of auburn and I hope your soul will be at peace knowing what you and Regina went through all those years a go here in Thuma is finally resolved. I hope your soul will be reunited with hers."

 No.19057

File: 1615924731042.jpg (89.64 KB, 376x336, 47:42, twi194.jpg) ImgOps Exif Google

To be frank, at this point there is little more to do for you. You have slain the Feylamia and survived.

If you want we can stop the adventure at this point and you'll get your experience points and level up.

 No.19058

>>19057
"Hey Naz, I plan on heading back to Auburn. I'm gonna make someplace to keep all this moonsilver as well as a place to secure the lantern so that it can recharge in the next full moon. That way if elves have to deal with the horror again they'll be more prepared. Then... I dunno, try to get the winery going again? I've been so fixed on wanting to slay the Feylamia I dunno what to do up to this point."

 No.19059

>>19058
(It's Aumond... which more or less means 'meadow moon').

 No.19060

>>19058  that sounds like a nice plan

 No.19061

>>19059
>>19060
"Yeah... I guess we can go and see what the future holds."

((I dunno where else to go with this either. I'm ready to end this and tally us up.))

 No.19062

File: 1615925254824.jpg (4.95 KB, 257x163, 257:163, smells_like_dwarf_fortress.jpg) ImgOps Exif Google

>>19061  ((ok, I need to leave soon anyway))

 No.19063

File: 1615925281635.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

You both get 350 experience points for successfully finishing the adventure.

Enough for both of you to reach level 4 (1,000+ exp).

 No.19064

>>19063
((I'm already on Lvl4.)
Level: 4
EXP: 725

 No.19065

>>19062
((Let's level you up quickly then.)

Courage 11
Intelligence12
Intuition12
Charisma10
Dexterity11
Strength13

You can increase one of the above stats by 1.

Attack11
Defense10

You can increase either Attack or Defense by 1.

Roll [1d6 ] to increase your Health Points.

>>19064
You're right, it's level 5.

 No.19066

File: 1615925371140.png (57.11 KB, 232x202, 116:101, df_yay.png) ImgOps Google

>>19063  hazzah

 No.19067

File: 1615925459011.png (1019 B, 320x416, 10:13, happy_dwarf.png) ImgOps Google

>>19065  +1 dexterity  and +1 attack
1d6 = 4

 No.19068

File: 1615925528247.png (246.36 KB, 618x496, 309:248, twi203.png) ImgOps Google

>>19067
Thanks!

At last, as a bonus, you can try to increase your Courage for facing the Feylamia.

Your Courage is 11. Roll a d20 twice, if you roll above 11 it goes up by 1.

 No.19069

File: 1615925661985.jpg (164.09 KB, 500x739, 500:739, dwarf-fortress-strange-moo….jpg) ImgOps Exif Google

>>19068  1d20 = 4 1d20 = 2

 No.19070

File: 1615925693992.jpg (83.98 KB, 488x347, 488:347, twi205.jpg) ImgOps Exif Google

>>19069
No luck unfortunately.

I hope you enjoyed the adventure!

 No.19071

File: 1615925765216.jpg (276.96 KB, 738x550, 369:275, DF.jpg) ImgOps Exif Google

>>19070
>>19064
it's been fun!  gotta run; have a nice night!

 No.19072

Vinifera:

You can increase an Ability by 1.
You can increase either Attack or Defense by 1.
Roll 1d6 +2 and divide it up to increase your Health and Magic points.
Roll a d20 twice to maybe increase your Courage if you roll above its current value.

 No.19073

File: 1615925829629.gif (467.89 KB, 300x231, 100:77, twi261.gif) ImgOps Google

>>19071
Thanks for playing!

 No.19074

>>19071
Thanks. I hope there will be an epilogue of sorts. I'm curious what will happen between hoisting a dead guy up a tree and returning to Aumond.

>>19072
Ability? You mean my statistics?
Attack +1
d6 + 3 = 6
d20 = 14d20 = 14

 No.19075

>>19074
Yes, that's right.

How many of those 6 will you give to Health and how many to Magic?

Nice, Courage up by 1!

 No.19076

>>19075
Is this right?

Health: 35
Mana: 36

Courage: 11
Intelligence: 11
Intuition: 13
Charisma: 12
Dexterity: 13
Strength: 9

Attack: 11
Defence: 11-1

What would my Lvl and Exp be?

 No.19077

>>19076
Attack is 12 now.

Also, you still need to increase one of the six abilities. The Courage increase was a bonus.

Health/Mana is fine.

 No.19078

Courage: 11
Intelligence: 11
Intuition: 13
Charisma: 12
Dexterity: 13
Strength: 10

Attack: 11
Defence: 12-1

How 'bout this?

 No.19079

>>19078
So, you rather increase defense than attack? Sure.

 No.19080

>>19079
I can't reclal what's causing that -1 but yes.

 No.19081

File: 1615926768915.jpg (42.23 KB, 173x341, 173:341, Doppelkhunchomer.JPG) ImgOps Exif Google

>>19080
The -1 is from your weapon, it's a big two-handed scimitar.

 No.19082

>>19081
Ah OK. That makes up for it.
What about my Lvl and Exp? Will that change?

 No.19083

File: 1615926891397.jpg (79.68 KB, 384x346, 192:173, twi197.jpg) ImgOps Exif Google

Your total exp are now 1075 and your level is 5.

Next level up is at 1500.

 No.19084

>>19083
Yay! Level up!

 No.19085

File: 1615927250316.jpg (91.12 KB, 427x342, 427:342, twi204.jpg) ImgOps Exif Google

>>19084
Thank you for playing.

 No.19086

>>19085
Hope we can play again soon. :)


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